I am not calling the people i am typing too sheep, so idk what you are talking about. Your quote is also not something i said at all. When you quote people you really should try to be accurate, otherwise you look silly.
" the people who prefer solo play are decorated with any number of devaluing descriptors by you, without argument as to why"
Not only does this make no sense - any number? as in a rng? And what are those almsot infinite numerous devaluing descriptors again?
I've argued everything i said, as opposed to you.
Forming statements is completely irrelevant if you are not capable of arguing them, something you should think about - and attacking a preference is an irrelevant term. There is nothing inherently wrong with arguing against someone's preference.
As a brilliant and funny comedian recently said: "Remember, just because you're offended, doesn't mean you're right"
You think they wont? But it's all moot discussion. Making WoW 2 and reseting every thing players got throughout 17y of gaming is a suicide move and will never happen. IF they ever make a sequel, it would be like with OW, where you can transfer everything you achieved. Wanting WoW 2 because you can't stand AR's is just weird.
Last edited by Makabreska; 2022-04-08 at 08:01 AM.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
there's basically zero chance Cata's ending is undone, a very common theme of the warcraft series since WC3 is mortal races banding together and fighting for survival. The series is pretty hard against having Superman/godlike type characters whose job is to just solve everyone's problems for them like this, that's why the aspects were depowered in the first place (note how the Night Elves lost their immortality in a similar way and characters like Fandral and Nozdormu both become villains trying to regain this power). This isn't some weird Metzen thing that got thrown out by new writers either, it's been very at the forefront of the past 3 expansions. Sure, we borrow and use the power of godlike beings, but the mortal races still do 99% of the work
I think it's far more likely we see the dragons integrating with the rest of the world's societies more. They're very popular and it makes more sense than them being "well we lost our powers, time to go sulk in a corner" or whatever. I think it's pretty likely we see some sort of solution found to their repopulating/breeding problem, since that was a pretty big downer
Core issue? Half of people coming for launch stay only first month (or months). Do you think they will come when expansion will be presented as glorified patch? Not to mention that on your main you will have to do campaign anyway, so nothing will change there. It's all about appearance, just like with level squish.
If anything, we should push Blizzard for more and more quality of life stuff for alts, since leveling 10 levels is often shortest part of preparation. And yes, it works, although slowly. Every expac launch is minor setback, but when we look on last patch situation, easily SL>BfA>Legion when we talk about alts.
Anduin stays in the Shadowlands.
If Wrathion returns and there is no Anduin, then once again, Blizzard omits some characters' interactions.
Last edited by bagina; 2022-04-08 at 08:31 AM.
To be fair they caused it themselves. I still remember when you had to use an addon for quest tracking and all that shit. Blizzard pretty much delegated QoL features to third party software. That shit has got to go. The unmentionable game does not have the same flexibility WoW has with addons, but a whole lot more than the actual game has on its own. Basically the only one that us widely used is reshade.
If I did a WoW 2, I would aim to integrate every feature they now use an AddOn for.
Do you mean the core system itself (as Like "we should change it to be action oriented like Skyrim or half action based like GW2) or do you mean the implementation, because obviously its a buggy mess at this point and lost so much potential because of how its implemented.
The second one I agree, the first one sounds like a "you" problem to me.
I don't even understand the logic beside this claim. There is nothing even remotely interesting about WoW's combat. Sure compared to the unmentionable competition the controls are much more responsive. But here is the thing. What they like about it is that it is responsive and faced paced. That would absolutely improve by huge leaps if WoW had action combat.
if you change the combat and ban addons, expect most of the playerbase to quit.
Action combat doesn't work for several reasons: all healing specs would need to be gutted. The same about DoT based specs. Every action that needs proper targetting needs to be completely reworked.
Action combat can never be as in depth and detailed as tab target combat - and I really like the action combat of ESO. But it's super shallow and very limited overall (most heals are ground based AoEs for example).
WoW has one of the better tab target combats and it's fine that way. When class design is good, tab target is no issue at all. But class design in BfA and Shadowlands has been pretty bad (in BfA in general even with Azerite, in Shadowlands without Covenants; with Covenants it's pretty good).
MAGA - Make Alliance Great Again