Only the harbour of Boralus and the pyramid of Dazar'alor acted like traditional "player hubs". In the rest of the city, you were not rested and you would often run into hostile mobs.
If Stormwind was like Boralus, only the Trade District would be the actual player hub where you are rested, and the rest of the city would be hostile zone.
People in BfA complained that most of Boralus was hostile and people only hanged out in the harbour, but in the end this was its design purpose. Most of Boralus was envisioned as part of the Tiragarde Sound questing experience and so it was full of hostile mobs (like in the slums and the temple) and you were not rested there.

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