
Originally Posted by
Ersula
This is why an elective spec system would make more sense. If the one spec was something you chose to add to your classes' selection. A few general abilities but for the most part all abilities are locked to the spec: A Death Knight Minstrel & A Mage Minstrel would have the same rotations, but the Mage Minstrel has Time Warp & the Death Knight Minstrel has a battle rez. Etc.
Because a bard, minstrel or tinker would actually be something totally new. Just like Demon Hunter & Death Knight & Monk were very new & iconic. Dark Ranger is extremely close to hunter, especially after giving them undead taming. Necromancer is extremely similar to any of the casters, especially after giving them necrolord customization. Warden are just militant elves. etc. The game feels like it needs new Healers & Tanks, not new dps specs.
You're most likely correct, which I already explained in my post. So thanks for replying in the nastiest way possible.