1. #36721
    Quote Originally Posted by Dioporco View Post
    Or maybe because are floating?

    Also he could have literally asked to : Sabellian or Ebyssian or even to the Aspects.
    Flying islands would be rather noticeable, unless the area is perpetually overcast... which would itself be noticeable.

    Wrathion isn't exactly the most trusted dragon in the world, either. Blacks in general have trust issues anyway.

  2. #36722
    Quote Originally Posted by Gifdwarf View Post
    If they added 4 new classes but didn't give them tier sets, that would suck immensely. I can at least understand not giving them order halls, but no tier sets? Right after they reintroduced them?
    Unless you do it like this:



    Warrior, Paladin, Death Knight get Dragon Knight 4th spec
    Hunter gets Tinker 4th spec
    Rogue and Monk get Minstrel 4th spec
    Mage and Priest get Chronomancer 4th spec

    Then...
    Hunters get Dark Ranger skin
    Shaman get Dragonsworn / Earthwarden style skin
    Demon Hunter get Warden
    Druid get Nightmare
    and Warlock get Necromancer (I assume they will do something similar to in my sig)

    You achieve these things:
    - You ADD to existing classes with new cosmetics and 4th spec options
    - You don't need to add more base classes at all and worry about maintaining them forever into the future
    - You still only have to do 12 tier sets
    - Everyone gets a bunch of flavors added to the game, to their existing characters, and sate a lot of long-time fan requests

    I hope that post is the real leak, if it isn't I'll be disappointed honestly.

  3. #36723
    Quote Originally Posted by huth View Post
    Flying islands would be rather noticeable, unless the area is perpetually overcast... which would itself be noticeable.

    Wrathion isn't exactly the most trusted dragon in the world, either. Blacks in general have trust issues anyway.
    Yea flying island (between Northrend and Broken Isle) would be noticeable just like gigantic continents off the shore of lordaeron



    also with the defeat of Nefarian and Neltharion, is pretty much false to assume nobody trust black dragons, when literally we had a black dragon rappresentative at wyrmrest temple, they know about him and he was even there with Alexstraza at the Garrosh trial


    He is the one that doesnt want to get along with the Aspects, not viceversa.

  4. #36724
    Some interesting Azeroth size discussions in this old thread:

    https://www.mmo-champion.com/threads...big-is-Azeroth

  5. #36725
    Quote Originally Posted by ro9ue View Post
    Unless you do it like this:



    Warrior, Paladin, Death Knight get Dragon Knight 4th spec
    Hunter gets Tinker 4th spec
    Rogue and Monk get Minstrel 4th spec
    Mage and Priest get Chronomancer 4th spec

    Then...
    Hunters get Dark Ranger skin
    Shaman get Dragonsworn / Earthwarden style skin
    Demon Hunter get Warden
    Druid get Nightmare
    and Warlock get Necromancer (I assume they will do something similar to in my sig)

    You achieve these things:
    - You ADD to existing classes with new cosmetics and 4th spec options
    - You don't need to add more base classes at all and worry about maintaining them forever into the future
    - You still only have to do 12 tier sets
    - Everyone gets a bunch of flavors added to the game, to their existing characters, and sate a lot of long-time fan requests

    I hope that post is the real leak, if it isn't I'll be disappointed honestly.


    OOOOOOOOOOOOOOOOOR

    all classes get the 4 micro classes and you can swap like a FF job.

  6. #36726
    The Lightbringer Nightshade711's Avatar
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    Quote Originally Posted by Dioporco View Post
    OOOOOOOOOOOOOOOOOR

    all classes get the 4 micro classes and you can swap like a FF job.
    You lost me at “like FF”

  7. #36727
    Quote Originally Posted by ro9ue View Post
    Unless you do it like this:



    Warrior, Paladin, Death Knight get Dragon Knight 4th spec
    Hunter gets Tinker 4th spec
    Rogue and Monk get Minstrel 4th spec
    Mage and Priest get Chronomancer 4th spec

    Then...
    Hunters get Dark Ranger skin
    Shaman get Dragonsworn / Earthwarden style skin
    Demon Hunter get Warden
    Druid get Nightmare
    and Warlock get Necromancer (I assume they will do something similar to in my sig)

