It's kinda funny to see the blood elf male form being referred to as 'hypersexualized' (not the word you mean) when the joke for years were how feminine they were.
It's kinda funny to see the blood elf male form being referred to as 'hypersexualized' (not the word you mean) when the joke for years were how feminine they were.
Again, drakes are not that large. You can give them no melee role to avoid them taking all the melee space or give them a tank role so they can still play in melee if they want but it will never be a concern for raids/dungeons. Let them play as casters in both drake and visage form. Yes, you'd never be able to play in a dragon form that is the size of a building. But drakes are smaller than most mounts.
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Well I always found that joke to be inane. Blood elf males have a perfect V shape with extremely defined musculature.
Yeah, people calling BElves feminine has always been a confusing one for me.
Sure they are in the context of WoW, where they hold to the Warhammer roots in most men being unrealistically muscled uberhulks. But IRL I still wouldn't want to pick a fight with someone built like a BElf.
I'd guess you'd call it a remnant of the old Aughts era where having long hair and any care for your physical appearance that wasn't "manly" like beard obsession made you "girly" that people have mostly grown past.
Last edited by Veluren; 2022-05-25 at 10:45 AM.
They should have advertised it as 'water that you can ONLY walk on' or 'water that you can't swim in'. Its actually something we never had before, but it just came across dumb because with the way how they said it, you can just go 'lol waterwalking/path of frost existed for 15 years'.
I will not reply to posts that are non-constructive or contain flaming and/or trolling.
Damn, the art people were talking about cool artistic things they did in the zone and the WoW Community who has to overanalyze anything a Blizzard employee does, even if they are just breathing, interpreted like 500000000 things into it.
What's new?
They showcased the zone. All they said was essentially "Oh yeah, the water doesn't look anything we've seen before, and you can walk on it. Because of this, it seems like the threshold between ZM and something more primordial". That's literally all that was said. It makes sense because you go from Primordial Soup -> Lush Forests -> Dead Desert.
Y'all are acting like they talked about the water for 5 minutes. There is ONE sentence about the water, and one mentioning it prior to that.
Nazjatar was far more impressive, and that was just a regular zone using underwater themed assets surrounded by a giant wall of water you couldn't interract with.
I assume they were trying to go for the whole "reality doesn't apply" theme with the water not functioning like regular water, but they don't really do anything with that. You can see fish and life underwater, you just can't actually go there.
The fact that the introductory area is the most otherworldly thing in Zereth Mortis beside the sky doesn't help matters either. Sure it's neat to not need water walking, but without being able to actually go into the water it's just a regular flat surface that allows fishing.
The world revamp dream will never die!
Meh, honestly Nazjatar was a huge dissapointment for me, both from a design and content PoV. It's super ugly especially if you compare it with cool "Nazjatar as an Expansion concepts" or even with the Zin Aszhari we got in the Warbringers video or the CoT dungeon. Honestly I think they should have gone the Argus route instead and have one zone that's basically corall ruins like the stuff we got, one that's propperly Zin Aszhari like the Eternal Palace and maybe one that's N'Zoth inspired. But than again, they wasted lot of potential awesome stuff during BfA, thanks Afrasiabi.
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Oh, and also - didn't they announce some flashy waterfalls that you can interact with during the blizzcon nazjatar preview? Don't think we ever got that, right?
Last edited by Lady Atia; 2022-05-25 at 12:45 PM.
I think the most inclusive approach would be to add different body shapes regardless of gender. It would be kind of ridiculous to have the bulkier body option only available for males. So 2-3 body shapes that you can choose from regardless of the character gender would IMO be the best option and I don't see how anyone could be offended by that.
I could also see them adding beards for the Dracthyr form. Adult drakes use them regardless of their gender too. Slightly changes in shapes (maybe through horns or slightly changed scales) would be ok but I would rather keep the neutral outlook similiar to again, all the adult dragons and drakes we currently have in the game.
Nah, even better: we give males by default the slender body and females the bulky one. I want to see people seethe.