1. #37861
    Quote Originally Posted by Das Momo View Post
    There's a few reasons I'd want a WoW 2 that are entirely personal/subjective.
    1. Reboot lore and world. Can do right on characters like Kael'thas, Garrosh, my boy Malygos. And... don't make entire zones just memes (Uldum, Westfall, etc).
    2. Could ... not add certain joke allied races added in BFA (4 at the top of my head -- allied races were train wreck imo).
    3. Make each zone (and city!) bigger, IE zoom in on the world map. Could make the base game JUST set in the southern half of the Eastern Kingdoms and build out.
    Once again, you could easily do that with an expansion. And even so, if they made a WoW2, it would not be a reboot with the same characters from WC3.

    Even if there was a WoW2, they would almost certainly not exclude races.

  2. #37862
    Quote Originally Posted by Makorus View Post
    Once again, you could easily do that with an expansion. And even so, if they made a WoW2, it would not be a reboot with the same characters from WC3.

    Even if there was a WoW2, they would almost certainly not exclude races.
    You think if they made WoW2 they'd add all 23 races?

  3. #37863
    Quote Originally Posted by Nymrohd View Post
    Eh, you are calling them sheep. What argument can be made when your initial position is "People who like this playstyle are incapable of critical thinking" You do it in multiple spots; the people who prefer solo play are decorated with any number of devaluing descriptors by you, without argument as to why. So yeah, you are not someone worth arguing with because you do not form statements but rather attack people's preferences.
    I am not calling the people i am typing too sheep, so idk what you are talking about. Your quote is also not something i said at all. When you quote people you really should try to be accurate, otherwise you look silly.

    " the people who prefer solo play are decorated with any number of devaluing descriptors by you, without argument as to why"
    Not only does this make no sense - any number? as in a rng? And what are those almsot infinite numerous devaluing descriptors again?
    I've argued everything i said, as opposed to you.

    Forming statements is completely irrelevant if you are not capable of arguing them, something you should think about - and attacking a preference is an irrelevant term. There is nothing inherently wrong with arguing against someone's preference.

    As a brilliant and funny comedian recently said: "Remember, just because you're offended, doesn't mean you're right"

  4. #37864
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    Quote Originally Posted by Das Momo View Post
    You think if they made WoW2 they'd add all 23 races?
    You think they wont? But it's all moot discussion. Making WoW 2 and reseting every thing players got throughout 17y of gaming is a suicide move and will never happen. IF they ever make a sequel, it would be like with OW, where you can transfer everything you achieved. Wanting WoW 2 because you can't stand AR's is just weird.
    Last edited by Makabreska; 2022-04-08 at 08:01 AM.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  5. #37865
    Quote Originally Posted by Wangming View Post
    Honestly? The most like scenario is that the story will focus on us undoing the end of Cataclysm so that the Dragon Aspects can guard us from whatever extra cosmic BS the Jailer was afraid of.
    there's basically zero chance Cata's ending is undone, a very common theme of the warcraft series since WC3 is mortal races banding together and fighting for survival. The series is pretty hard against having Superman/godlike type characters whose job is to just solve everyone's problems for them like this, that's why the aspects were depowered in the first place (note how the Night Elves lost their immortality in a similar way and characters like Fandral and Nozdormu both become villains trying to regain this power). This isn't some weird Metzen thing that got thrown out by new writers either, it's been very at the forefront of the past 3 expansions. Sure, we borrow and use the power of godlike beings, but the mortal races still do 99% of the work

    I think it's far more likely we see the dragons integrating with the rest of the world's societies more. They're very popular and it makes more sense than them being "well we lost our powers, time to go sulk in a corner" or whatever. I think it's pretty likely we see some sort of solution found to their repopulating/breeding problem, since that was a pretty big downer

  6. #37866
    Quote Originally Posted by Makabreska View Post
    You think they wont? But it's all moot discussion. Making WoW 2 and resting every thing players got throughout 17y of gaming is a suicide move and will never happen. IF they ever make a sequel, it would be like with OW, where you can transfer everything you achieved. Wanting WoW 2 because you can't stand AR's is just weird.
    23 races for a new MMO is quite the undertaking when the original game released 8, but I suppose we have different views of what's possible for one game company. lol

  7. #37867
    Quote Originally Posted by Das Momo View Post
    23 races for a new MMO is quite the undertaking when the original game released 8, but I suppose we have different views of what's possible for one game company. lol
    True, however most ARs can be added to the main races as a sub race options, kind of like this:



    The only AR without a main race are Vulpera.

  8. #37868
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    Quote Originally Posted by TomatoBisque View Post
    there's basically zero chance Cata's ending is undone, a very common theme of the warcraft series since WC3 is mortal races banding together and fighting for survival. The series is pretty hard against having Superman/godlike type characters whose job is to just solve everyone's problems for them like this, that's why the aspects were depowered in the first place (note how the Night Elves lost their immortality in a similar way and characters like Fandral and Nozdormu both become villains trying to regain this power). This isn't some weird Metzen thing that got thrown out by new writers either, it's been very at the forefront of the past 3 expansions. Sure, we borrow and use the power of godlike beings, but the mortal races still do 99% of the work

    I think it's far more likely we see the dragons integrating with the rest of the world's societies more. They're very popular and it makes more sense than them being "well we lost our powers, time to go sulk in a corner" or whatever. I think it's pretty likely we see some sort of solution found to their repopulating/breeding problem, since that was a pretty big downer
    I'm not going to argue against this, as it makes way too much sense. What I outlined was more like what I think Danuser would do as opposed to what I actually want to happen.

