1. #56441
    The Lightbringer Lady Atia's Avatar
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    Quote Originally Posted by Nymrohd View Post
    They just said we'd get it soon. Did they say sooner than usual? 9.2.5 is still on the PTR and we have not seen a release candidate. I am not even sure they've done a focus test of the Fated affix yet.
    They don't have to test season 4 stuff in order to release the patch though - they can easily do testing a few weeks before season 3 ends. Besides that, SotFO has shown that they can do testing internally just fine.

    And Ion said "soon, no TM" which implies to me it's sooner than the classic blizzard soon(TM).

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  2. #56442
    Quote Originally Posted by Lady Atia View Post
    I was never that much in theorycrafting, but will people be able to do for example sims just with the new talent trees or would we need alpha access first?
    The talent trees will not include coefficient so no sims. THere will likely be some napkin math but more importantly people with theorycrafting experience will be able to tell possible problematic interactions between talents or talents were the community will need clarification on their wording. They'll also get a much broader reaction to certain design choices like talented CC.

  3. #56443
    The Lightbringer Lady Atia's Avatar
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    Quote Originally Posted by Nymrohd View Post
    The talent trees will not include coefficient so no sims. THere will likely be some napkin math but more importantly people with theorycrafting experience will be able to tell possible problematic interactions between talents or talents were the community will need clarification on their wording. They'll also get a much broader reaction to certain design choices like talented CC.
    I guess I just can't imagine what talent trees alone would bring, especially without numbers tuning. I guess you can go over them on paper, but playing them would be far more helpful than that, right?

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  4. #56444
    Quote Originally Posted by Lady Atia View Post
    I guess I just can't imagine what talent trees alone would bring, especially without numbers tuning. I guess you can go over them on paper, but playing them would be far more helpful than that, right?
    In Legion with the class blogs several concepts they had for playstyles did not survive the initial exposure to the public; a few never made it to alpha and had already been changed by the time it launched. So yes, there is a lot of value with them showing us the concepts.

  5. #56445
    The Lightbringer Lady Atia's Avatar
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    Quote Originally Posted by Nymrohd View Post
    In Legion with the class blogs several concepts they had for playstyles did not survive the initial exposure to the public; a few never made it to alpha and had already been changed by the time it launched. So yes, there is a lot of value with them showing us the concepts.
    Well I don't remember that but now I fear that potential cool concepts may end up cutted because of "feedback". Shouldn't the goal of the new talent trees be to give more options, more builds and more freedom? I know we will prolly end up with cookie cutter builds for specific situations, but imo more playstyles are always good!

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  6. #56446
    Quote Originally Posted by Lady Atia View Post
    Well I don't remember that but now I fear that potential cool concepts may end up cutted because of "feedback". Shouldn't the goal of the new talent trees be to give more options, more builds and more freedom? I know we will prolly end up with cookie cutter builds for specific situations, but imo more playstyles are always good!
    Well the flipside of losing cool looking talents is that we might be able to point out some that are particularly bad or unfitting for the spec.

    Marksmanship has had one of the worst talent trees ever since Legion, and it's important to get in early to point out which talents are boring, unusable, contrary to spec flavor, or even what we have now where some talent rows give you the choice between niche ST, niche AoE, or plain better at both.
    The world revamp dream will never die!

  7. #56447
    The Lightbringer Lady Atia's Avatar
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    Quote Originally Posted by Sondrelk View Post
    Well the flipside of losing cool looking talents is that we might be able to point out some that are particularly bad or unfitting for the spec.

    Marksmanship has had one of the worst talent trees ever since Legion, and it's important to get in early to point out which talents are boring, unusable, contrary to spec flavor, or even what we have now where some talent rows give you the choice between niche ST, niche AoE, or plain better at both.
    Well, I wouldn't mind if they could make non-lonewolf builds playable with 10.0. Never was a fan of choosing a pet class and be forced to play without your pet.

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  8. #56448
    Quote Originally Posted by Teriz View Post
    Thursday is the 30-day mark since Dragonflight's announcement. I'm hoping they reveal some stuff. That Dracthyr blog would be very welcome at this point.
    God I hope so, I'm just scrambling for more information at this point..

  9. #56449
    Quote Originally Posted by Lady Atia View Post
    Well, I wouldn't mind if they could make non-lonewolf builds playable with 10.0. Never was a fan of choosing a pet class and be forced to play without your pet.
    You can play with your pet though, you just lose out on burst and AoE. Your sustained single target damage is near enough what you do normally, and you additionally get the extra utility.
    The world revamp dream will never die!

  10. #56450
    Quote Originally Posted by Sondrelk View Post
    You can play with your pet though, you just lose out on burst and AoE. Your sustained single target damage is near enough what you do normally, and you additionally get the extra utility.
    Lone wolf is too much of a loss though, this is the sad reality between having a pet or not with you, I prefer not to have pets but I'm just making life more difficult for myself without one.

