So... what's different from an expansion then? Because "the old engine" has been updated constantly, and some parts have probably been completely rewritten at this point. Migrating to a different one would be a massive waste of time when they can adapt whatever they want from it.
For me most raids have very engaging bosses that are fun figuring out with a group with good environments and usually good looking gear (SL is a bit of a miss on this but I feel BfA raiding gear was absolutely solid with Mythic Uldir and BoD on par with Legion). As for the zones, I can just spend hours riding or flying around WoW's zones. They look great and zone-level storylines are usually between good and great (xpac-level storylines are between dumpsterfire and meh which tells me the team writing quests is actually great, it's just their bosses that need to be replaced).
I am not fond of dungeons outside Megadungeons (most of them just fail to be immersive and I know they could keep them well designed for M+ and still keep them feeling like real places instead of corridors). Not at all fond of class and system design, mostly because they keep fixing things only to break them. No opinion on PvP; loved world pvp in BfA but I understand how population issues just don't let it work.
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They really could pull out an amazing Evergreen system (like a full Timewalking rework that makes 1-2 raids current content, brings back favored parts of old xpacs and gives M+ versions of old dungeons, something with a proper hub as well) and use it to excuse a much longer time between xpac period to roll out a WoW 2.0 that just massively revamps the world (or at least the classic contents, TBC areas and maybe Northrend) and perhaps alters the faction and class system to an extend.
just realised we have a slight hint to pre patch what would cause dwarves to shift from dwarven district and maybe worgen to move from there current location ? the cart is dwarven and the lighting is Gilnean![]()
do not annoy the dragon for you are small crunchy and good with sauce
Stormwind definitely has space to expand. The keep can easily be enlarged, embassy area can fit two-three districts by itself Mage district can get much larger. And that's without actual changes to the geography; the area between Stormwind and Dun Morogh could be changed completely (and makes no sense whatsoever)
Really given that they very much focus on the two capitals so as not to split the population, the best thing they could do would be to revamp them so they are representative of a lot more races. Stormwind could fit very single race of the Alliance in it. Not sure if Orgrimmar could because it's theme is far more specific (while SW is bland enough to allow it).
So assuming we have the infinite created in this expansion the question is how?
How is Nozdormu supposed to die and why is it guaranteed he will try to stop it??
Also why was chromie such a target in the legion scenario??
Given the new lore of dreadlords is it possible that they have a plan to try and kill chromie??
I’m thinking Chromie is the key to the creation of the infinite. Nozdormu assists her in the well of eternity section of the scenario so maybe she has become his protégé and in seeing his death he saw her as the new aspect of time. Maybe his disappearance is like Thor after seeing his fight against Surtyr
Regarding the WoW2 argument to change the combat. Didn't the original Monk concept in MoP early alpha/beta have a more "action" based combat that then got scrapped to the usual tab targeting one?
Yeah, the WoW capitals became very dated over the years. They just don't feel like proper capitals. If you want to see how capitals are done right and magnificiently, look at Guild Wars 2. No MMORPG does cities better than ArenaNet. Those capitals feel like that, crowded, populated, they are massive. If Stormwind and Orgrimmar are the "main" faction capitals, they should really be expanded.
MAGA - Make Alliance Great Again
do not annoy the dragon for you are small crunchy and good with sauce
SoonTM. Soon we will be speculating even harder as the 19th approaches. Perhaps, another still photo/"real-ish leak" will surface. Then, we shall blast these forums with HYPE on the morning of the announcement, during the announcement, and, hopefully, following the announcement there will be A LOT to talk about (in a good way). Regardless, we will have A TON to talk about. Also, I'm excited to explore the Dragonflight website once it goes up (during/after official announcement). Interested in the interviews/articles that will follow.
I'll be first to admit I'm biased, but my favorite MMO city is Kugane. It is vibrant, alive and fun to explore both horizontally and vertically.
It certainly would have spiced things up a bit. But it would have been far from action combat. That is more of a targeting thing. When you pilot a harvest golem in westfall. I think that is action combat.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.