its the same line of work of allied races, is easier and cheaper to do a class skin, that only change animations/colors than create an entire different class.
A lot of "new class suggestions" are not class on their own, are just thematic fitting for a race, so it would be crap to make then an entire new class, by example, 'dark ranger" or "shadow hunter", who are tied to forsaken and trolls.
Necromancer is new class material, unlike those two i mentioned
I honestly would fold those into class skins. Yes you can have Necromancer but you could also have e.g. Shadow Hunter for Darkspear only. I also think that it shouldn't have to reskin an entire class. It could be something as simple as a reskin for one spec (Subtlety Rogue into Warden). You could even have a class skin be available for two specs in different classes (Arms & Windwalker into Orc Blademaster)
And I still think you could do Tinker that way; Beastmaster, Survival, maybe also Fire Mage into Techmage (let them use a gun) and Protection Warrior (let them craft a mech with engineering and just reskin so the mech does everything)
Last edited by Nymrohd; 2022-04-12 at 07:46 AM.
Class skins are a much desired and perfectly fine way of including warcraft archetypes that wouldn't be turned into classes otherwise.
Priestesses of the Elune
Shadow Hunters
Dark Rangers
Blademasters
etc.
Archetypes that are too specific to add as its own thing, or its themes are already being partially included by the existing classes.
I agree that some people are shoving in archetypes that don't belong, like tinkers or dragonsworn, etc. but some people doing that shouldn't discredit the whole concept.
Formerly known as Arafal
Honestly while I'd prefer to have proper classes for some archetypes (like tinkers) I'd rather have a class skin with far less development time in the next expansion or two than wait for another decade. I am not going to come back to WoW in my 50s to play a gnome tinker.
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It is probably the most extreme of the class skins that could still actually work (mostly because destro to frost, affliction to disease and demo to undead really tracks to what we would expect from a Necromancer). Beyond that, see above. A class skin seems so much easier so we might actually get it.
Add sunwalker and other paladins as well so we don't just have human light paladins. We can have more diverse druid forms and skills, with worgens going more for a drust thematic with wolf mutated forms to show their lycantrhopy.
Wardens for night elves, blue fire/arcane spells for mages.
Honestly, there is so much stuff to work and explore here, you can make "racial class skins" and general class skin, like changing the frost from death knights for fire like bolvar. hellfire style.
I'd also like to see them do racial class skins with new combinations, like Mechagnome druid would be cool.
I feel most casters only work for single race.
Consider polymorph for example. Like I know you can get other variations, but by default it transforms people into sheep. Like how does that make sense for any race that isn't human?
Why are tidesages using ghost wolf form?
Why are harvest witches using night elf druid forms?
And why are all warlocks regardless of race riding horses? Yes I know those are demons that look like horses, but it's still dumb. Give me a freaking Dreadkodo.
I don't think Stoneform includes a size modifier and it is a defensive ability. I'm more talking about them tapping into their titanforged heritage for offense to turn massive. It exists for Dwarf Warriors through the Avatar talent but it could effectively be there for every class if a dwarf wanted it; allow a dwarf palading to also turn larger when they pop wings or even a dwarf fire mage to grow large when they use Combustion.
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But that wouldn't really be a druid. You could reskin feral or guardian to make a mechagnome a transformer for sure. And I would allow a player to do it in a TTRPG in a heartbeat. We'd also swap their spell list though so they don't have all the plant spells that come with being a druid. In wow it'd end up being a poor match. Also does that archetype even exist in WoW? It sounds cool but it doesn't exist that I know.