
Originally Posted by
Santandame
I understand the ability/spec bloat concern some have.
However, classes like Tinker and Dragonknight both have rich and plentiful themes and ideas that could facilitate new and different playstyles. Dragonknight could give us our true battlemage style spec, on top of a tank spec. It shouldn't be condensed into a one spec class. Dual spec would work.
Tinker has the Mech themed tank role, which would be different to every other tank in both theme and playstyle, a ranged spec which is sorely needed in the game right now, and a potentially interesting and different healer role with the Medic/Alchemist idea.
The issue to me lies with the current pure DPS classes in game; Rogue, Mage, Warlock and to a much lesser extent - Hunter. The first three in particular could all remove or rework one existing spec into a different spec/role, to fix the problem with them feeling samey.