Thursday is the 30-day mark since Dragonflight's announcement. I'm hoping they reveal some stuff. That Dracthyr blog would be very welcome at this point.
Thursday is the 30-day mark since Dragonflight's announcement. I'm hoping they reveal some stuff. That Dracthyr blog would be very welcome at this point.
The new talents system should be shown this week I guess.
Yeah I think that's the highest priority. Show at least a few of those. I'll remind people, the last time we got significant class revamp was in Legion. Less than one week after the expansion reveal we were given the full schedule for the class blogs including the first blog.
Sure a Drac'thyr cosmetic blog would be nice but outside the 30 people that very passionately assert they represent the entire WoW population (most of which probably doesn't even know what a Drac'thyr or Evoker is) I doubt that would be important. Nothing imo is more important than how the classes play.
Yeah, that's the usual timeframe but they implied in interviews that we would get the df alpha sooner. So fingers crossed!
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I was never that much in theorycrafting, but will people be able to do for example sims just with the new talent trees or would we need alpha access first?
They said they wanted to get the talents out as soon as possible for people to see, so I'd imagine that's coming first, whenever it is.
They don't have to test season 4 stuff in order to release the patch though - they can easily do testing a few weeks before season 3 ends. Besides that, SotFO has shown that they can do testing internally just fine.
And Ion said "soon, no TM" which implies to me it's sooner than the classic blizzard soon(TM).
The talent trees will not include coefficient so no sims. THere will likely be some napkin math but more importantly people with theorycrafting experience will be able to tell possible problematic interactions between talents or talents were the community will need clarification on their wording. They'll also get a much broader reaction to certain design choices like talented CC.
In Legion with the class blogs several concepts they had for playstyles did not survive the initial exposure to the public; a few never made it to alpha and had already been changed by the time it launched. So yes, there is a lot of value with them showing us the concepts.
Well I don't remember that but now I fear that potential cool concepts may end up cutted because of "feedback". Shouldn't the goal of the new talent trees be to give more options, more builds and more freedom? I know we will prolly end up with cookie cutter builds for specific situations, but imo more playstyles are always good!
Well the flipside of losing cool looking talents is that we might be able to point out some that are particularly bad or unfitting for the spec.
Marksmanship has had one of the worst talent trees ever since Legion, and it's important to get in early to point out which talents are boring, unusable, contrary to spec flavor, or even what we have now where some talent rows give you the choice between niche ST, niche AoE, or plain better at both.
The world revamp dream will never die!
The world revamp dream will never die!
Indeed but at that point you may aswell leave the pet out or leave lust to other DPS, thats what I do as I use a pet in overworld aswell and not in raids.
But honestly lately I got bored with MM so switch to BM as its just easier to play and do decent damage, MM's not hard to play bu it gets mindnumbingly boring with how few actual damaging skills we have now.