Just please be good and don't let Danuser talk.
Just please be good and don't let Danuser talk.
That's definitely true, question is for how much longer it'll be making money.
WoW peaked at ~12 million players back in WotLK and then has been pretty steadily losing players over the past 11 years. At the end of MoP we were down to 7.5 million players. in Warlords of Draenor we dipped down to ~5 million players, and Blizzard decided to stop doing subscription announcements around that time.
Given that WoW lost 7 million players between 2011-2015, I'd imagine we're quite a bit lower than those 5 million over these past 7 years, even if we assume that the decline stopped being as sharp as it was before.
Blizzard's definitely focused less on WoW past couple of years so they've probably found ways to cut corners and cheap out to keep it profitable for longer, but we can't be all *that* far away from the line that crosses into unprofitable. WoW has a fraction of the playerbase it once had.
Here's the thing though; WoW fans have an expectation of what a WoW dragon is and looks like. You can't deviate too far from that aesthetic or people will think it looks terrible. Hence why if Blizzard was making a dragon race, they would go with Drakonoids because WoW players have known of Drakonoids for years and they appear in WoW related material like the TTRPG, CCG, and Hearthstone. Will everyone like a Drakonoid? Probably not, but they would ACCEPT it because they know its been a part of WoW for decades. You don't have that cushion of familiarity with some random dragon race using the Metamorphosis skeleton.
The same applies to classes. WoW has never just plopped out some unknown class. All WoW expansion classes are known quantities that players have asked for and actually played with in other Blizzard formats. If Blizzard just plopped out random classes like other games, we would gotten a new class in Shadowlands. Blizzard doesn't work in that fashion, they're very careful about what new classes they bring into the game. They even tie new classes to established lore figures to make the class more of a fit in the game. Evoker/Envoker/Invoker doesn't go along with that philosophy at all, and seems like a random class addition with no rhyme or reason to a WoW expansion.
It’s going to be really funny seeing the people angry that you can’t be a gnome if that’s true. The most hated race in the game and people will complain that you can’t be Chromie, despite probably not having a desire to roll a gnome in the first place.