Originally Posted by
Lady Atia
Yeah but keep in mind that this is the first time we get the fated raids so it's not the norm - hence I said it will be interesting to see the numbers and what Blizzard will do with them.
It's already quite promising that they use a reward structure something similiar to m+ - normal will give you a mount, heroic a title and mythic the teleports. This, together with weapons and trinkets on a vendor (without a CN style token system so you can still have cool lore weapons from bosses) are things I would like to see getting carried over for Dragonflight Season 1.
Currently, there are no reasons to raid normal besides getting badly recoloured gear. If you want something cool, you have to raid mythic. So either they should reshuffle rewards to make raiding more appealing, or make raiding more accessible with maybe a raid+ system that's for the world first guilds and all about who can push the highest, but with any cosmetics capped at M+0 level? People who want to play the hardest bosses can do it, and people who just wanna get their mounts/transmogs can get them too. With that system you also wouldn't need any nerfs I guess.