There are also proto-drakes found on the Dragon isles which are as related to the aspects as other dragons. They even fought against the Titan created aspects. You still can't just ignore any dragon lore. All you are doing is creating arbitrary rules for why your image of dragons should be what the Drac'thyr are based on rather then something that can be supported by lore. Like I said we already have had cenatur like Dragons, Dog dragons with multiple heads, and skinny man dragons. That already leaves an opening for what the Drac'thyr currently look like even if you restrict yourself to "Aspect-related" lore only.
Also it shows you don't understand lore if you think Maloriak would be a proto-type considering he was created thousands of years after the Drac'thyr. Drac'thyr could have been what the black flight was trying to recreate with Dragonmen but obviously failed. We also don't know how Drac'thyr were created and it could have included more then simply "aspect DNA" or whatever.
Last edited by rhorle; 2022-05-08 at 06:35 PM.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
I mean you say that. But the Dracthyr chest is so slim that I wouldnt be surprised if they are about the same in terms of proportions.
I don't think the proportions are so bad compared to proper WoW dragons as you are making it out to be. The more I look at Alexstrasza here the more I think they kinda nailed the Dracthyr.
The world revamp dream will never die!
Could also be the neck tbh. Fairly long but also slim. WoW Dragons tend to have very thick (just look at Alex above).
- - - Updated - - -
I honestly don't mind the gender neutral form but it does make me wonder if they will change female dragonspawn who have very female torsos (tiny waists and big boobs). I spent so much time in vanilla looking at that model (skinning them for black scales, that's how I got my first epic mount).
Always so crazy to me to use lore as a justification for or against customization options. After Void Elves I think its pointless.
Dracthyr will be modified regardless of what seems right based on demand since they're new.
Cataclysm Blizzard and modern Blizzard are totally different. They are way more feedback-oriented these days. Just keep submitting feedback to them.![]()
Honorary member of the Baine Fanclub, the only member really.
You are right, the standing form is even worse, it clips the arm into the torso. I think the only point where the model shows the proper proportions is when it is shuffling (https://www.wowhead.com/npc=155659/a...rm#modelviewer)
Beyond that I do wonder why the armor slots that will be visible are so limited. I absolutely get no helmets because they have shown very different snout models. But why no bracers or leg armor?
Last edited by Nymrohd; 2022-05-08 at 06:58 PM.
Time saving measure if I had to guess. Probably why they don't use weapons (or at least appear so), can't ride mounts and can't be other classes. Wouldn't surprise me if the higher ups at blizz want this out the door asap.
Also, don't be too sure about any armor, sounds like it'll be dressing room armor only.
I get the class limitation (largely because we discussed it at length and had come at the same conclusion in this thread). About weapons I'd get it if they were melee and focusing on claw attacks but since they are NOT melee, their physical ranged attacks seem to be tied to the wings, snout (breath weapon) and maybe tail so I don't get what restricts the hands/claws from holding e.g. a staff. I don't get the bracers/gloves/legs though. Maybe if they had more than two options when it came to their body model.
- - - Updated - - -
I think that when it is up it is the most watched esport content on twitch or close to? Which is a much better performance than BLizzard's organized esports. It generates fairly large numbers for Twitch and even manages to maintain them over 2-3 weeks.
It's because the geometry for those sections is variable as part of the customization.
You can see here that the left has 3D spikes on its forearms as part of its selected customization, where the teal has smooth forearms.
Likewise, the legs also have variable 3D geometry, these are not 2D painted on textures:
They have 3D geometry:
Since all leg armor is flat texture applied to the leg geometry (the 3D assets are usually up at the waist or down at the cuff) and a huge chunk of bracers are, these customization options are incompatible with those armors. You'd end up with the pants texture weirdly projected onto the spikes and stuff as the game tried to "paint" it on.
You are right, the spikes would have made it problematic![]()
You know what makes me mad is that every complaint may end up being bullshit if they are ambitious enough with customization. 9.2.5 probably needs more time in the PTR which means alpha is unlikely to be before June (and probably later in June). I kind of expected to have a blog about talents already. A blog about Dracthyr customization with multiple images could shut everyone up.
Last edited by Nymrohd; 2022-05-08 at 07:19 PM.
Last edited by Sondrelk; 2022-05-08 at 07:56 PM.
The world revamp dream will never die!
The reason dracthyr look skinny is because they aren't wearing armor.
Imagine if humans weren't in the game yet and they released a concept of a derpy human male totally naked and running around in their underwear, exactly how excited would you get about that?
Armor makes the character look cool. It's a simple fact of RPGs. And no, their cheesy barber shop "armor" does not remedy this problem at all. It looks like they are wearing a hospital gown, not fearsome at all. Blizzard is shooting themselves in the foot with this one, being so stubborn about no armor. It feels like another monkey paw wish.
I mean, come on.