1. #55541
    Quote Originally Posted by Dragonsworn 4 Lyfe View Post
    the only thing encrypted is story stuff

    9.2.5 is essentially just QoL and season 4 idk why anyone would expect more
    There is also the two heritage questlines for Belf and DI Dwarf, in addition to the mystery content in Tirisfal.

    It's not a whole lot, but it's hardly nothing, especially when you consider that the Raids+ and "persistent" M+ content from older expansions is an entirelyy new concept.
    The world revamp dream will never die!

  2. #55542
    Dreadlord Berkilak's Avatar
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    People that know anything at all about mobile games and aren't jaded cynics: is what they're ripping off actually enjoyable?

  3. #55543
    Interesting the trailer takes place in the Heathstone Inn.

    Wonder if the Inn model we saw in WoW is planned for cross-integration of multiple WarCraft titles.

  4. #55544
    Quote Originally Posted by Dragonsworn 4 Lyfe View Post
    thats for something like a .5.8 but we never got that stuff during the first .5
    Allied Races & Req Exp nerf in 7.3.5
    Death Knight Allied Races in 8.3.0

    "Post-x.x.5" patches are only emergency ripcord patches to stave off the sub loss of a massive content drought. I guess if that's all we're getting in 9.2.5, they're going to need one, but they don't usually plan on that.

  5. #55545
    Bloodsail Admiral Foreign Exchange Ztudent's Avatar
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    Quote Originally Posted by Berkilak View Post
    People that know anything at all about mobile games and aren't jaded cynics: is what they're ripping off actually enjoyable?
    It looks like a very fun little tactical game with lots of weird and varied content in the theme of Warcraft without you knowing its Warcraft. They can expand on this like the Book of Mercenary for later in which they can gain WoW lore fans to check the game out. There's a lot of content and they are seemingly going to add a new dungeon every week which will amount to a lot of content later on.

    Basically, this Mobile Game will have a ton of content. The gacha mechanics seems sketch and could be extremely predatory if the rarity system works the way it seems to work. But, we'll see.

    Again, I don't think its that bad. I think Tom Chilton spending his life energies on this is pretty funny and kind of sad. But, I mean it will have a lot of content.

    I do think its a bit too slow for a session based game. But, I guess they could add a speed up option for those who want it.

    The gameplay we've seen just is not very interesting due to how slow it is. But, maybe it gets intense on other levels. Hopefully there's a Speed up option as I mentioned.
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  6. #55546
    Elemental Lord Makabreska's Avatar
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    Quote Originally Posted by Foreign Exchange Ztudent View Post
    It looks like a very fun little tactical game with lots of weird and varied content in the theme of Warcraft without you knowing its Warcraft. They can expand on this like the Book of Mercenary for later in which they can gain WoW lore fans to check the game out. There's a lot of content and they are seemingly going to add a new dungeon every week which will amount to a lot of content later on.

    Basically, this Mobile Game will have a ton of content. The gacha mechanics seems sketch and could be extremely predatory if the rarity system works the way it seems to work. But, we'll see.

    Again, I don't think its that bad. I think Tom Chilton spending his life energies on this is pretty funny and kind of sad. But, I mean it will have a lot of content.

    I do think its a bit too slow for a session based game. But, I guess they could add a speed up option for those who want it.

    The gameplay we've seen just is not very interesting due to how slow it is. But, maybe it gets intense on other levels. Hopefully there's a Speed up option as I mentioned.
    I think he asked about Clash Royale and others that inspired this one.
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  7. #55547
    Bloodsail Admiral Foreign Exchange Ztudent's Avatar
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    Quote Originally Posted by Makabreska View Post
    I think he asked about Clash Royale and others that inspired this one.
    I mean I wouldn't say this game rips off Clash of Clans or Clash Royale beyond the concept and even then both Clash games have heavy PVP focus because it incentivises whaling to get higher ranks.

    Before someone got'chas me. It feels Clash of Clans/Clash Royale. But it certainly isn't as well produced or crafted like CoC/Clash Royale. Maybe the PVP Mode for this will showcase the same style like CoC and Clash Royale. But we'll see.

    Honestly it feels like they just threw everything at the wall and basically want to engulf as many audiences as possible here while feeding constant updates and content every week to keep players sticky to the game.

    It will do its main goal with farming MAUs and getting the numbers up before Microsoft engulfs the company unless FTC says "naughty naughty".

    I assure you though that if they have access to Kings monetization and they are looking at the Whaling in CoC/Clash Royale PVP I mean. They gonna also make a ton of cash here IF they can get an audience to hook into it. Basically, first lets see if they can make it a MAU farmer then lets see if they can get enough useful idiots to farm money from)
    Last edited by Foreign Exchange Ztudent; 2022-05-03 at 06:45 PM.
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  8. #55548
    Quote Originally Posted by Ersula View Post
    Allied Races & Req Exp nerf in 7.3.5
    Death Knight Allied Races in 8.3.0

    "Post-x.x.5" patches are only emergency ripcord patches to stave off the sub loss of a massive content drought. I guess if that's all we're getting in 9.2.5, they're going to need one, but they don't usually plan on that.
    cross faction play
    season 4 with changed up dungeon pool and fated raids
    252 cypher weapons

  9. #55549
    Quote Originally Posted by Dragonsworn 4 Lyfe View Post
    cross faction play
    season 4 with changed up dungeon pool and fated raids
    252 cypher weapons
    That's not really "incentive to level new characters," not to mention those two things are borderline experimental so they don't know if that will actually resonate with people.

    also don't list adding vendor weapons that were already in the game as a "feature"

  10. #55550
    The new game actually looks better and more fun than I expected it to.

