1. #46621
    Just another 1year and 12 hours until the expansion release my friends!

  2. #46622
    Quote Originally Posted by PomPomPop View Post
    I might be misremembering, but weren't the Kul Tirans supposed to be an actual (non-Allied) race at first, before Blizzard decided to implement the Allied Race system? If so, it would explain the unique rig. After the Kul Tirans, all other Allied Races use a pre-existing rig.
    I've never heard of that. It'd be weird if so. It was weird that they added fat humans as their own allied race among 9 others. It'd be even weirder if they were one of two races added in an expansion.

  3. #46623
    Quote Originally Posted by Das Thora View Post
    You have a very... unique sense of reasonable.
    You have consistently oscillated between using strawmen, false equivalence and stating that simply because I can't objectively, 100% disprove something that it's still plausible.

  4. #46624
    Quote Originally Posted by Frankystein View Post
    Feel free to speculate
    Pretty sure they're going with the infinite multiverse model. Anything can happen doesn't matter. Maybe there will be "one true main timeline" though.

  5. #46625
    yeah some parts of that drakonid model thing obviously look reused

    the chest reminds me of naga chests and the feet of worgen feet, but also i don't see blizzard as being beyond reusing those parts to create a new model

  6. #46626
    Internal F&F Build.

    - Level Cap is rising to 70.
    - BFA and Shadowlands remain the "main" leveling track, BFA now goes to 30, Shadowlands to 60.
    - Eastern Kingdoms and Kalimdor will be updated with uniform HD Graphics. No quest changes at this time.
    - Blood Elf and Draenei starting areas are updated for flight, but remain apart of Outland's servers. Hyjal, Uldum and Twilight Highlands are also updated, but not Vash'jir and Deepholme.

    - New Neutral Race, Drakenoids. Slightly redesigned to be shorter and more streamlined. Skin color options are determiend by your class. Have an optional "mortal form" you can customize. Options are Human, Blood Elf, Zandalari and Night Elf.
    - Instead of a new class existing classes are undergoing a major revamp. Specialization & Talents has been completely reworked into a customization system that combines the best parts of Specs, Talents, Glyphs, and Legendaries.
    - Both your Class and your Spec have Talent Trees now. These trees are used to unlock new abilities and modify your existing abilities.
    - Specs are now chosen at level 5 instead of 10.
    - Class Talent Points are earned every odd level starting from 3. Spec Talent Points are earned every even level starting from 6.
    - Talents have ranks again, but you do not need to max out a talent in order to progress to the next one.
    - The trees do not progress top to bottom, rather you will choose one of a few talents to start with and progress outward from there.

    - New Continent: Dragon Isles, 5 zones, located between Lordaeron and Northrend.
    - We must discover the true origins of the Dragonflights and help them restore their power.
    - The Rampaging Scourge has a presence in the Green zone, picking up on Life and Death where Shadowlands left off.
    - Vrykul have a presence across the isles, most importantly in the Red zone. They are trying to subjegate the remaining Dragons.
    - Chromatus, Murozond, and Galakrond are also involved in the plot.
    - A new group called the "Celestial Dragonflight" are a major part of the plot. They are a prelude to Zovaal's warning.

    - Dragonsworn is the new Covenant-like mechanic. No AP or Renown system, the Dragonflight Campaign is what locks everything.
    - Dragonflight Traits are the new Endgame Power. Gear will have a chance to drop as Dragon-Blessed, with a bonus Dragonflight Trait on it.
    - Each Flight has 5 possible Traits it can roll on gear. The rolled trait is the same relative trait all players, so if you see Green Trait 5 your party members will see their Flight's 5th trait.
    - Players will only be able to equip only 2 Dragon-Blessed pieces.

  7. #46627
    I really want those new talent trees.. This day will be very long.

  8. #46628
    Quote Originally Posted by Le Conceptuel View Post
    You have consistently oscillated between using strawmen, false equivalence and stating that simply because I can't objectively, 100% disprove something that it's still plausible.
    I hope you're at least having fun with this because otherwise you sound incredibly troubled, especially since you're running your posts through a thesaurus instead of talking like a normal person.

  9. #46629
    Quote Originally Posted by PomPomPop View Post
    I might be misremembering, but weren't the Kul Tirans supposed to be an actual (non-Allied) race at first, before Blizzard decided to implement the Allied Race system? If so, it would explain the unique rig. After the Kul Tirans, all other Allied Races use a pre-existing rig.
    Also pretty sure they were gonna double their money on them with Ogres or Mok'Nathal (Rexxar's new model) but for some reason gave horde those hideous little furries instead.

