I think there's a lot of potential for different types of mount systems in the future.
Underground zone or expansion with content on the walls and ceiling. Spider or bug mounts that can crawl up the zone and get to normally inaccessible content and areas.
Underwater Dolphin and Seal mount with cool movement abilities.
Maybe a zone where the gravity makes it too hard to fly, but you can train a new frog mount that can jump vast expanses. The frogs live in the zone so they have strong legs that allow them to jump vast distances.
Maybe we get a large zone that's flat and has little hills or mountains. Train a horse or Zebra that can run super fast. 300-400% mount speed.
Im sure there's more concepts like that. Super cool idea for future systems.
This dragon race. It looks wierd. I get it, it's too big for dungeons etc. but at least make them have an ability to turn into their dragon form as a racial flying mount, else it's not much of a feeling of being a dragon.
Yeah forgot about humanoid forms. To me the rig looks like its DH meta with mods. But should they be spending time reinventing the wheel if they already have a base? Im hoping more muscular variants of Dracthyr (like that Reddit edit) come as well, but I am not opposed to them reusing especially rigs if the model is new and also has new animations.
IMO the door is still open in the future to have Dracthyr be other races once they are assimilated to rest of Azeroth, otherwise they are running the issue of having it be another in-lore race/class limited in numbers
#1 Hype-Thread Shitposter - Overlord of the Hypethread
Only the other dragon related creatures (Draconids, Dragonspawn, Drakes, Whelps) so chances are we will have everything.
The biggest issue will forever be the terrain though, not the creatures. Heck if they just could fix the trees in zones that have a canopy they'd have improved the old world by a massive amount
Well its already been confirmed that Dracthyr will be in prepatch.
For darkfallen IMO they seem more like possible customization options
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Also have we had an audio description for a cinematic before? https://www.youtube.com/watch?v=p1rRyEY_gjE
Now Illidan can enjoy the trailers.
#1 Hype-Thread Shitposter - Overlord of the Hypethread
1. I agree that a new big feature is sorely missed, but we shall see.
2. We don't know that there wont be more char customization. Thats not something you talk about in a 60 min announcement video.
3. See 2.
4. We may get 1 or more if Scaleface is right on all accounts. Too early to say. Im hopeful.
5. That sounds cool too. Sad something like that isn't in.
6. Eh I never liked Essences.
7. They stated that the Dragon Isles is one of the biggest continents they have ever made. The 3 biggest are Northrend, Draenor and Outland. All the rest are close to Pandaria/Broken Isles size. We don't know for sure, but surely with that statement the zone is in the top 4. Draenor was the smallest of the top 3 and 14k pixels. Broken Isles and Pandaria were 9-10k pixels. I think its likely the 4 zones will be 11-13k pixels. If you don't know what I mean by pixels, there's an old continent size comparison map around somewhere, and they used pixels as the standard form of measurement.
8. I agree its kind of weird. I think the first season should at least be all 8 dungeons first. Then they can do their plan for future seasons. I have a feeling timewalking will be expanded in the expansion due to the bronze dragon and infinite dragonflight both having significant presence, but its too soon. I remain hopeful.
Well they still are older content. That's limiting. Could be great if they pull them from older expansions ofc but if they are just from Legion and BfA they just will not fill new just because of a new affix. Now if they start pulling more heavily out of WoD and MoP (anything older needs a graphic update to work) then it would work well I guess.
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Maybe giant grasshoppers!
Ignoring archaeology in an expansion about dragons and ancient watchers/titans/beings etc. is downright criminal.
Yep I think that's the plan.
New affixe every other season.
Season 1a-4 new dungeons, 4 old ones. New Affix A.
Season 1b-The other 4 new dungeons, 4 old ones same Affix A.
Season 2a-The other 4 dungeons from 1a and 4 old ones with a brand new affixe, Affix B.
Thats what I gathered from the idea. I do agree that they should have all 8 new dungeons for the first 3-6 months, and then in the 2nd tier start splitting them.
I kind of want the opposite. Introducing them four by four makes it so much easier to learn them. Only ever having four new dungeons in a season also means anyone who wants to jump in M+ has far less to learn since they can test the older dungeons solo.
I also want a lot more megadungeons. I love megadungeons.
Good question. I feel like we have everything. BfA had quillboar, yeti I think, Naga, and critters. We have plenty of new undead models from SL and demon models from Legion. Dragonflight will have gorlocks, furbolgs, gnolls and centaurs.
Doing a revamps will be piss easy at this rate.
Well according to this interview: https://www.wowhead.com/news/dragonf...-mythic-326780
Currently no plays for a return of Archaeology in Dragonflight, as the devs wants to focus on more core elements of professions for the expansion, like gathering and crafting. There might be something available for Archaeology eventually, but not on expansion release.
Well they said the gameplay at endgame will be different and more activity focuses in Dragonflight, whatever that means. Also the 4 main reps have additional story content at new reknown levels, so since you can do them all, that's way more end game than Shadowlands had at launch when you compare the 1 covenant plus the anemic launch Maw. Its too soon to tell, but its could be the best launch content ever if the 4 reps have anything close to covenant levels of unlocks and stories.