Yeah, since they burned the tree and plagued the sewers, I am saying: it's the perfect setting to reinvigorate the Blood Elf and Draenei zones by updating them
- Make Silvermyst Isle the new Night Elf capital. It's already a nelf village destroyed by the crash of the Exodar. Make that they already cleared those isles and just Bloodmyst has a bit of corruption due to Horde interference.
- Remake Silvermoon, so the destroyed part is reconstructed and the Forsaken relocated there, serving as a containment force vs the Dead Scar.
I mean if they are offering them a much better product than they have been offering so far, why is it unethical?
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That would be an interesting approach. Both cases though involve people with widely varied aesthetic styles. Placing Forsaken buildings next in a Blood Elf city would just be jarring. Night elves and Draenei could maybe work though.
Indeed, all of the flights spawned by the Aspects are infertile now. Only the "natural" dragons can reproduce.
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I think it would work great:
- Nelf - Draenei: contrast nature/tech, night/light. But also common things: both they had great loses vs the Legion, they are reconstructing their civilization.
- Belf - Forsake: contrast death/life, dark/light.Both they had great loses vs Arthas.
It provides a good setting for new, interesting narratives.
Sure if you think about how many freaking doodads, props they make and put everything in some slider ui it could be expanded. I just dont see that happen in a way it will be satisfying.
Blizz way is, here is a circel you can put it here.. cant turn it, or put it directly under the table, stuff like that is typical blizz and on that I pass. I feel like this is a repeatable thing last few years. Options are always sparse for some reason..
Last edited by Alanar; 2022-04-06 at 11:49 AM.
Let's drop the "Game vs. Game" derailing arguments and focus instead on the subject of the thread, WoW 9.x patches and 10.0 speculation.
"We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see." ― Tom Stoppard, Rosencrantz and Guildenstern are Dead
Question: is housing a taboo subject since it inevitably transitions into people pulling examples from games that have such a system? I don't think the intent is to get into "my game is better than your game" inanity, but I do admit that I see it happen as some people froth at the mouth when they see certain initials... My greater point being, it can be difficult to speculate about the future of WoW when you want it to expand beyond the current formula if you cannot illustrate your point using examples from games that are doing things differently than WoW, if not altogether different things.
Wouldnt it be easier just to make a rule against comparing FF and WoW? Its never lead to anything remotely good. Its really hard not to get baited into that discussion when its not a forbidden topic(even though its often offtopic)
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If i said anything remotely along those lines i'd get an instant ban
Some people are in the good graces
I've been a part of a few civil discussions on the topic. The problem is there are certain people on both sides that... reduce the level of civility when they see the initials "WoW" and "FFXIV" next to each other.
But like I said before, it can be difficult to talk about housing in WoW if you can't compare it to FFXIV, ESO, or even SW:TOR. I honestly think that SW:TOR's implementation would fit WoW's model the best. But if I bring that up, it just derails into "lol swtor" pettiness.
It's not a taboo subject. People just don't like it, but what's funny is that I rarely see any other system suggested besides maybe "Torghast but Azeroth".
And no, "make the story good" is not a system. If people think WoW is boring why don't they suggest things to add to it?