Cool design, very nice!
Out of curiosity, why did you opt for this specific map design? My initial thought looking at this is that they would perhaps line up in a similar fashion to how we see the dragonshrines aligned in Dragonblight, but this is a pretty cool design as well.
Heh, in that case I'll proudly share that confirmation bias with you. If I'm healing a Tinker & a Dragon Knight through a Bronze Dragon dungeon next expansion, I will be a very happy Resto Druid.
Not sure why Acherys is there? Feels like you added it just because it's what Legion did.
Also, as much as I like Dalaran i really don't want another expansion where it's an expansion hub. Maybe have everyone be in Loreth'aran instead.
Was pretty funny to have yet another of Deathwings secret lairs though. This has to be the third or fourth one, surely?
The world revamp dream will never die!

The Red dragons would be thrilled to have Acherus so close after the DK mount quest...
Also minor quibble but Loreth'Aran's ruins are partially located on Bloodmyst already.
Neat concept. I like that you went with the serpentine shape.
I would of swapped Bronze and Blue / Red and Black. Icy mountains the feed into a lush forest and then grasslands it plausible. Black could also be mountainous but volcanic and extend into the wastes that become a desert.

I wanted to note another thing that the Dragonflight text leak got correct that nobody mentioned: Ebon Blade not being involved.
This was months before 9.2 released and the end of the campaign where it was revealed the Ebon Blade was going back to Northrend/ICC instead of staying on EK to help with the Scourge, which many people assumed they would do OR the Scourge would be dealt with in SL (it wasn't).
Also, the three Life themed Order Halls (Shaman, Monk and Druid are all tentatively connected) being absent from launch could be explained by future zones being Life themed, and so that is when they would get involved. Especially if the Lifelands are explored to some extent later on considering how Elune has a connection to the Dragons and the expansion seems to be Life/growth themed to an extent.
Last edited by Minoradditions; 2022-04-05 at 05:08 PM.


imgur .com/a/rkQPOrX
Does the shot of Eversong in Shattered Legacies cinematic add any credence to potential a "Quel'Thalas Update"? I understand it's a cinematic, but how much of the environment assets could have been used from any updated assets coming in 10.0 (9.2.5)?
I’m hoping that the zones in next expansion are designed around flying. (Including making the zones much more expansive and not so packed kind of like how ZM is in a sense.)
If they don’t give us direct flying from the start something similar to how Mechagon did flying would be great too.


They usually have been updating assets for the in-game cinematics, but only if it's up close. They updated Hyjal's textures for a small moment when Tyrande is visible in the opening cinematic (Leaders getting stolen), and Nathanos's house has a brand new model/textures in his death cinematic. At the same time Orgrimmar is still its ugly Cata self in the opening cinematic and as mentioned before the houses in the background for Shattered Legacies are the old models (but probably because they are in the background)
If they do that then they really need to rethink how flying actually works.
Open world content is close to impossible to make if you need to simultaneously consider flying being available.
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So long as flying works like it currently does all that will do is make open world content obsolete faster than ever.
Maybe one day Blizzard will actually remake flying and make it a mechanic that actually has some gameplay attached, instead of being what amounts to a movement cheat code.
The world revamp dream will never die!

Year of the...Hydra, huh? Like Chromatus. No indication it has anything to do with WoW by extension or is truly evidence but still interesting.