    Mobile games are not my style, but I'll try it.

  11. #55551
    The Lightbringer Lady Atia's Avatar
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    Quote Originally Posted by Sondrelk View Post
    There is also the two heritage questlines for Belf and DI Dwarf, in addition to the mystery content in Tirisfal.

    It's not a whole lot, but it's hardly nothing, especially when you consider that the Raids+ and "persistent" M+ content from older expansions is an entirelyy new concept.
    We are still missing the season 4 mount for M+ (which is hopefully the beautiful blue death elemental that they originally announced for season 2). And last build had some hints for darkfallen/dark rangers so there's that.

    #TEAMGIRAFFE

  12. #55552
    Quote Originally Posted by Berkilak View Post
    People that know anything at all about mobile games and aren't jaded cynics: is what they're ripping off actually enjoyable?
    I don't usually play Mobile games, but friends got me into playing Clash Royale for a bit and it is really really fun, and actually allows for a lot of custom deck designs.

    It was very MTC heavy though, but then again, it was a free mobile game.

  13. #55553
    The Lightbringer Lady Atia's Avatar
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    Quote Originally Posted by Ersula View Post
    That's not really "incentive to level new characters," not to mention those two things are borderline experimental so they don't know if that will actually resonate with people.

    also don't list adding vendor weapons that were already in the game as a "feature"
    It would be super cool if they would add Chromie Time 1-60 with 9.2.5, but I doubt it. Guess we will get that with the pre-patch alongside Dracthyr.

    #TEAMGIRAFFE

  14. #55554
    I'd love it if it became a tradition to give us something new to play with at the end of each expansion. As someone said above, 4 allied races at end of Legion, and then allied race death knights at end of BfA.

  15. #55555
    The Insane rhorle's Avatar
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    Quote Originally Posted by wowrefugee View Post
    I'd love it if it became a tradition to give us something new to play with at the end of each expansion. As someone said above, 4 allied races at end of Legion, and then allied race death knights at end of BfA.
    As long as they remove the heritage armor restrictions. The only thing I want to use my level boosts on are the new allied races but I hate missing out on the transmog. Honestly though I'd prefer something more like Season 4 but "crazy". Add a bunch of weird or fun affixes and don't care about balance that much so we can all be overpowered or what not for a few months.
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  16. #55556
    Dreadlord Berkilak's Avatar
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    Quote Originally Posted by wowrefugee View Post
    I'd love it if it became a tradition to give us something new to play with at the end of each expansion. As someone said above, 4 allied races at end of Legion, and then allied race death knights at end of BfA.
    Leveling four new characters definitely helped to soften the blow of the content drought. It's a shame that I wasn't preparing those characters for any worthwhile content...

  17. #55557
    Void Lord Aeluron Lightsong's Avatar
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    Quote Originally Posted by rhorle View Post
    As long as they remove the heritage armor restrictions. The only thing I want to use my level boosts on are the new allied races but I hate missing out on the transmog. Honestly though I'd prefer something more like Season 4 but "crazy". Add a bunch of weird or fun affixes and don't care about balance that much so we can all be overpowered or what not for a few months.
    One hell of an incentive.
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  18. #55558
    Quote Originally Posted by rhorle View Post
    As long as they remove the heritage armor restrictions. The only thing I want to use my level boosts on are the new allied races but I hate missing out on the transmog. Honestly though I'd prefer something more like Season 4 but "crazy". Add a bunch of weird or fun affixes and don't care about balance that much so we can all be overpowered or what not for a few months.
    Yeah this is missing from SL. I felt overpowered for much of Legion but definitely felt so by the end on every alt with the overcharged artifact. Same with BfA, Corruptions were just made to break the system. With SL nothing is really broken. Imagine if we got something crazy like triple soulbinds (all three soulbinds active at once!)

  19. #55559
    Quote Originally Posted by Nymrohd View Post
    Yeah this is missing from SL. I felt overpowered for much of Legion but definitely felt so by the end on every alt with the overcharged artifact. Same with BfA, Corruptions were just made to break the system. With SL nothing is really broken. Imagine if we got something crazy like triple soulbinds (all three soulbinds active at once!)
    That's very true actually. I guess maybe the extra ilvl from Season 4 will add some extra player power, but who knows how impactful it will actually be in practice when the raids presumably need more damage to compensate.
    The world revamp dream will never die!

  20. #55560
    Quote Originally Posted by rhorle View Post
    As long as they remove the heritage armor restrictions.
    lol I think that would defeat the purpose of why they implemented those restrictions. Can't see them doing that.

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