Ah the bionicle crossover we've always wanted
This is very true and in my guild a lot of people share your opinion on the garrison mission table. This is the one where optimizing your followers worked best.
They've tried implementing something similar in Shadowlands and without the random victory-loose system. I would still rather have a system where you can reach the 200% win like the garrison had but you have to invest some time and resources to optimize properly your team.
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what's wrong with playing with a guild ?
It's quite sad that even Runes of Magic, an old carbon copy of WoW, has housing.
I'm definitely excited to see where we go (zone wise) for 10.0. Whether that means multiple zones like Cataclysm, or a singular continent/island of zones. One of my favorite aspects of each new WoW expansion.
it depends what kind of activities and what you're missing on not doing it with other people.
What would it be for raids then? Doing the raid in normal mode doesn't gove you a very high item level gear as Zereth Mortis can award you items of similar level. How do they handle it in other games?
The guilds that aren't dead are very volatile, they stay one tier but abandon or shake up after a few months. It's still hard to find a guild that actively commits, even with the right tools. Some are longtime groups of friends, the rest are throwaways and pyramid schemes.
You'll find better use of time pugging than looking for a guild, and everyone knows what pugs are like... At least with bots you can encourage newbies to take the plunge, learn mechanics, and build confidence to fill needed roles. It helps counter the negative mindset instilled by other players in pugs.
FF14 experimented with trusts (npc party members) in an 8-man trial (think onyxia without the trash) for the first time in Endwalker and it went pretty well. But the story trials only drop things like mini pets and triple triad cards, not actual loot.
Prior to that, the trust was only in the story dungeons. And the dungeons all drop loot but nothing endgame. A lot of people like to farm for pets and the like with the trust system. But endgame doesn't use the trust system at all.
The important thing with this is basically... farming cosmetics plus getting to see the story without randos screwing with you. That was the whole point of the trust system. In WoW, it would be nice to go through the raids (and it wouldn't be easy since AI can be ... interesting), but without having to deal with other playerss.
For example, replace LFR with a trust NPC system where you can have NPCs replace the raid members. Anything that lets you see the story of the raid (and expansion) without having to worry about the logistics of raiding.
on what language realm are you playing to be facing these situations? In french realms, most guilds are the same for multiple expansions. Some die some get created, but most last for a couple of expac at least.
You've got different guilds looking for different profiles of players. Some are hardcore, some looking to raid casually but at high level, some casually and without much pressure, etc.
I don't want to assume too much, maybe things are different on your realms but you make it sound like you haven't really given any guild a fair try and just got lazy afterwards
ok so in wow it could translate into going to a raid wing with only npcs and at the end getting a battle pet. I'm not sure people will then be encouraged to go do the raid with players. But I've always felt this way toward LFR and yet blizzard is fine with it, so I guess I'm not the best to judge this kind of need/answer.
Just from my standpoint, blizzard should deliver solo activities but never at the detriment of encouraging group ones
I'm one of those weirdos that like to play MMOs for the immersion of being transported into another world where I'm surrounded by other players going about their business. It makes the world feel alive (and also why I don't really get anything out of single-player games anymore; they feel dead without other players).
But when it comes to interacting with any of these people... I try to avoid it as much as possible lmao.
Im sure he's lurking and raging right now.
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Yeah, the achievement and transmog UI could both use some streamlinging and fresh paint.
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Housing would probably need a ton of UI, so I'm copiuming its that.
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This is definitely for the red dragon zone.
Or maybe its to replace the lynx model in Quel'thalas lamo![]()
If dragonflight doesn't have housing I imagine it'd be in 11.0, while it's something people have been asking for, for a while, it definitely feels like it's been asked for -a lot- only more recently, which doesn't give blizzard the time to react. They're pretty slow with major features, see: cross-faction instances.
It usually takes them a few years to add it to the pipeline, and if they only added it to the pipeline in shadowlands, it will not be ready for 10.0. It takes so long for them to design major features.