    You achieve these things:
    - You ADD to existing classes with new cosmetics and 4th spec options
    - You don't need to add more base classes at all and worry about maintaining them forever into the future
    - You still only have to do 12 tier sets
    - Everyone gets a bunch of flavors added to the game, to their existing characters, and sate a lot of long-time fan requests

    I hope that post is the real leak, if it isn't I'll be disappointed honestly.
    Giving all of these classes a 4th spec before DH gets a 3rd spec is crazy, but its on par with what they have done to DH this whole expansion so wouldn't shock me.

  8. #36728
    Quote Originally Posted by Nightshade711 View Post
    You lost me at “like FF”
    Just like WoW lost subs to them with that.

  9. #36729
    I am Murloc! Wangming's Avatar
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    Quote Originally Posted by Dioporco View Post
    Assuming this is 90% similar to what blizzard will deliver





    1. How the fuck alliance ship never saw that during the Undercity siege?

    2. How didnt Jaina saw it neither?

    Cause the isles aren't this big. Jesus, christ, they were on the map for years.



    See those barely noticable three specs of land above Tirisfal? That is where they itended to place the Dragon Isles back when Vanilla was developed.



    Not to be confused with the much bigger northern islands.

    According to wowpedia:

    The islands do resemble the Broken Isles from Warcraft III, however, the Broken Isles are very close to the Maelstrom while the northern islands are further away. Moreover, they may have been shown as different things on at least one very early concept map.

    In Wrath of the Lich King, these isles were removed from the overworld map, as they occupied the same area as Northrend, albeit, they are still present in the cosmic map, which also includes the northern continent. It is possible that they were simply there to help fill an empty map, but their former consistency was notable.

    As of Legion, it seems that the Broken Isles indeed match the former location of these islands. However, the northern islands and the islands that the RPG called the Broken Isles have seemingly been on the map at the same time since Warcraft III, though that island may be Balor or the Darkspear Islands instead.

    In Shadowlands, an archipelago known as the Exile's Reach appears roughly in a position where the northern islands once were.

    EDIT: Eff these moronic screenshoting rules:

    https://static.wikia.nocookie.net/wo...20070519171221

    The three small ones are the Dragon isles
    Last edited by Wangming; 2022-04-05 at 03:27 PM.

  10. #36730
    Quote Originally Posted by Wangming View Post
    Cause the isles aren't this big. Jesus, christ, they were on the map for years.



    See those barely noticable three specs of land above Tirisfal? That is where they itended to place the Dragon Isles back when Vanilla was developed.



    Not to be confused with the much bigger northern islands.

    According to wowpedia:

    The islands do resemble the Broken Isles from Warcraft III, however, the Broken Isles are very close to the Maelstrom while the northern islands are further away. Moreover, they may have been shown as different things on at least one very early concept map.

    In Wrath of the Lich King, these isles were removed from the overworld map, as they occupied the same area as Northrend, albeit, they are still present in the cosmic map, which also includes the northern continent. It is possible that they were simply there to help fill an empty map, but their former consistency was notable.

    As of Legion, it seems that the Broken Isles indeed match the former location of these islands. However, the northern islands and the islands that the RPG called the Broken Isles have seemingly been on the map at the same time since Warcraft III, though that island may be Balor or the Darkspear Islands instead.

    In Shadowlands, an archipelago known as the Exile's Reach appears roughly in a position where the northern islands once were.
    *back when vanilla was developed*

    doesnt really says nothing?


    Blizzard had this map too



    uhh zandalar a bit off the chart isnt?

  11. #36731
    The Insane Feali's Avatar
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    Quote Originally Posted by Dioporco View Post
    Just like WoW lost subs to them with that.
    The only thing WoW is losing subs to is WoW itself by making the game shittier with every expansion.

  12. #36732
    Quote Originally Posted by Feali View Post
    The only thing WoW is losing subs to is WoW itself by making the game shittier with every expansion.
    Not only by that but hey

  13. #36733
    Quote Originally Posted by Dioporco View Post
    *back when vanilla was developed*

    doesnt really says nothing?


