Sorry for my late response.
Dracthyr and especially Evoker seemed very concept-y to me. There wasn't really much to show besides some concept art and a completely underwhelming and low-quality in game demonstration of them. Animations and spell effects need a ton of work from what we saw and we didn't see much.
We haven't seen more than a few frames from the continent, there will be 8 new dungeons, yet they have announced just three.
I mean they have the concept for Dragon riding, but it doesn't seem very far along (although it's a 100% rip off of Guild Wars 2 flying - just check this: https://www.reddit.com/r/wow/comment...tm_term=u7a8cr - don't get me wrong, GW2 mount system is excellent, so it's good that they're copyig at least the best available, but it's still a shameless copy with zero new takes or ideas). And while I think it's good that they're allowing usual flying later on, it just shows that they haven't really thought through Dragon riding at all, because they are already invalidating their work (which, let's be honest, is most likely just for Dragonflight again and gets abandoned later on).
Talent system is a massive work in process, alone due to balancing. And that we have interrupts in the spec tree is another issue they seem to not have figured out yet (we saw the Druid silence in the Balance tree) and that's something that should have been cleared the minute they came up with the "new" old talent system.
We don't have much information yet, pre-order still not available and we're stuck in quite some limbo and the announcement was two weeks ago. I expect Q1/23 not because I'm pessimistic, but because it's with all the evidence around the most likely and relatable time frame for a release. I just don't see a Q4 release as a goal they could achieve.
(I'm basing this on the only gameplay video I know of yet https://www.youtube.com/watch?v=iQkw...orldofWarcraft)
Last edited by Nyel; 2022-05-02 at 05:11 AM.
MAGA - Make Alliance Great Again
and that indication would be? Him feeling like something was burned away isn’t it just like a undead feeling like they are on fire when touched by the light isn’t a indication of them actually being on fire.
that depends internally on what “life warder” is actually suppose to mean it could cover a massive range and we obviously aren’t going to agree on where that pin drops.Again. What is power over life if it doesn't include the ability to heal? I am saying all mages can use arcane magic because of the source of their magic. Just like Eonar is the source of the Red and Green flights magic. Just like the Red can Heal because they use Life and Nature magic. Just like the Green can Heal because they use Life and Nature magic. Ysera doesn't derive power from the Dream only protects it. Just as the Red protect life on Azeroth.
And saying arcane is the source so all mages can use it is not the same as saying Eonar/nature is the source so both fights have the same powers.
All of the titans use the same source of magic but that magic manifest in different ways which Leads them to having different powers. The same thing goes for the dragons Yesra doesn’t get power from the dream but the way the magic given to her by Eonar manifests is different which gives her ties to the dream that Alex does not have.
All I ever wanted was the truth. Remember those words as you read the ones that follow. I never set out to topple my father's kingdom of lies from a sense of misplaced pride. I never wanted to bleed the species to its marrow, reaving half the galaxy clean of human life in this bitter crusade. I never desired any of this, though I know the reasons for which it must be done. But all I ever wanted was the truth.
So you acknowledge it is an indication of something but now argue it isn't an indication of the magic working a little bit. This is how we know you are being dismissive for the sake of it. When you are presented with irrefutable proof of an indication you then move to it being an indication of something else.
Eonar gave Ysera directly control over the Dream but that was not because she uses Life and Nature magic but because she was assigned that. Just as Alexstrasza was given control over life on Azoerth. Each Aspect was given a thing to protect in addition to the powers they have. I have never said both flights have the same exact powers. Only that both flights have power over Life and Nature and thus both flights can heal.All of the titans use the same source of magic but that magic manifest in different ways which Leads them to having different powers. The same thing goes for the dragons Yesra doesn’t get power from the dream but the way the magic given to her by Eonar manifests is different which gives her ties to the dream that Alex does not have.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
I mean sure I guess?
I acknowledge that it indicates something was used on him even if that thing didn’t have the effect he felt just like I acknowledge the light was used on a undead who feels like they were on fire even though they weren’t on fire.
wait so you think they gave her control over the dream just cause and not because she uses nature magic? What was she suppose to do if they gave her deathwings powers and assigned her to the dream throw rocks at people until they woke up?Eonar gave Ysera directly control over the Dream but that was not because she uses Life and Nature magic but because she was assigned that. Just as Alexstrasza was given control over life on Azoerth. Each Aspect was given a thing to protect in addition to the powers they have. I have never said both flights have the same exact powers. Only that both flights have power over Life and Nature and thus both flights can heal.
