It's a bit confusing because this isn't really the Return of 1.0 Talents, but Talents 4.0.
So the "hybridization" comes from the left tree, which apparently is also your mechanic for learning all your abilities. So you can choose to invest points into making a "hybrid" by taking tanking skills like Avenger's Shield and dps skills like Crusader Strike. Or healing spells and DPS spells.
But yeah you will still spec into one specific thing and that's where you get the "utility" tree which is the spec one.
FFXIV - Maduin (Dynamis DC)
Ion.... is a very troubled man. He gets confused easily.
Really we have no idea what the talents are actually like because we haven't been able to see them yet. For this Talent revamp to be done well they might put some potent off spec abilities in the general class tree, but surely they must be very careful about what they allow. That's mostly why I've been so pessimistic about the return of talent trees: Builds are an illusion. There are loadouts the game is designed to support & loadouts that aren't. I'd love it if specs had multiple loadouts that worked but over the last 18 years that's happened very rarely, no matter what kind of talent interface they were using.
I guess that makes sense but it is still odd because you can't like, build on or expand on those abilities outside the spec like idea of hybridization implies. I suppose there is still way more flexibility and creativity and customization than what we have now though (and technically maybe even more than there was back then if you can choose abilities from so far down a spec tree you never would have reached it by dividing your points between two different specs).
I'm excited to be able to have way more freedom to build two different characters of the same spec with actual differences beyond the handful of talent ones we have right now!
Just prune the talent trees back down in a few expansions. But the fact Ion is like "that's a future team problem" makes me wonder if he sees himself on WoW in another 4-6 years.realistically there's a horizon of sorts where we want to make sure this will work for 2-3 expansions, and beyond that it's sort of a "future us" problem
Also, lol.
This didn't mean borrowed power will be gone forever - even gear and tier sets are a form of power that is continually replaced or left behind as players move into a new tier or expansion, and they don't want to completely shut the door on the idea of exciting or thematic patch-specific systems.
https://www.wowhead.com/news/ion-haz...-renown-326789
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Yeah it's a bit of a weird way to look at hybridization while talking about Classic-inspired trees. Hybrid is a bit of a loaded term when referencing those days.
I think he looks at hybridization here as like how as a druid today you can take a talent that gives you a couple off-spec skills and maybe a passive effect. You're not literally building into being able to do both, you're just "your spec but with a few extra buttons."
FFXIV - Maduin (Dynamis DC)
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
They should just stop trying to force us to be viable and just let us pick our own shitty set ups. Give templates for new players to have an idea of how they SHOULD be using the talents so they don't end up gimping themselves in huge ways, but let me willingly and knowingly make a mess of myself if I find that to be the most fun way to play!
Just thinking back to when me and my sister played D2 as kids and neither of us knew shit about abilities so she just put a single talent point into every single available skill in all three trees on her druid. She sucked at the game (on a personal level and on the level of her character being weaker than it should have been if she had picked a proper build) but still managed to beat it that way because she didn't know any better but was having fun and played to the end hahaha
(I should add we played offline and only through normal mode, we were kids after all)
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Yeah this part is what gives me some hope that it will be more than just being allowed to pick a guardian melee ability on a balance druid you will literally never use because it's one ability and weak as hell since you have no way to build on it after picking it
do we know if the dracthyr ever saw a tauren or a gnome or anything??
like they are a race specifically made in this new place that was hidden for a millenia so im not surprised they dont really know any other class skills or any other racial forms
that said im glad there are other options that werent shown in the video because i wasnt bahammutt and Tiamatt to be bulky
im also wondering why some think that we wont get mythic versions of 4 dungeons just because they arent in the m+ season since weve had this multiple times in the past with mega dungeons and because early game trinkets are usually boring AF and i want some cool stuff from older dungeons
this expansion looks good even if we only get 4/5 of the things shown like usual
now let me ride away on my dragon that looks like old fat thor
Can't wait for them to remember the sword only after the Titan is born and be like "uh. UH. We left it there because she'll use it."
FFXIV - Maduin (Dynamis DC)
So we still have whatever story content is coming in 9.2.5 and THEN we get the prepatch story content. We basically still have 2 patches worth of story before the expansion launches.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
You know considering the Explorers league is a main faction in Dragonflight its a damn shame they arent updating archeology.
No, because the Dragon Isles were sealed off to protect the titan machinery that created Dragon-kind from the legion, and were not unsealed until the Legion & N'zoth were completely dealt with (and then a giant hole in the sky over Northrend).
Neltharion specifically bred them with Vrykul (they said humans but lets ignore that, they just do this for a living) and ignore that its the Blood Elf male model, its supposed to be a human bloodline. So they don't actually choose a humanoid form, they're not the same species as Dragons. Also on top of that the description eluded to them also sleeping in stasis like the Illidari.
I hope they keep him a quiet guy of few words who we get to see and interact with sometimes but who isn't constantly there talking to us all the time.
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Yeah even just slapping a few excavation areas down all through the zones so that we can at least use archaeology even if they plan on updating it later on to make it more interesting. The least interesting thing about it is the fact that they haven't actually used it for anything good since Cata.
Yeah, it could be anywhere from a standard movement ability like spiritwalkers, all the way up to spiritwalkers with ground aoe invulnerability and a sprint effect.
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Eh its slightly better but not far enough. The head is still too small, the shoulders need to be broader, the neck shorter, and maybe beefier legs and arms. Its a start I suppose.