  10. #46630
    The Lightbringer Izalla's Avatar
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    Quote Originally Posted by Das Thora View Post
    Also that kobold fan art made me think about an idea I was thinking about last night; if the next batch of allied races (either in one expansion, which is entirely impractical and unrealistic, or through multiple expansions) were monsters from starting zones forming alliances with the opposite faction. IE;

    Kobolds from Elwynn allying with the Horde.
    Leper Gnomes from Dun Morogh allying with the Horde.
    Satyrs the Kaldorei lands allying with the Horde.
    Furbolg from Bloodmist allying with the Horde.

    Quilboar from Durotar allying with the Alliance.
    Harpies from Mulgore allying with the Alliance.
    Forest Trolls from Quel'thalas allying with the Alliance.
    Lightforged Scarlets from Lordaeron allying with the Alliance.
    I don't think this one would go over well with alliance players and night elf fans who have wanted their allies to be playable for a while. Be like giving ogres to Alliance
    give up dat booty
    Quote Originally Posted by Pendra View Post
    <3
    For the matriarchy.

  11. #46631
    Quote Originally Posted by A Dragon Man View Post
    Internal F&F Build.

    - Level Cap is rising to 70.
    - BFA and Shadowlands remain the "main" leveling track, BFA now goes to 30, Shadowlands to 60.
    - Eastern Kingdoms and Kalimdor will be updated with uniform HD Graphics. No quest changes at this time.
    - Blood Elf and Draenei starting areas are updated for flight, but remain apart of Outland's servers. Hyjal, Uldum and Twilight Highlands are also updated, but not Vash'jir and Deepholme.

    - New Neutral Race, Drakenoids. Slightly redesigned to be shorter and more streamlined. Skin color options are determiend by your class. Have an optional "mortal form" you can customize. Options are Human, Blood Elf, Zandalari and Night Elf.
    - Instead of a new class existing classes are undergoing a major revamp. Specialization & Talents has been completely reworked into a customization system that combines the best parts of Specs, Talents, Glyphs, and Legendaries.
    - Both your Class and your Spec have Talent Trees now. These trees are used to unlock new abilities and modify your existing abilities.
    - Specs are now chosen at level 5 instead of 10.
    - Class Talent Points are earned every odd level starting from 3. Spec Talent Points are earned every even level starting from 6.
    - Talents have ranks again, but you do not need to max out a talent in order to progress to the next one.
    - The trees do not progress top to bottom, rather you will choose one of a few talents to start with and progress outward from there.

    - New Continent: Dragon Isles, 5 zones, located between Lordaeron and Northrend.
    - We must discover the true origins of the Dragonflights and help them restore their power.
    - The Rampaging Scourge has a presence in the Green zone, picking up on Life and Death where Shadowlands left off.
    - Vrykul have a presence across the isles, most importantly in the Red zone. They are trying to subjegate the remaining Dragons.
    - Chromatus, Murozond, and Galakrond are also involved in the plot.
    - A new group called the "Celestial Dragonflight" are a major part of the plot. They are a prelude to Zovaal's warning.

    - Dragonsworn is the new Covenant-like mechanic. No AP or Renown system, the Dragonflight Campaign is what locks everything.
    - Dragonflight Traits are the new Endgame Power. Gear will have a chance to drop as Dragon-Blessed, with a bonus Dragonflight Trait on it.
    - Each Flight has 5 possible Traits it can roll on gear. The rolled trait is the same relative trait all players, so if you see Green Trait 5 your party members will see their Flight's 5th trait.
    - Players will only be able to equip only 2 Dragon-Blessed pieces.
    With how 'careful' Blizzard has been lately, I'd be very surprised if they call a new race something-oid.

  12. #46632
    Quote Originally Posted by Das Thora View Post
    I hope you're at least having fun with this because otherwise you sound incredibly troubled, especially since you're running your posts through a thesaurus instead of talking like a normal person.
    Time out a second here. At what point do I sound like I'm using a thesaurus?

  13. #46633
    100% down with a WoW sphere grid

  14. #46634
    Quote Originally Posted by Izalla View Post
    I don't think this one would go over well with alliance players and night elf fans who have wanted their allies to be playable for a while. Be like giving ogres to Alliance
    I mean... they gave blood elves to the Horde and worgen to the Alliance. Ogres on the Alliance wouldn't be too unlikely anymore.

