
Originally Posted by
Rigman
Even as a whole, most of the choices combined were still non-impactful passive percent-based bonuses. There were few that drastically changed how the class was played. Most of the time it was going a major in one spec and a minor in another to get a form of soft dual-spec. Even that was really light where again, most of the benefits were passive that really didn't change your core gameplay, just boosted some variables.
Whereas now, using frost mage as an example. There are three clear playstyles, the 'Icy Veins, Ice Lance spam" build, the "Glacial Shard Mega-Cannon" build, and the "Ray of Frost" build with minor adjustments like double blink, or move while casting. Or choosing more cleave, more aoe. The choices players have are WAY more impactful in this new system despite having a less perceived choice. The big problem was balancing these specs. "Ray of Frost" build never really saw the light of day in any expansion, it was always severely under-tuned in most content. "Icy Veins" build was meta in Legion and Shadowlands for the majority of both expansions, and in BFA "Glacial Shard" was the only dominant choice.
Now if they can strike a balance between the two, possibly building in some of the more interesting azerite traits and legendary effects, then we might have a real winner here.