You also did say they have the same powers because they were given the same power by Eonar, but I’m sure you’ll just hand wave that away by saying you didn’t say “exact”.
All I ever wanted was the truth. Remember those words as you read the ones that follow. I never set out to topple my father's kingdom of lies from a sense of misplaced pride. I never wanted to bleed the species to its marrow, reaving half the galaxy clean of human life in this bitter crusade. I never desired any of this, though I know the reasons for which it must be done. But all I ever wanted was the truth.
Yeah, Ion even hinted that they would iterate on the Protoform Synthesis again. Paired with his comment about "everything with two, four or more legs will be a mount", maybe the new stables buildings in SW and Org are for that? Imagine if we could tame a base wild animal, craft a saddle and reins and use that to create mounts from open world content?
Honestly I think Protoform Synthesis is crap. Getting one of the rare lattices or finding the rare reagents for the mounts should feel exciting but it doesn't because the actual issue almost always is Genesis Motes. You need such an insane number of motes.
Did they not already say that the new stables are just to give a second pet trainer in Stormwind more central than the old one.
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That is an issue that coukd be easily fixed though. It isn't currently fixed in ZM for some reason, but it could be fixed, it isn't like there are fundamental problems with it.
The world revamp dream will never die!
Yeah well that's why they should iterate on it. But the base premise of being able to tackle all the wildlive of an area and turn them into mounts is actually quite awesome.
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Oh, where? Couldn't find any infos on the new stables in the interviews ^.^
Honestly I am going to say, the way collections have gotten in WoW is no longer satisfying to me. Getting the collectible meta achievements in TI and even Naz'jatar felt so much more fun. The number of collectibles was much smaller, yes but it wasn't just collecting three or more of the same model in different colors through the same system. Protoform Synthesis is a downgrade from Mechagon's system both because the grind is poorly tuned and robs you of the excitement of collecting something rare since there is no actual payoff but also because the world needs the rare drops to make rare kills more worthwhile.
On a separate note I am not sure how I feel about a Cypher system for every zone. The world is too damn easy as it is. While I like it from a gear progression perspective, the amount of extra power from enhancement console and Poc is insane. TI also had crazy buffs but at the same time it had some very powerful elites (those caster Taunka rares were crazy) plus the very smart design decision of having multiple mobs that could get past your gear (e.g. the snakes with the % damage cast that could only be interrupted with hard cc or the frogs whose debuff could just kill you). I just think they need to make the world much, much more challenging.
Not even that. You can farm the really rare lattices (vespoid, tarachnid) and still not even scratch the surface for getting enough motes to get all mounts and just one of each pet. Which leaves one with the best option being to stand in one of a couple of spots with fast respawning mobs and just grind until your mind goes numb.
Honestly with Dragonriding I am just hoping that instead of getting one model in 4-5 different colors and then 2-3 different armors and/or 2-3 different sfx we could get less on the collectible counter but then let us choose how to make them look. And also hoping for actual mounted combat down the line.
The cypher system should've been used to expand zone content.
Have the traits unlock zone events and objectives which everyone can participate in once started. (be it special rares, mob wave events or other things)
Expand on the zones reward structure, have mote farming become easier the more daelic traits you unlock, tie the following traits to quest rewards and do what i said earlier have them drop reagents.
Dedicate one of the cyphers to unlocking to another batch of treasures across the zone.
Have the power related traits be their own thing and instead be player centric, give us some impactful buffs, make use of anima powers, let me temporarily obliterate things with holy nova instead of making pocopoc deal 0.5% extra damage.
As is, the cyphers are pretty useless and the system only really exists to unlock mount crafting.
Formerly known as Arafal
Isn't basically Mechagon farming mostly the same as the ZM farming, just with a reasonable amount of the basic resource?
If you had more genesis motes than you knew what to do with i think the ZM version would have bee far superior, because it would have been a few rare ingredients, some of which can be sold on the AH.
If you wanted a specific mount you could just farm the specific recipe or rare ingredients you needed.
The world revamp dream will never die!
The motes can be a bit of an issue but in case you didn't know, there's a weekly chest in the Gravid Repose area, where you get the energy to teleport to other terminals. Go to the interior one, then the Repertory chamber or something to that extent, you want the Requisites Generator thing. Fourth option, gives you like 20-30 motes and a chance for the unalloyed bronze item.
You can do it on alts to get more. Helps a bit.
I do like the idea of the Protoform stuff though, being able to focus on what you want.