1. #43041
    I feel like if the name Evoker is true then it probably does not hold any importance. I think it's a dragon power class. You "evoke" the power of dragons.

  2. #43042
    Quote Originally Posted by Snorlax View Post
    Because they're both based on Nosferatu
    I mean the facial features. Not just general vampire tropes. Like that exact guy.

  3. #43043
    Quote Originally Posted by Wildmoon View Post
    I feel like if the name Evoker is true then it probably does not hold any importance. I think it's a dragon power class. You "evoke" the power of dragons.
    I mean I would think/hope it would just mean some iteration of a dragon power class as opposed to some sort of time mage.

  4. #43044
    Quote Originally Posted by Zankai27 View Post
    whatever cool new healing spec we get anyway
    A healing spec that plays exactly like all the other healing specs. You target people and you heal them.

  5. #43045
    Quote Originally Posted by Teriz View Post
    Well that’s a rather large problem; without a major point of difference (like draconic transformation) we just have another spellcaster. There really isn’t much left magic-wise to create unique and interesting vspecs.
    It's obviously a caster that uses aspect magic. Life, Time, etc.

    It's gonna be fucking sick

  6. #43046
    The Unstoppable Force Chickat's Avatar
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    Quote Originally Posted by Marlamin View Post
    So here's a weird thing. I have developed a few different types of gut feelings over the last decade or so and after that accidental 9.2.5 Beta build instead of PTR, the secretive wowdev3 96.0 build, PTR not coming back up until "early next week" as well as last nights new encrypted vendor endpoints, I am currently stuck in the "datamining of first public build is any day now" gut feeling. Like, I feel the need to update my "expansion datamining night" Spotify playlist.

    Anyone with me or did I eat something bad at the office party yesterday?



    It is "Leviosa", actually.
    I think its coming within the next month for sure. Idk about this coming week, but I hope so.

    - - - Updated - - -

    Quote Originally Posted by Marlamin View Post
    Not publicly.



    Datamining good, spoiler datamining bad. Important difference!
    So there's a chance you might still grace us with the odd tidbit of info, just not full scale Datamining for all to see correct?

  7. #43047
    Quote Originally Posted by Three Faced Goddess View Post
    @Scaleface Thanks for promoting discussion with your puzzle. I still think you're full of shit, but you're a pretty cool due and I'd be glad to be wrong.
    Not gonna lie...I sat here and burst out laughing when I read that. lol

  8. #43048
    Quote Originally Posted by Shadochi View Post
    Honestly story wise legion start was pretty well paced for (7.0, 7.1, 7.1.5). Even after reaching max level you spent some time unlocking story with class campaigns and unlocking suramar, profession quests, then shortlty after 7.1 hit with a Karazhan Questline, new Questline for Odyn and Helya IIRC (along with the raid) and the new suramar campaign to prepare for the raid. 7.1.5 wasn't too heavy on the story but still had some IIRC and Brawlers Guild for additional content.

    In 7.2 the story kinda fell off with the Campaign with almost all filler chapters.

    Would like to see a whole expansion where they manage to pull of the early legion amount of story
    I wish they stopped timegating the story. I think at least Naz'jatar and Zereth Mortis do have a full set of questlines and side quests in them that explore the entire zone; most other sandbox zones do not. But even with the quests being there the timegating breaks the pace too much. If you are going to gate the story do it in a meaningful and interactive way like with Isle of Thunder.

  9. #43049
    Looks like the Dragonmaw are the new baddies or one of them
    "You know you that bitch when you cause all this conversation."

  10. #43050
    Quote Originally Posted by TheramoreIsTheBomb View Post
    Looks like the Dragonmaw are the new baddies or one of them
    Source? /10char

  11. #43051
    Over 9000! Golden Yak's Avatar
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    I wonder if Chromatus could actually swing it as an expansion big bad?

    Kinda rape-y.

  12. #43052
    Quote Originally Posted by ercarp View Post
    I was also working on a bingo card if anyone wants to use it. It's like a shittier version of the one Sage made for BlizzCon 2019.

    ---snipped---

    Here are my predictions so far, although I have a feeling I might change like half of these before April 19th.

    looks reasonable.
    Last edited by Annihilas; 2022-04-17 at 06:32 AM.

  13. #43053
    The Unstoppable Force Chickat's Avatar
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    Quote Originally Posted by Hypester View Post
    The way the cypher system is handled in ZM is actually a great template for open world progression, though it could do with less timegates. The fact you unlock more quests and higher gear (normal raid level!) just through open world stuff is nice.
    Honestly MoP had it right to a point as well. Having world quests is fine. But at every new rep level there should be another end game chapter. To finish each reps story or lead it into a raid.

  14. #43054
    High Overlord delphiskye's Avatar
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    been staring at leaked pic got bored and enhanced logo anyone else see the welps?
    do not annoy the dragon for you are small crunchy and good with sauce

  15. #43055
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    I've not been this excited for a expansion build up since Legion. I mean, I'm probably gonna be let down, but eh!

  16. #43056
    Over 9000! Golden Yak's Avatar
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    Quote Originally Posted by delphiskye View Post
    been staring at leaked pic got bored and enhanced logo anyone else see the welps?
    I see some flappy wings. They could be whelps, I suppose. Neat logo.

  17. #43057
    Quote Originally Posted by Golden Yak View Post
    I wonder if Chromatus could actually swing it as an expansion big bad?

    Kinda rape-y.
    I would say it all depends on how blizzard builds him up. From BFA I would say we can count on seeing a black flight resurgence with more of a chromatic presence.

  18. #43058
    Quote Originally Posted by cone of cold View Post
    A healing spec that plays exactly like all the other healing specs. You target people and you heal them.
    You must not play healers if you think that's how healing specs are. By that logic, all DPS specs play the same because you target something and damage it.

  19. #43059
    High Overlord delphiskye's Avatar
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    Quote Originally Posted by Golden Yak View Post
    I see some flappy wings. They could be whelps, I suppose. Neat logo.
    one head is above the word Flight ....yees im bored not sure if its one welp or 2
    do not annoy the dragon for you are small crunchy and good with sauce

  20. #43060
    Quote Originally Posted by Chickat View Post
    Honestly MoP had it right to a point as well. Having world quests is fine. But at every new rep level there should be another end game chapter. To finish each reps story or lead it into a raid.
    I know people hate the Golden Lotus rep but I think it was brilliant and its only problem was player goals, not gameplay. It had an interesting story which I'd love to be able to redo as a Timewalking campaign, same with Legendary campaign. The dailies shifted areas as you progressed (as did the Klaxxi which also had a superb story) but you could also keep grinding rep by farming treasures in the Guo-Lai halls, one of the best areas in the game with a fairly interactive environment to spice up combat.

    The issue with MoP dailies wasn't really that the content was bad or that the pacing was bad. It was that valor rewards were locked behind them and raid loggers wanted that gear.

    For me it all starts with gear progression

    While the Creation Catalyst points to the opposite direction, I think WoW would work best if it offered multiple progression paths, each of which is BiS at its own content. And yes, I would include World Content which is a large part of WoW (probably the largest) in that equation. If PvP, M+, Raiding and World Content each had their own progression paths, the game would just be easier to design by virtue of not having to consider what the other paths do and as long as catchup was relatively easy, we'd all have a chance to move across the different routes and have meaningful progression on each. If they actually considered challenging world content as an opt-in we could get very decent gear out of it even. I think they have fully figured it out with PvP gear for once; the PvP ilvl boost covers most slots and the trinkets are covered by the set bonus (and by actually having interesting trinkets). I can come up with ideas on how that would work but I am sure it very much is possible.

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