1. #53921
    Does anyone know where is this art from? Is it available yet?


  2. #53922
    Quote Originally Posted by Fiercelord View Post
    Does anyone know where is this art from? Is it available yet?

    https://i.imgur.com/qR2kquZ.png
    Not afaik. I looked over at the press kit site and it wasn't there either.

  3. #53923
    Scarab Lord
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    Quote Originally Posted by Nymrohd View Post
    I think Wrath had so many dungeons because multiple dungeon environments were repackaged content that did not work out. Utgarde Pinnacle was supposed to be a raid. The two AN dungeons were supposed to be a zone.
    Oh interesting, I didn't know about Utgarde, or if I ever did, I forgot years ago!
    "A youtuber said so."

    "... some wow experts being interviewed..."

    "According to researchers from Wowhead..."

  4. #53924
    Quote Originally Posted by Chickat View Post
    So things like access to content and cosmetics and utility, all of that feels like it should be account wide. Linear narrative arcs are best experienced the first time, if you want to replay them on other characters, great, but we don't want to force you to do that in order to access content or other key rewards or systems. The thing that remains a core character thing is gear progression, getting your items, leveling that up, mastering your role, mastering the gameplay of that class to earn better and more powerful rewards. All the rest, we're shifting increasingly towards an account-wide space.


    So does that mean account wide reps?
    accountwide progression, reps and stuff like i.e. your Poco customizations in ZM would be the number1 reson for me to not stop playing wow after 17 years of uninterrupted sub. (i strongly assume i quit wow forever when 10.0 is released)

    because, so many ppls out there (or every prominent streamer i saw) says this since years. many of us dont want to do all that boring same shit again for every high level alt again and again.

    if you play one main char since forever. fine. if you like to play different main characters in a single xpac, it sucks. and i strongly hoped they learned with DF how many ppl don’t wanna do the same repetitive boring shit again and again. but it looks like they not learned.

    in example Dragonriding: you progress your DR. switch your character and do all that shit again?

    but after 17 years i assume it’s ok to quit wow. at least for me. it’s just not fun.

  5. #53925
    Scarab Lord Lady Atia's Avatar
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    Quote Originally Posted by deucecorp View Post
    Just because my little heart desires more challenges, more dungeons, more raid encounters, not sure I'm the troll here.
    Go tell the PVP player, there is no new Arena (or even proper gear ha!) because budget was spent on Ardenweald fireflies, or Ember Court.. He'll totally understand 100%.

    Legion had very cool covenant sanctum, and a lot more. SL is/was empty. The emptiest besides dungeons. Dig up some posts, that was pretty much a consensus back then in Dec. 2020. My memory is not fading.

    Covenants = 1 or maybe 2 fancy spells. Actually can recall someone casting 'door of shadows' in DoS this year.
    Sanctum = 'Nerfed to the ground' mission table forcing you to create level 1 chars just to store all the fish it gives! (remember Legion table? or BFA?)
    Anima = newest (DoA) Apexis Crystal.

    "Whose hair got longer, whose face got nicer" was the ONLY Wowhead Facebook post in 2021, where people actually left hundred(s) of comments. Opposed to the usual 5-10... Cosmetics are too much prio, no?

    Come back with more difficult personal insults please. I stay by my opinion that WoW -> Eyecandy. They even take out plenty what the more enthusiast people love in the game, and considering many guys' comments I've went through in past days, the majority wants an even more dumbed down, sterile game. Where nothing to farm, nothing to fight for, everything being thrown at you after 2 clicks. (hello free mythic tier item crafting)
    Have you finished Sepulcher Mythic? If not, you have no right to demand more raid encounters and especially more challenge. I'm currently progressing on Halondrus Mythic and I'm gonna tell you, we don't need more challenging encounters in this game.

    And yes, customization > everything else, because customization, transmog, mounts, pets and achievements stay forever, everything else is important for 6 months.

    To your last comment - mythic tier crafting hurts no one. It's good if more people can get better gear, maybe it will help everyone to push and finish their goals. Stop gatekeeping, it's just toxic.

  6. #53926
    Quote Originally Posted by Eurhetemec View Post
    Oh interesting, I didn't know about Utgarde, or if I ever did, I forgot years ago!
    It was in the expansion reveal presentation. Really between Utgarde Pinnacle, Azjol'Nerub and Gundrak all being raids, we could have probably skipped Naxx and ToC

    - - - Updated - - -

    Quote Originally Posted by Lady Atia View Post
    To your last comment - mythic tier crafting hurts no one. It's good if more people can get better gear, maybe it will help everyone to push and finish their goals. Stop gatekeeping, it's just toxic.
    I fully expect Mythic Tier crafting to require items that drop from Mythic tbh.

  7. #53927
    Quote Originally Posted by Nymrohd View Post
    I fully expect Mythic Tier crafting to require items that drop from Mythic tbh.
    It'll probably work exactly like Progenetor Essentia: It can come from highest grade recourse nodes and also sometimes from raid boss drops.

    I like the idea of making crafting more engaging like it is in FFXIV, and that can be their pillar of solo play, but the one main difference is WoW characters can only have 2 professions. It seems like you're going to need 5 characters to make the most of the new crafting system.

