1. #37461
    Ah the bionicle crossover we've always wanted

  2. #37462
    Quote Originally Posted by Jokubas View Post
    You know, I think Garrisons might have been one of the first times they bragged that a feature was only ever intended to exist for that one expansion. I get it. I get that you want expansions to have selling features but if you have something really cool and new every expansion and plan to support it forever, there will eventually be too many features to support and the game is going to collapse under that feature creep.

    However, never having anything continue forward creates its own problem and we've definitely experienced massive diminishing returns on the idea as selling points. No one's excited about a selling point they know isn't going to matter for more than two years maximum.

    Also, World of Warcraft isn't the only place I've been seeing it recently, but there also seems to be a problem of thinking that the only thing that has worth is something that catches on right out of the gate. Again, I get not throwing good money after bad, but we've also had so many interesting ideas with flawed executions seemingly abandoned because of the flawed execution, instead of just fixing the execution and making them beloved.

    I mean, I know it's a controversial opinion, but out of all the Mission Tables, my favorite is still the original Garrison one. Why? Because there was so much variety in it. Sure, to guarantee the endgame missions you were still encouraged to min-max and prioritize special characters, but there were a million followers and traits and the whole thing had so much flavor. Nowadays it feels like the Mission Tables are there just to fill some quota. I don't care which generic Kyrian and Venthyr I'm sending on a generic mission. I'm not sending Garona who I have trained to Dance and Love Ogres, which actually meant something to me, even if the gameplay side of it was still set and forget.
    This is very true and in my guild a lot of people share your opinion on the garrison mission table. This is the one where optimizing your followers worked best.

    They've tried implementing something similar in Shadowlands and without the random victory-loose system. I would still rather have a system where you can reach the 200% win like the garrison had but you have to invest some time and resources to optimize properly your team.

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    Quote Originally Posted by Kyrexia View Post
    Yes omg yes please!!! or at least use NPC's like the trust system in FFXIV.

    Hell add a base raid version for people to do instead of having to deal with the Toxicity of LFR.
    what's wrong with playing with a guild ?

  3. #37463
    Scarab Lord Polybius's Avatar
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    It's quite sad that even Runes of Magic, an old carbon copy of WoW, has housing.

  4. #37464
    Quote Originally Posted by Skildar View Post
    This is very true and in my guild a lot of people share your opinion on the garrison mission table. This is the one where optimizing your followers worked best.

    They've tried implementing something similar in Shadowlands and without the random victory-loose system. I would still rather have a system where you can reach the 200% win like the garrison had but you have to invest some time and resources to optimize properly your team.

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    what's wrong with playing with a guild ?
    Most guilds are dead, and not everyone has time to spend hours in game due to real life responsibilities ie work/family.

    It would do no harm to you YOU can still use your guild, This is for people who want to play Solo/not do group content.

  5. #37465
    Quote Originally Posted by maplesyrupgl View Post
    Hey guys I've found a LEAKED image of the Dragon Isles. Each section represents one of the dragonflights (Black dragons are underground).

    [SNIP~]
    Thanks for the chuckle. I needed it xD

  6. #37466
    Quote Originally Posted by Kyrexia View Post
    Most guilds are dead, and not everyone has time to spend hours in game due to real life responsibilities ie work/family.

    It would do no harm to you YOU can still use your guild, This is for people who want to play Solo/not do group content.
    this is a very ominous way way to say such a thing...

    First of all, most guilds are not dead, this is just a baseless claim. And the game has more to gain out of making joining a guild more friendly rather than making group content a solo activity.

  7. #37467
    Quote Originally Posted by Skildar View Post
    this is a very ominous way way to say such a thing...

    First of all, most guilds are not dead, this is just a baseless claim. And the game has more to gain out of making joining a guild more friendly rather than making group content a solo activity.
    Being able to solo a group activity works pretty well in other games without ruining the multiplayer aspect or detracting from grouping/guilding.

  8. #37468
    Warchief Catastrophy349's Avatar
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    I'm definitely excited to see where we go (zone wise) for 10.0. Whether that means multiple zones like Cataclysm, or a singular continent/island of zones. One of my favorite aspects of each new WoW expansion.