    - - - Updated - - -

    Quote Originally Posted by Le Conceptuel View Post
    Time out a second here. At what point do I sound like I'm using a thesaurus?
    Going to stop responding to clear mental illness. Hope you have a nice day and get better though.

  15. #46635
    Quote Originally Posted by Izalla View Post
    I don't think this one would go over well with alliance players and night elf fans who have wanted their allies to be playable for a while. Be like giving ogres to Alliance
    Agreed. Zero precedent for that—Furbolgs have been pretty consistently allied with the Alliance. In fact, they probably would've joined them entirely if not for the events of Azshara.

  16. #46636
    Quote Originally Posted by A Dragon Man View Post
    Internal F&F Build.

    - Level Cap is rising to 70.
    - BFA and Shadowlands remain the "main" leveling track, BFA now goes to 30, Shadowlands to 60.
    - Eastern Kingdoms and Kalimdor will be updated with uniform HD Graphics. No quest changes at this time.
    - Blood Elf and Draenei starting areas are updated for flight, but remain apart of Outland's servers. Hyjal, Uldum and Twilight Highlands are also updated, but not Vash'jir and Deepholme.

    - New Neutral Race, Drakenoids. Slightly redesigned to be shorter and more streamlined. Skin color options are determiend by your class. Have an optional "mortal form" you can customize. Options are Human, Blood Elf, Zandalari and Night Elf.
    - Instead of a new class existing classes are undergoing a major revamp. Specialization & Talents has been completely reworked into a customization system that combines the best parts of Specs, Talents, Glyphs, and Legendaries.
    - Both your Class and your Spec have Talent Trees now. These trees are used to unlock new abilities and modify your existing abilities.
    - Specs are now chosen at level 5 instead of 10.
    - Class Talent Points are earned every odd level starting from 3. Spec Talent Points are earned every even level starting from 6.
    - Talents have ranks again, but you do not need to max out a talent in order to progress to the next one.
    - The trees do not progress top to bottom, rather you will choose one of a few talents to start with and progress outward from there.

    - New Continent: Dragon Isles, 5 zones, located between Lordaeron and Northrend.
    - We must discover the true origins of the Dragonflights and help them restore their power.
    - The Rampaging Scourge has a presence in the Green zone, picking up on Life and Death where Shadowlands left off.
    - Vrykul have a presence across the isles, most importantly in the Red zone. They are trying to subjegate the remaining Dragons.
    - Chromatus, Murozond, and Galakrond are also involved in the plot.
    - A new group called the "Celestial Dragonflight" are a major part of the plot. They are a prelude to Zovaal's warning.

    - Dragonsworn is the new Covenant-like mechanic. No AP or Renown system, the Dragonflight Campaign is what locks everything.
    - Dragonflight Traits are the new Endgame Power. Gear will have a chance to drop as Dragon-Blessed, with a bonus Dragonflight Trait on it.
    - Each Flight has 5 possible Traits it can roll on gear. The rolled trait is the same relative trait all players, so if you see Green Trait 5 your party members will see their Flight's 5th trait.
    - Players will only be able to equip only 2 Dragon-Blessed pieces.

    Didn't they stop doing F&F builds entirely? Don't really buy the race choices for humanoid form being human,belf,zandalari,nelf.

  17. #46637
    Scarab Lord plz delete account's Avatar
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    Quote Originally Posted by Le Conceptuel View Post
    That's what I'm saying. The allied races are not baseline races. Would you really say the one, sole mainline race they're introducing (much less the first one in many years) would outwardly reuse an existing animation set?
    You realize that since WoD all races have used the unified race skeleton,right?

  18. #46638
    Quote Originally Posted by A Dragon Man View Post

    - New Neutral Race, Drakenoids. Slightly redesigned to be shorter and more streamlined. Skin color options are determiend by your class. Have an optional "mortal form" you can customize. Options are Human, Blood Elf, Zandalari and Night Elf.
    .


    Bad fake solely because of this point. Zandalari trolls are locked behind a grind. They're not going to do that especially while the alliance don't.

  19. #46639
    The Unstoppable Force rhorle's Avatar
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    Quote Originally Posted by Frankystein View Post
    Feel free to speculate
    Speculate on what? You being incorrect or Blizzard throwing out a large part of existing lore including the time line of when Dragons were empowered and evolved into what we know today? Your leak even implies that proto-drakes came after rather then before the current Dragons.
    Last edited by rhorle; 2022-04-19 at 04:16 AM.
    "Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
    You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."

  20. #46640
    People were exicted for Shadowlands reveal and see how everything turned lmao.
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