    - - - Updated - - -

    Quote Originally Posted by Teriz View Post
    Why do I feel so much connection to the Black Dragonflight? Am I evil or something?
    It's kind of like the characterization of the Forsaken for me. Rebuilding from the edge of ruin based on some dark fate that wasn't entirely your fault.
    Last edited by Ersula; 2022-04-25 at 09:18 PM.

  8. #53928
    Scarab Lord Lady Atia's Avatar
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    Quote Originally Posted by Ersula View Post
    It'll probably work exactly like Progenetor Essentia: It can come from highest grade recourse nodes and also sometimes from raid boss drops.

    I like the idea of making crafting more engaging like it is in FFXIV, and that can be their pillar of solo play, but the one main difference is WoW characters can only have 2 professions. It seems like you're going to need 5 characters to make the most of the new crafting system.

    - - - Updated - - -


    It's kind of like the characterization of the Forsaken for me. Rebuilding from the edge of ruin based on some dark fate that wasn't entirely your fault.
    The idea behind the crafting revamp is to create community interaction - not to "make most out of it" for solo players.

    - - - Updated - - -

    Quote Originally Posted by The-Shan View Post
    I adore this fan art, the closer to this we can get with the visage the better
    So true! It's super cute <3

  9. #53929
    Epic! Pheraz's Avatar
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    Quote Originally Posted by The-Shan View Post
    I adore this fan art, the closer to this we can get with the visage the better
    Dragon xpac looks cool
    However I am not a fan of human females due to their animations. THe looks are nice and the faces and so on but the animations are so... tumbling? My english is too bad
    Zorn | Vynd | Pheraz | Nuramon | Mondlicht | Eis | Blut | Emerelle - Plus 20 more...

  10. #53930
    Quote Originally Posted by Pheraz View Post
    Dragon xpac looks cool
    However I am not a fan of human females due to their animations. THe looks are nice and the faces and so on but the animations are so... tumbling? My english is too bad
    Honestly I kinda like most female human animations, *except* the Walk and Run cycles.

  11. #53931
    Blizz seems allergic to long hairstyles at time, so I hope the Dracthyr do get long hair like that fanart.
    Last edited by wowrefugee; 2022-04-25 at 09:53 PM.

  12. #53932
    Quote Originally Posted by Rathwell View Post
    They'll likely make them obsolete during prepatch. Wasn't it during Prepatch in Legion that we gave up our artifact powers? Borrowed powers tend to be handed back in during the prepatch for next expansion
    Ion mentionned we'll still be able to use the covenant because he specifically talked about how a druid couldn't use 2 different "convoke the spirit" cd. Because you get one from the convenant and one from the talent tree. He said if you use either, the cd will apply to both.

    - - - Updated - - -

    Quote Originally Posted by Rtrain View Post
    Sorry I meant specifically for evokers. Did they say anything about that? Because I missed it if they did.
    No they did not, afaik.
    _____________________

    Homophobia is so gay.

  13. #53933
    Quote Originally Posted by Fiercelord View Post
    Does anyone know where is this art from? Is it available yet?
    It's an additional key art variant by Bayard Wu, so you'll probably have to wait until either he or Blizzard release it. My guess (given how its front-facing and from the leak we know it's a square framed shot of her at slightly more than waist up) is that this one was made to be the box/cover art--her and the background version of her roaring will fit nicely in the box's ring. So you might be waiting until whenever preorders open up.

  14. #53934
    Quote Originally Posted by Lady Atia View Post
    The idea behind the crafting revamp is to create community interaction - not to "make most out of it" for solo players.
    Crafting & Gathering is at its core a solo experience. To which I think it's a great idea to have crafting be their stand-in for nightmare visions & torghast. The need to encourage community interaction is paramount, but for the same reason they're never going to remove LFG & queues is because they don't want to alienate players for the times when they don't particularly want to socialize.

    Also you phrase it like that was the design philosophy going into it. When in actually the WoW dev's philosophy towards the new crafting system is "make it like FFXIV." They showed a mockup in the hazelnutty interveiw that they made when began developing it & it's identical to the FFXIV crafting window.

  15. #53935
    I wonder if crafting will have rotations now and stuff? Or is it just pure UI revamp with other things added in. I kinda... liked the current/old crafting in wow. Just clicking one button. Was kinda relaxing.

  16. #53936
    The Lightbringer Archmage Alodi's Avatar
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    "From the earth, he draws strength. Our earth. Our strength."
    Do we know what this one was referring to? Could have something to do with The Primalists
    THE HORDE WILL ENDURE
    THE HORDE IS STRONG!

  17. #53937
    Scarab Lord Polybius's Avatar
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    Quote Originally Posted by Eurhetemec View Post
    Oh interesting, I didn't know about Utgarde, or if I ever did, I forgot years ago!
    It originally included Utgarde Catacombs too.

  18. #53938
    Quote Originally Posted by Teriz View Post
    So yeah, it has begun;


    I think Blizzard might have a winner on their hands.
    These would sell visage to me more than humans. There is just something uncanny about female human model/animations that I can't put my finger on, but I strongly dislike

  19. #53939
    Quote Originally Posted by Fiercelord View Post
    Does anyone know where is this art from? Is it available yet?

    it is here:
    https://www.artstation.com/artwork/g8qRaK

  20. #53940
    The Insane Raetary's Avatar
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    Quote Originally Posted by Hellspawn View Post
    That's not the same artwork.



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