    Blizzard had this map too



    uhh zandalar a bit off the chart isnt?
    The fuck is Dire Maul doing all the way over there?

  14. #36734
    Quote Originally Posted by Nightshade711 View Post
    You lost me at “like FF”
    FFXIV is doing a lot of things right that WoW misses the mark on. The inverse is also true. The difference is, FFXIV developers are willing to learn the lessons that their competitors are teaching them, whereas WoW is mired in its own past.

    Blizzard used to be known to taking the best practices in their genre of choice, consolidating them, perfecting them, and launching games that are the pinnacle of their genre for years. Now? They've stopped looking externally. They've stopped trying to innovate almost entirely. And it's precisely because they share the attitude you're espousing here: "It wasn't my idea, therefore, it's a bad idea."

    They spent so long at the top that they forgot how they got there in the first place.

  15. #36735
    Quote Originally Posted by Dioporco View Post
    OOOOOOOOOOOOOOOOOR

    all classes get the 4 micro classes and you can swap like a FF job.
    So as has been discussed here before. It only really works if you massively rework the class system as a whole to fit a bastard class into it.

    Surely at that point you would just see classes being revamped entirely, and the idea of micro classes being alongside other classes would be meaningless.
    The world revamp dream will never die!

  16. #36736
    The Lightbringer Nightshade711's Avatar
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    Quote Originally Posted by Dioporco View Post
    Just like WoW lost subs to them with that.
    FF is dying because the small hype train it built up ran outta fuel
    PvP is absolute dog water compared to WoW too.

    The idea of the ‘jobs’ doesn’t seem like it’ll fit wow.
    “Oh boy I’m a max level warlock time to suddenly learn how to be a Paladin!
    Death Knight time to learn how to be a Druid!”

  17. #36737
    Quote Originally Posted by Sondrelk View Post
    So as has been discussed here before. It only really works if you massively rework the class system as a whole to fit a bastard class into it.

    Surely at that point you would just see classes being revamped entirely, and the idea of micro classes being alongside other classes would be meaningless.
    There isnt a massive work to do at all.


    Micro 1 Spec Classes are the "jobs" you can swap, on top of the base class you choose.



    You cant go from Paladin to Rogue but you can go from Paladin to Tinker and from Rogue to Tinker too.

    - - - Updated - - -

    Quote Originally Posted by Nightshade711 View Post
    FF is dying because the small hype train it built up ran outta fuel

    [citation needed] meanwhile 9.2 has like 300k players in raid atm kk


    The idea of the ‘jobs’ doesn’t seem like it’ll fit wow.
    “Oh boy I’m a max level warlock time to suddenly learn how to be a Paladin!
    Death Knight time to learn how to be a Druid!”
    neither the idea of begin able to swap covenant freely or professions or the fact that every classes has a heal and a defensive cd compared on how it started wow



    things changes.

  18. #36738
    Something I miss about WoW at launch is purposeless zones. They were fun to just explore and speculate about. They were the promise of future content, made manifest. And they made the rest of the world feel larger simply by existing - there were areas that weren't all that relevant to anything, like Winterspring, Deadwind Pass, the Blasted Lands and so on. They exist because they built the world first instead of having the needs of the gameplay determine the very geology of the world.

  19. #36739
    I am Murloc! Wangming's Avatar
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    Quote Originally Posted by Dioporco View Post

    uhh zandalar a bit off the chart isnt?
    Ehh you may have a point there. Though Zandalar seems more to be the exception than the rule. Teased locations often change in sized, but not nearly as much as Zandalar did. If the isles really end up so big than either they are in another realm like Ny'alotha, or moving around like Shen-zin-Su. Hard to imagine any other way they can stay hidden for this long.

  20. #36740
    Mechagnome George Lucas's Avatar
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    Quote Originally Posted by Kiivar86 View Post
    The fuck is Dire Maul doing all the way over there?
    Feralas wasn't a zone yet. Would have been a dungeon in the ruins of Alterac City, but got cut and later repurporsed and bundled with the whole Shen'dralar/Eldre'thalas stuff that was developed long after this map.

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