  11. #56451
    Quote Originally Posted by Kyrexia View Post
    Lone wolf is too much of a loss though, this is the sad reality between having a pet or not with you, I prefer not to have pets but I'm just making life more difficult for myself without one.
    It's a big loss in pure DPS, but outside that you don't really lose a whole lot by using a pet. I usually use one when doing world content since hunters are so squishy.
    The most annoying part is simply when you want to use hero, but also gain the damage from Lone Wolf.
    The world revamp dream will never die!

  12. #56452
    Quote Originally Posted by Sondrelk View Post
    It's a big loss in pure DPS, but outside that you don't really lose a whole lot by using a pet. I usually use one when doing world content since hunters are so squishy.
    The most annoying part is simply when you want to use hero, but also gain the damage from Lone Wolf.
    Indeed but at that point you may aswell leave the pet out or leave lust to other DPS, thats what I do as I use a pet in overworld aswell and not in raids.

    But honestly lately I got bored with MM so switch to BM as its just easier to play and do decent damage, MM's not hard to play bu it gets mindnumbingly boring with how few actual damaging skills we have now.

  13. #56453
    Elemental Lord Makabreska's Avatar
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    Peeps gotta be ready that a vast majority of DF talents will be current and past abilities/talents/set bonuses/leggo powers/Cov abilities. And that is not a bad thing, considering how many of these simply worked. Plus, different combinations may yield interesting results.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  14. #56454
    Void Lord Aeluron Lightsong's Avatar
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    Quote Originally Posted by Makabreska View Post
    Peeps gotta be ready that a vast majority of DF talents will be current and past abilities/talents/set bonuses/leggo powers/Cov abilities. And that is not a bad thing, considering how many of these simply worked. Plus, different combinations may yield interesting results.
    Based on what exactly.
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  15. #56455
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    Quote Originally Posted by Makabreska View Post
    Peeps gotta be ready that a vast majority of DF talents will be current and past abilities/talents/set bonuses/leggo powers/Cov abilities. And that is not a bad thing, considering how many of these simply worked. Plus, different combinations may yield interesting results.
    I though this was well known already since their df pressentation.

    It could result in funny little.combinations we never had before. One cool side of it is that the whole hybrid stuff is coming back full force.

    A thing that peeps might forget is that we probably get versions of them which are either at a reduced effect or simply altered. Which is bound to happen.

  16. #56456
    Elemental Lord Makabreska's Avatar
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    Quote Originally Posted by Aeluron Lightsong View Post
    Based on what exactly.
    What what exactly? My assumptions? Based on glancing over revealed druid talents sheet, and on an educated guess, that tells us that whipping out a bunch of new talents is not easy, especially when years of game development left a plethora of good powers that just beg to be used. Simply look how many leggo powers in SL are copied from old leggos/set bonuses.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  17. #56457
    Quote Originally Posted by Nymrohd View Post
    In Legion with the class blogs several concepts they had for playstyles did not survive the initial exposure to the public; a few never made it to alpha and had already been changed by the time it launched. So yes, there is a lot of value with them showing us the concepts.
    That's really interesting, what are some examples of concepts that didn't make the cut?

  18. #56458
    Elemental Lord Makabreska's Avatar
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    Quote Originally Posted by Mutineer View Post
    That's really interesting, what are some examples of concepts that didn't make the cut?
    Ye, I do not recall any. Which one of these has been? I member Monks being intended to not have any auto attacks, but that was MoP.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  19. #56459
    The Lightbringer Valysar's Avatar
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    I wonder what covenant's spells we're going to keep (if every classes keep one ofc).

    Druids still have the convoke. If we keep ONE covenant' spell, what do you think we will keep?

    Some go really well with the class, others I don't see.

    DK : Abomination Limb
    DH : Fodder to the Flame I guess
    Hunter : They all fit, so dunno, maybe Death Chakram
    Mage : dunno
    Monk : Faeline Stomp maybe
    Paladin : Divine Toll
    Priest : Mindgames ?
    Rogue : Any
    Shaman : Vesper Totem ?
    Warlock : Decimating Bolt
    Warrior : Dunno

  20. #56460
    Void Lord Aeluron Lightsong's Avatar
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    Quote Originally Posted by Makabreska View Post
    What what exactly? My assumptions? Based on glancing over revealed druid talents sheet, and on an educated guess, that tells us that whipping out a bunch of new talents is not easy, especially when years of game development left a plethora of good powers that just beg to be used. Simply look how many leggo powers in SL are copied from old leggos/set bonuses.
    I do not know how people are going to react to that, I just know change is needed.
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