Yeah we got 6 or 700 pages in the last week and now itl probably only be a few hundred till beta. Its normal. Thread will get 2-5 pages a day.
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World quests are cool for generic stuff, but Dailys can work a lot better for certain things IMO. idk I enjoy a limited number of dailus. I think a 50/50 split is about right.
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Its possible Scale hard a Nov release date and thought it was for Dragonflight, but its for wrath classic?
Nah. As soon as alpha servers are up they will be datamined to hell and back. We will be able to talk about the sweet new models. Like unironically the new Gnolls look cool. If I knew how to do that I would create a Classis server with all the visual updates. Like Brill looks new but has the old quests. The character models are the post WoD or even post SL models. The Greymane wall design is from Cataclysm and so on.
This expansion is what you can call the "Calm before the Storm", so to say.
This expansion is the fun filler slice of life How to Train your Dragon meme expansion.
11.0 will be the real deal and will involve Alleria, Turalyon, the Lightbound, the Naaru, the Void Lords, all we've talked about.
But that's fine! After all, every story needs its filler every now and then
Don't have the source at hand (it's on wowhead) but they did say that for now dragonriding is only in the dragon isle. Tho I don't see how hard it would be to implement it afterwards to the rest of the world.
I'm still hyped that many hours after the reveal. I love the new class/race so much. The dragonriding customisation is really impressive and the website does say "millions of possibilities" so having my very own unique dragon is something really cool.
Now they need to bring "chocobo races" with that system and it would be so so fun.
I like the new zones, gives me that vanilla-cataclysm-LK vibe and I'm here for it.
I am absolutely disappointed by the lack of pre-order tho.
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Homophobia is so gay.
I guess it all depends on how long until Alpha begins. Could be in the next few weeks, could be sometime in the summer.
I feel a 6 month Alpha/Beta cycle is about correct, so if it starts very soon we might see Dragonflight before the next year.
Not exactly the most likely option given how little we have seen though, but this was a very different reveal to begin with.
The world revamp dream will never die!
The problem with world quests imo is not inherent to the design but with individual world quests themselves as well as their presentation.
a) with BfA and especially with SL several world quests do their best to waste your time. All world quests should take roughly the same amount of time with rewards scaling by difficulty. Yet there have been world quests that you can complete in under a minute and others that take well over 10. No world quest should involve 3-5 steps.
b) they need to make sense. "Kill this rare" world quests have been completely ridiculous so many times when the rare targeted is some poor neutral beast and the voice over remains the same with the one used for a deadly demon
c) they sometimes are just added for variety without matching the area. In early 8.2 PTR the amount of world quests was somewhat smaller. I don't know if they listened to feedback or saw the metrics but they then added the tortollan dailies there near the end of beta. Almost none of those make sense in the context of the zone, with the particularly eggregious example of a quest with a voice over about taking supplies before the naga get them which has you kill manta rays that drop their pre-cooked flesh . . .
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Did we? Not in game. Is there some gossip text with Nozdormu taking it from Thrall and then taking it back in time?
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I think the talent revamp needs to go through multiple cycles of focused testing.
I feel like the expansion announcement was that bare bones that there's nothing really to discuss?
I actually think some systems are a good idea. Just not brand new ones. Give us back Essences from BfA at the very least? Essences were a decent addition during BfA.
There's so many easy wins Blizz could have gone for here, i don't understand why they didn't go for some.
Expanded character customisation
Timewalking as a permanent and expanded feature
Allied Races - we have so many options we could have easily!
The Jailer's gauntlet version of Torghast themed around Bronze Dragons with iconic bosses from WoW's history.
Return of Essences from BfA, which despite the negative feelings towards BfA, Essences were a great addition.
Only four zones? Feels very underwhelming. Hopefully they're bigger than Shadowlands, BfA, Legion zones with a lot of world content.
And what on earth is this Mythic+ season idea with only 4 current Dragonflight expansions for that season? That is terrible. Just give us all of them with permanent Timewalking on a 2 week rotation with those dungeons added to the mythic+ pool.
We want MORE choice, not less. Variety is the spice of life.
I hope all of this is reported to Blizzard on mass and they listen.
This expansion has so much potential but if it stays on course like this it'll sink faster than Shadowlands.
What even is there to do at max level aside from raids, mythic+, pvp and the new dragon riding? This feels like a return to WoD's raid or die.
Last edited by Santandame; 2022-04-20 at 08:52 AM.
I forgot one thing before. One of the biggest selling points of DF is Nothing.
Yep, no convoluted systems, just simplicity.
Make whatever we'll have to do account wide and we're good to go
Speculating about later patches in DF
Since I think there is a pattern of having 70-90% of the xpac in region A and then the rest in endgame-region B could be seen since some xpacs, maybe we go to DF for some classic fantasy / healing vibes, then some big shit emerges on lordaeron where the dragonflights are really helpful? So "we" can still have our civil-war / light goes evil xpac
They mostly always mix up themes.
As an older player and a tank I am so very happy I will only have to learn 4 dungeons. I'll spend some time exploring the older dungeons they add on my own before launch so I can have the routes and pulls for those down on release.
Imo M+ needs more variety for sure but also need a smaller pool of dungeon and multiple seasons. No reason a M+ season has to last as long as a raid season; they could have double the seasons for M+ and just rotate things more often.
I feel like reknown might be a bar foe each level. 1000 rep gets you 1 reknown. Max 50 reknown at launch. Every 10 reknown you get new story quests for each rep. Patches either add new reps with their own reknown, or expand and add 20-40 new reknown levels to earn new things and continue the story.
Why would they keep this a secret? To create another peak of interest? I just don’t see any reason to hide this from the huge expansion announcement when the announcement itself was very… lacking with features.
Pretty sure one or two allied races would create way more interest than a new race-class that has been deemed ugly or unfinished (justified or not) by a huge part of the playerbase already.
MAGA - Make Alliance Great Again
Honestly what I suspect is that if we don't get the Dracthyr starting zone as a zone available at max level is that they will just add it as a zone in 10.1, a patch slot which historically might or might not have a zone. We also might get to learn that some islands in the DI are still shrouded for whatever reason and they are later patch zones.
But I am still unsure about DI max level content due to not having a specific max level zone, its not like its scrapped/delayed since they didn't mention it like WoD and tanaan jungle.
As for M+ I hope they bring previous dragon theme dungeons as the other 4 dungeons per raid (Nexus and such) and not have it be just from recent expansions that had M+
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Also to rewind a bit, so far it seems like none of the cash shop mounts or pets was borrowed from DF? I mean even the dragon pack wasn't hinting to DI since we also got the cat pack IMO.
#1 Hype-Thread Shitposter - Overlord of the Hypethread
Not having a dedicated endgame zone is such a huge misstep. We need something new and fresh when hitting max level. And that’s what endgame zones are for. It’s so dumb to delay this until 10.1 or even 10.2.
BTW, I love that they revisit Uldaman. Such a cool dungeon.
MAGA - Make Alliance Great Again
I feel like at the bare minimum this expansion needs Allied Races, added frequently throughout the expansion.
If Blizz are so determined to stick to Dracthyr being Evokers only then it would be wise for them to appease players who want to play dragon esque characters but not the Evoker playstyle.
Throw in either Drakonids or the Cataclysm Dragonmen as an Allied Race.
Other go to choices should be Tuskarr(easy win), Furlbolgs(easy win), Vrykul(EASY win), Gnolls and Centaur.