
Originally Posted by
taishar68
Without trying to figure out exactly what parts of the game are story canon or not (there was some debate that going back to Org/SW is a gameplay QoL, and as far as the story goes, we haven't left SL), I would point out that to the common beings on Azeroth, none of what transpired will ever really be known. Keep in mind, as the story has developed over time, our characters spend time with the most powerful beings on the planet, heck you could argue we are part of that designation, but most of the world is just dealing with life as they go.
So, if we assume that a bunch of world leaders, and some very powerful heroes, are gone for awhile, and come back, how much are they really going to talk about what they experienced with say, a bartender or a farmer, and, would they even be believed? Faith is a very strong thing, and not easily broken by someone just coming up and saying "You're wrong". So if Night elves or orcs or humans have an idea of what the afterlife is, I doubt that these ideas would be fractured much by my Mage or your Rogue stopping by to say "all that you were told is a lie, etc.", assuming that we would even do so. To wit; if someone on Earth claimed to have visited the afterlife as a mortal, and showed us the portal they used to get there, we'd think they were insane, and most rational people would not jump into a glowing door given the chance, and even if a few did, it's unlikely to have a great effect.
As far as the canon goes, I think about it occasionally but it doesn't melt my head. I'm far more frustrated and annoyed about how the story affects my character choices (see Sylvanas arc) than how all the canon lines up, and, I want to see better quest text, better dialogue, smarter dialogue, and that will have a bigger impact on the game experience, at least for me. I can really do without characters like Lor'themar describing the Mawsworn kidnappers as "dastardly fiends"...I mean, seriously?