
Originally Posted by
Sondrelk
Actually, now that I read it, only getting a maximum of three deterministic pieces of gear might be a sign that the season is more for fun instead of a "proper" season.
Still though, I am more inclined to divine the length of the season by the fact that there are rewards given for gaining Keystone rating, as well as completing all the raids with the fated affix. Maybe if there were not actually a Mythic, or even Heroic version of Raids+ I might be a bit more charitable on that front, but expecting even the average Mythic guild to clear all three raids with effectively only a third of the available time is a tough ask, even if the raids are old and they might already know the tactics.
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So it does. Guess it's a good thing the Jellysaber is the Normal raid reward. Really couldnt care about the raid teleports anyways.
Still, even if we assume it's only a month shorter than the average season at 5 months, that still only leaves an effective month and a half for actual "progression". The highly deterministic gear should make it much easier, but still only really achievable by the best raiders.