Originally Posted by
Murlocos
Blizzard generally operates on a pendulum when it comes to feedback, swinging from one extreme to the other, but my worry is that the writing team seems set on a specific storyline they enjoy but is widely disliked outside of Blizzard. Battle for Azeroth was clearly a narrative misfire, and Shadowlands chose to double down on a lot of the narrative issues with that expansion. I think a lot of players were already exhausted with the tone and premise before it even launched. They seem receptive to feedback to some of the innards of that storyline but are ironclad on the overall direction. This leads to a lose-lose situation where the story is marching in a direction that many players dislike, but the characters and events within are subject to such change it feels like nothing is planned out and being made up on the fly to such a degree there's no point in getting invested. The writers seem way too invested in getting players to speculate and ask questions, but the answers to those questions aren't satisfactory.