  9. #37469
    Quote Originally Posted by SniperCT View Post
    Being able to solo a group activity works pretty well in other games without ruining the multiplayer aspect or detracting from grouping/guilding.
    it depends what kind of activities and what you're missing on not doing it with other people.
    What would it be for raids then? Doing the raid in normal mode doesn't gove you a very high item level gear as Zereth Mortis can award you items of similar level. How do they handle it in other games?

  10. #37470
    Scarab Lord Polybius's Avatar
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    Quote Originally Posted by Skildar View Post
    this is a very ominous way way to say such a thing...

    First of all, most guilds are not dead, this is just a baseless claim. And the game has more to gain out of making joining a guild more friendly rather than making group content a solo activity.
    The guilds that aren't dead are very volatile, they stay one tier but abandon or shake up after a few months. It's still hard to find a guild that actively commits, even with the right tools. Some are longtime groups of friends, the rest are throwaways and pyramid schemes.

    You'll find better use of time pugging than looking for a guild, and everyone knows what pugs are like... At least with bots you can encourage newbies to take the plunge, learn mechanics, and build confidence to fill needed roles. It helps counter the negative mindset instilled by other players in pugs.

  11. #37471
    Quote Originally Posted by Skildar View Post
    it depends what kind of activities and what you're missing on not doing it with other people.
    What would it be for raids then? Doing the raid in normal mode doesn't gove you a very high item level gear as Zereth Mortis can award you items of similar level. How do they handle it in other games?
    FF14 experimented with trusts (npc party members) in an 8-man trial (think onyxia without the trash) for the first time in Endwalker and it went pretty well. But the story trials only drop things like mini pets and triple triad cards, not actual loot.

    Prior to that, the trust was only in the story dungeons. And the dungeons all drop loot but nothing endgame. A lot of people like to farm for pets and the like with the trust system. But endgame doesn't use the trust system at all.

    The important thing with this is basically... farming cosmetics plus getting to see the story without randos screwing with you. That was the whole point of the trust system. In WoW, it would be nice to go through the raids (and it wouldn't be easy since AI can be ... interesting), but without having to deal with other playerss.

    For example, replace LFR with a trust NPC system where you can have NPCs replace the raid members. Anything that lets you see the story of the raid (and expansion) without having to worry about the logistics of raiding.

  12. #37472
    Quote Originally Posted by Polybius View Post
    The guilds that aren't dead are very volatile, they stay one tier but abandon or shake up after a few months. It's still hard to find a guild that actively commits, even with the right tools. Some are longtime groups of friends, the rest are throwaways and pyramid schemes.

    You'll find better use of time pugging than looking for a guild, and everyone knows what pugs are like... At least with bots you can encourage newbies to take the plunge, learn mechanics, and build confidence to fill needed roles. It helps counter the negative mindset instilled by other players in pugs.
    on what language realm are you playing to be facing these situations? In french realms, most guilds are the same for multiple expansions. Some die some get created, but most last for a couple of expac at least.

    You've got different guilds looking for different profiles of players. Some are hardcore, some looking to raid casually but at high level, some casually and without much pressure, etc.

    I don't want to assume too much, maybe things are different on your realms but you make it sound like you haven't really given any guild a fair try and just got lazy afterwards

  13. #37473
    Quote Originally Posted by SniperCT View Post
    FF14 experimented with trusts (npc party members) in an 8-man trial (think onyxia without the trash) for the first time in Endwalker and it went pretty well. But the story trials only drop things like mini pets and triple triad cards, not actual loot.

    Prior to that, the trust was only in the story dungeons. And the dungeons all drop loot but nothing endgame. A lot of people like to farm for pets and the like with the trust system. But endgame doesn't use the trust system at all.

    The important thing with this is basically... farming cosmetics plus getting to see the story without randos screwing with you. That was the whole point of the trust system. In WoW, it would be nice to go through the raids (and it wouldn't be easy since AI can be ... interesting), but without having to deal with other playerss.

    For example, replace LFR with a trust NPC system where you can have NPCs replace the raid members. Anything that lets you see the story of the raid (and expansion) without having to worry about the logistics of raiding.
    ok so in wow it could translate into going to a raid wing with only npcs and at the end getting a battle pet. I'm not sure people will then be encouraged to go do the raid with players. But I've always felt this way toward LFR and yet blizzard is fine with it, so I guess I'm not the best to judge this kind of need/answer.

