WoW 2 is basically never happening, because it already exists. Pretty much anything they could accomplish in a WoW 2 can be done with an expansion (albeit an extremely ambitious one), and they wouldn't have to have everyone lose all their decades worth of progress. But even without a WoW 2, this is a very real and serious problem Blizzard needs to seriously start addressing and focusing on the long term goals of WoW as a whole, because it's been around for roughly 2 decades and they need a plan to support it for just as long, and that's just from judging Everquest and how long it's been around.
I'd say it is more like a trend problem than a "you" problem. Let's face it. Tab targeting is not fashionable anymore. And it isn't even a question of us liking it or not. It is happening. Chances are if the relaunch of FFXIV happened now instead of ten years ago, it would also get action combat. Hell it happens with the single player installments that left behind the turn based combat (that peaked at X and I'm willing to die on this hill).
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
I mean, what would make the combat more interactive would be something like adding additional input mechanicsms: "Combo Buttons" that you need to press often, "Hold Buttons", buttons that change, things like this. But changing the whole combat system would kill a lot of the playerbase. and doing that with wow2 will make it a whole other game obviously. But I agree here, a lot of the key systems we have right now (holy trinity, boss fights we have right now) will not work with action combat
Blizzard needs to stop trying to fix things that aren't broken.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
Despite getting spoiled with earlier than normal leaks last week, I still hunger for more
yea tell that to ffxiv players that spend hours to customize their homes... also housing items crafted by professions are the best sellers! Not to mention limited items from events and such that people go crazy about! Or items need "exalted" reputation to get. Housing will open so many gameplay activities from professions to rep farm to rare boss drops..
The trick of selling a FFA-PvP MMO is creating the illusion among gankers that they are respectable fighters while protecting them from respectable fights, as their less skilled half would be massacred and quit instead of “HTFU” as they claim.
The trick of selling a FFA-PvP MMO is creating the illusion among gankers that they are respectable fighters while protecting them from respectable fights, as their less skilled half would be massacred and quit instead of “HTFU” as they claim.
Alt catchup is so easy in 9.2, the only way people could be complaining about it in my mind is that they haven't actually done it. You hit 48 or 50 or whatever and go to SL content, you select threads of fate and pick your covenant, get the renown catchup and level however you want. By the time you hit 60 your renown will also be well past 60, which fully unlocks your soulbind. You also have the 200 ilvl conduit catchup, and you can send over a bunch of 226 BoA gear and soul ash/soul cinders (which are in turn purchasable for Cosmic Flux on your main, which if you're playing the patch at all you have far more than you know what to do with). You either run a dungeon or quick torghast wing to get your legendary recipe, or just buy it from Rendle for Soul Cinders (again, you can get this from your main), get a legendary at whatever ilvl works for you (they're pretty cheap on any decently populated realm).
Doing just "walk here and talk to a vendor" and running a single normal dungeon after hitting 60 can easily put you at 230 ilvl with 60+ renown and ilvl 200 conduits. That's not gonna get you into mythic raiding, but it puts you at a perfectly reasonable spot to start doing M+ (which drops 236 at a +2) or LFR/Normal (LFR drops 239/246).
And this is all assuming you are a solo player, if you've got friends and/or a guild it's way easier to get gear.
Honestly, I'm not sure how much easier they could make it, the basically free BoA gear you get is already pushing up pretty close against the entry level gear from M0/LFR, and you even get stuff at that quality from rares in ZM.
Every single action combat MMORPG has the exact same gameplay and that is sending 5+ enemies at you so you can aoe them down with cleave attacks. That is not what is appealing to me, sorry. The only MMO with different and imo better combat system was Wildstar, and I truly hope it does come back one day. It has to.
The closer we get to the 19th, the longer the wait feels!