So I get the feeling ground mounts will work still, and they will likely unlock traditional flying near the end of the expansion. Also there's clearly an Otter mount, so there will still be ground mounts and likely normal dragon mounts to collect. I think its fine to have a limited flying collection for 1 expansion. They are obviously going to expand on it to regular mounts in the future anyways. Plus, maybe 11.0 is underground and we get wall riding mounts? Spiders that can climb walls and get to caves etc on the ceiling.
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Yeah caster and rdps players have been waiting 18 years for a new ranged class. Melee players can wait.
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It was down to earth and reminded me of the MoP cinematic in a lot of ways. Not the best ever, but top 3 or 4. Much better than the Shadowlands one thatsf or sure.
NGL something like this mockup from reddit would fix a TON of my complaints.
I really don't like the format the 9.2 / 10.0 reveals have taken. Give me panels and in-depth overviews again, not these round-table "discussions" with forced corpo "humor". The 8.3 reveal was probably the best format. Just have one person (Ion) go through all the features, what they encompass, and what the goals is. Then fill in the gaps with interviews and what not.
While it isn't how I would have structured the class spec-wise, I can understand the decisions they made. I do like having Blue and Green flights integrated into the class, and having the ability to be a blue or green dragon. In addition, having some Bronze influence on the healing spec could be very interesting.
I do feel that they should have done a tank spec, but I understand the reasoning behind it. We have a lot of tanks in WoW currently, and I can tell they wanted to keep this class largely outside of melee range.
Maybe it will be an end game zone in a patch? Maybe its small? Who knows, but they did say that the zones are the biggest they have ever made sooo..
4 Dragonflight zones could be as big as 6 WoD zones or northern or OL. Too soon to see IMO. Pandaria was 5 zones initially and they turned it into 7 due to feedback.
Its also possible that they are going to go smaller scale for the initial expansion so they have dev time for 2 more big zones in patches. 77 day patch cadence with 2 big zones added every 6 months.
That looks better, but maybe too thick.
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The size of Dragonflight's continent is hard to pin down, but it's one of the largest continents Blizzard has offered to players. What is striking is that it is very lively and offers breathtaking panoramas. It is a living continent that does not lack life, as players will be able to experience by traveling through the different areas.
I just really hate how Dracthyr and Evokers are locked to each other. It just feels so unnecessary.
Why not have Dracthyr be the humanoid form with all the customisation options as a neutral race that can play other classes.
And have Evoker be a class that transforms into a dragondude that flies around. But they can be any race, including Dracthyr. We don't need the horns and scales customisation for the class, 99% of dragons in WoW manifest as regular members of the race anyway, Chrome for example.
Obviously, the expectation is to make a Drac'thyr Evoker, like a Pandaren Monk, but other options are there.
I just cannot for the life of me imagine why they've done it the way they have...
There will inevitably be a big bad in the expansion . However, just as we experienced with Mists of Pandaria, we will have to wait to find out who it is. We'll start by learning more about the threats to Dragonflight, just like we did with the Sha and Mogu on MoP. Eventually, we will find out who the threat of Dragonflight is. It will be necessary to explore, understand the world and wait before knowing who is the main threat of the extension. You have to understand how the story unfolds so as not to imagine that a character comes out of nowhere.
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There are 8 dungeons. Its likely Current seasons will be split in 2.
Season 1 and 2 will cover the expansion launch to the new tier raid and zone so 6-7 months.
Season 1 has 4 new dungeons and 4 old ones with M+ Draconic affix. I made Draconic up but its the affix for season 1 and 2 lets say.
Season 2 has the other 4 new dungeons and 4 old ones with M+ Draconic.
Season 3 will have a repeat of the Season 1 dungeons but with a new affix
Season 4 will have a repeat of the season 2 dungeons with a new affix
Repeat for 5-8 seasons in an expansion.
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I think they would just add the new dungeon into the season and have 9 dungeons that season.
Imagine they add more visages it would be like getting infinite free race changes at the barbershop.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
Agreed with you on all of the above. Blue and Green is great and Bronze feels good as part of heals though I would prefer DPS a la Chromie. Though Red as DPS makes no sense nor does the exclusion of Black as a spec based flight rather than just a base. I do think they should do a third- again Hunter proves it's possible.
On that note as they are ranged I'm curious what weapons they will wield. I will probably use them to solo old dungeons (another reason I wish they could be tanks) and the more they can equip the less change of me being annoyed I get a good BOP item that I can't unlock the TMog for lol.