    Just from my standpoint, blizzard should deliver solo activities but never at the detriment of encouraging group ones

  14. #37474
    Scarab Lord ercarp's Avatar
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    I'm one of those weirdos that like to play MMOs for the immersion of being transported into another world where I'm surrounded by other players going about their business. It makes the world feel alive (and also why I don't really get anything out of single-player games anymore; they feel dead without other players).

    But when it comes to interacting with any of these people... I try to avoid it as much as possible lmao.

  15. #37475
    Quote Originally Posted by Chickat View Post
    Dire Maul in Northern EK lmao.
    Makes sense cus of the Ogres in Alterac

  16. #37476
    Quote Originally Posted by KayRule View Post
    Makes sense cus of the Ogres in Alterac
    Besides, Dire Maul wasn't the original name for the place in Feralas.

  17. #37477
    The Unstoppable Force Chickat's Avatar
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    Quote Originally Posted by Zankai27 View Post
    Man I’m glad Teriz is gone; I don’t think he could handle the possibility of a Minstrel class or of Tinkers only having a DPS spec
    Im sure he's lurking and raging right now.

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    Quote Originally Posted by Slowpoke is a Gamer View Post
    If it's related to the prior jobs he did, probably a major transmog redesign.

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    I doubt they'd redo creation after htey just redid creation.
    Yeah, the achievement and transmog UI could both use some streamlinging and fresh paint.

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    Quote Originally Posted by ercarp View Post
    Could be almost anything...

    - General UI rework/improvements? (Please rework the Guild UI because the "improvements" of BfA only made it worse imo.)
    - Housing interface? (Doubt...)
    - More changes to character creation UI?
    - A better Group Finder interface? (Would be about time because imo it looks dated.)
    - UI elements for applying class skins? (This is pure hopium, but you never know.)

    It has to be a pretty big thing with a lot of UI elements because I don't imagine Jeff would make a tweet hyping everybody up for a small rework of something relatively simple.
    Housing would probably need a ton of UI, so I'm copiuming its that.

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    Quote Originally Posted by ercarp View Post
    Also... His tweet has a cat emote! The implications behind this subtle hint are MEOWSIVE!



    I hate that I typed this.
    This is definitely for the red dragon zone.

    Or maybe its to replace the lynx model in Quel'thalas lamo

  18. #37478
    Pandaren Monk cocomen2's Avatar
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    Quote Originally Posted by SniperCT View Post
    Ah the bionicle crossover we've always wanted
    Lmao, please god NO!, atleast make it CYBERTRON, for cool sound effect.
    Please, there a perfect example of hypocritical thinking:
    Quote Originally Posted by Teriz View Post
    If Tinkers had anything to do with Hunters, but they don’t. Unlike Bards which are linked to Rogues.

  19. #37479
    The Unstoppable Force Chickat's Avatar
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    Quote Originally Posted by ercarp View Post
    Doesn't seem too far-fetched. Especially if we get another big leak before April 19th.
    Idk, but this thread seems more active than SL and BFA threads to me. I feel like there's more hype for Dragons than War or death.

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    Quote Originally Posted by AngerFork View Post
    I'm very much thinking housing here. Of all the options open, that seems like the one that would best fit with WoW & would require a ton of UI work.

    Dyes feel like something that could maybe work going forward & would need a ton of UI work, but given the amount of raid armor in the past where Blizz recolored armor between levels, dyes would be a bit weird for past content. Transmog seems unlikely if for no other reason than the WoW transmog system is pretty highly thought of thus far. There may be too many restrictions, but compared to something like FF14 or SWTOR it is light years ahead. Character Creation could use more, but Blizz just improved that system a great deal.
    Yeah, Housing would require a massive amount of UI work.

  20. #37480
    Scarab Lord Vynestra's Avatar
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    If dragonflight doesn't have housing I imagine it'd be in 11.0, while it's something people have been asking for, for a while, it definitely feels like it's been asked for -a lot- only more recently, which doesn't give blizzard the time to react. They're pretty slow with major features, see: cross-faction instances.

    It usually takes them a few years to add it to the pipeline, and if they only added it to the pipeline in shadowlands, it will not be ready for 10.0. It takes so long for them to design major features.

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