    But yes, at the very least the breeding part of it will definitely be solved.

  9. #37869
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    Quote Originally Posted by KayRule View Post
    I would kill for Blizzard to add an expansion without levels. It's been a core issue of their expansion design philosophy since BC and getting rid of it would be monumental to fixing the game.
    Core issue? Half of people coming for launch stay only first month (or months). Do you think they will come when expansion will be presented as glorified patch? Not to mention that on your main you will have to do campaign anyway, so nothing will change there. It's all about appearance, just like with level squish.

    If anything, we should push Blizzard for more and more quality of life stuff for alts, since leveling 10 levels is often shortest part of preparation. And yes, it works, although slowly. Every expac launch is minor setback, but when we look on last patch situation, easily SL>BfA>Legion when we talk about alts.

  10. #37870
    Quote Originally Posted by Wangming View Post
    Yeah pretty much. You can't get rid of bags with WoW. You can't change combat from tab targeting to action in WoW. You only get to do that in WoW 2.
    Yeah, changing the obsolete and outdated combat of WoW is the first thing I'd do if I was making a sequel. Along with complete UI change to prevent add-on shittery. Seriously, fuck the add-on culture.
    Last edited by bagina; 2022-04-08 at 08:22 AM.

  11. #37871
    Anduin stays in the Shadowlands.
    If Wrathion returns and there is no Anduin, then once again, Blizzard omits some characters' interactions.

  12. #37872
    Quote Originally Posted by KainneAbsolute View Post
    Anduin stays in the Shadowlands.
    If Wrathion returns and there is no Anduin, then once again, Blizzard omits some characters' interactions.
    TBH, the less Anduin there is, the better. Every character will be better off without his poisonous presence.

    Hopefully he dies on the way back to his home planet!

  13. #37873
    Quote Originally Posted by bagina View Post
    Yeah, changing the obsolete and outdated combat of WoW is the first thing I'd do if I was making a sequel. Along with complete UI change to prevent add-on shittery. Seriously, fuck the add-on culture.
    sorry, but the combat system (tab targeting) is what makes wow great.

  14. #37874
    Quote Originally Posted by ZyntosAran View Post
    sorry, but the combat system (tab targeting) is what makes wow great.
    It's the worst part about WoW. More or less. Also how can you even think that? If new people drop WoW it's because they didn't last with the combat that braindead and mindnumbingly boring. It was enough 20 years ago, not today.
    Last edited by bagina; 2022-04-08 at 08:31 AM.

  15. #37875
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    Quote Originally Posted by bagina View Post
    Yeah, changing the obsolete and outdated combat of WoW is the first thing I'd do if I was making a sequel. Along with complete UI change to prevent add-on shittery. Seriously, fuck the add-on culture.
    To be fair they caused it themselves. I still remember when you had to use an addon for quest tracking and all that shit. Blizzard pretty much delegated QoL features to third party software. That shit has got to go. The unmentionable game does not have the same flexibility WoW has with addons, but a whole lot more than the actual game has on its own. Basically the only one that us widely used is reshade.

    If I did a WoW 2, I would aim to integrate every feature they now use an AddOn for.

  16. #37876
    Quote Originally Posted by bagina View Post
    It's the worst part about WoW. More or less.
    Do you mean the core system itself (as Like "we should change it to be action oriented like Skyrim or half action based like GW2) or do you mean the implementation, because obviously its a buggy mess at this point and lost so much potential because of how its implemented.

    The second one I agree, the first one sounds like a "you" problem to me.

  17. #37877
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    Quote Originally Posted by ZyntosAran View Post
    sorry, but the combat system (tab targeting) is what makes wow great.
    I don't even understand the logic beside this claim. There is nothing even remotely interesting about WoW's combat. Sure compared to the unmentionable competition the controls are much more responsive. But here is the thing. What they like about it is that it is responsive and faced paced. That would absolutely improve by huge leaps if WoW had action combat.

  18. #37878
    Quote Originally Posted by ZyntosAran View Post
    Do you mean the core system itself (as Like "we should change it to be action oriented like Skyrim or half action based like GW2) or do you mean the implementation, because obviously its a buggy mess at this point and lost so much potential because of how its implemented.

    The second one I agree, the first one sounds like a "you" problem to me.
    It's the first one. I just find it completely shallow. What fun is there in locking onto target and just spamming 1,2,3s? Player input is minimal.

  19. #37879
    if you change the combat and ban addons, expect most of the playerbase to quit.

  20. #37880
    Quote Originally Posted by Wangming View Post
    I don't even understand the logic beside this claim. There is nothing even remotely interesting about WoW's combat. Sure compared to the unmentionable competition the controls are much more responsive. But here is the thing. What they like about it is that it is responsive and faced paced. That would absolutely improve by huge leaps if WoW had action combat.
    Action combat doesn't work for several reasons: all healing specs would need to be gutted. The same about DoT based specs. Every action that needs proper targetting needs to be completely reworked.

    Action combat can never be as in depth and detailed as tab target combat - and I really like the action combat of ESO. But it's super shallow and very limited overall (most heals are ground based AoEs for example).

    WoW has one of the better tab target combats and it's fine that way. When class design is good, tab target is no issue at all. But class design in BfA and Shadowlands has been pretty bad (in BfA in general even with Azerite, in Shadowlands without Covenants; with Covenants it's pretty good).
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