Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
Havoc dh The hunt , vengance dh Elysian decree Both reskinned
Honestly, I hope they bake Icy Propulsion into Icy Veins.
Being able to get 100% uptime on Icy Veins is so fun.
Still want it.
At least gimme the visuals. Wouldn't be the first time they've taken an ability and nerfed it to a talent (see WW Monks and their artifact ability being nerfed and made into that double punch talent).
(I still miss the artifact attack, that was so good)
Does anyone recognize this symbol in the middle here? I though it was Blood elf symbol, but I can't find it anywhere.
I will not reply to posts that are non-constructive or contain flaming and/or trolling.
Mind Games is absolutely gonna stick around for Disc and Shadow.
And i can potentially see Boon stay as well, perhaps as a holy talent.
Fairies and Nova are just not engaging or interesting enough, and don't fit the class theme.
(Though, i am gonna miss the resource fairy)
Last edited by Raetary; 2022-05-16 at 07:56 PM.
It's a part of the new Alexstrasza model. Surprised you didnt catch up on that given you have her as your profile picture.
- - - Updated - - -
I don't think they will just blanket give every class a specific covenant ability, but rather pick and choose whether one (or more) of the abilities really fit a specific class or spec, then potentially reskin the abilities if necessary.
Death Chakram makes all the sense for Survival hunter, not so much for Marksmanship or BM, in which case Flayed Shot or a reskinned Wild Spirits respectively would fit much better.
- - - Updated - - -
Would have to be a pretty impactful late game talent in that case. Execute is deeply ingrained into the Warrior class identity at this point. I would have to imagine it would be on the same level as when Lone Wolf was originally added to Marksman hunter as a level 100 talent.
The world revamp dream will never die!
Really hope Hunters get Wailing Arrow and Withering Fire as baseline or talents.
Pretty sure you can see that it's her belt buckle or at least somewhere on her lower belly in some of the promotional material.
I think if you find the full version of the picture you are using it's on there.
- - - Updated - - -
I dunno, withering fire is a bit dull as a mechanic, just being a worse version of the passive Volley, and while Wailing Arrow is cool I can't really see where it would really fit into the hunter rotation currently. If we had old ranged Survival then absolutely, but it's not exactly screaming Beast Master or Marksman, not in appearance nor in ability.
Maybe if it was part of a larger Dark Ranger package that changed a bunch of MM spells into Dark Ranger ones like how you could play Protection as a DPS spec in WoD.
The world revamp dream will never die!
In a way yes that is correct, its a way of choosing a playstyle that the player prefers(Like me I don't really care too much about Executes).Would have to be a pretty impactful late game talent in that case. Execute is deeply ingrained into the Warrior class identity at this point. I would have to imagine it would be on the same level as when Lone Wolf was originally added to Marksman hunter as a level 100 talent.
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi
Make the animation some kind of holy leap/jump/rush and it would have been fine honestly. That could be fixed..
The way it was used is also simply fixed to a macro every freking mage uses for blizzard. Insta click on where the mouse it. The nabs complaining on that are just../shrug, lets move on.
This ability had a little element of surprise in it, the leap would also not be effected much by slows and such and could have been used to get behind pillar way faster compared to steed and all sort of better uses. It was a cool ability, but a few fixes coud have made it into a much better and cooler ability. I would have enough ideas about the animation itself, no problem.
I agree it shouldn't be a teleport.
Last edited by Alanar; 2022-05-16 at 08:59 PM.
I mean, we have Light based Teleporters.
Paladins getting a teleportation spell wouldn't be far fetched, it just needs to look the part.
Paladins will get a teleport-based skill, in anticipation for the coming of the Ren'dorei Void Paladins.