It is just the way most video games seem to be played. They buy the game play the story and then move on. I don't think it is a reflection of any games specific design or what content gamers prefer. It is just the nature of how things are consumed. People hit an "end point" even if it isn't technically the end. It might not be that more prefer the story/leveling but simply it being new anything that is played until some implied "end".
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
I mean you're never going to see features by this team that are about "Immersion", "Social Building" or "Roleplaying".
There's no real reason to stay connected to the World of Azeroth because Blizzard has never utilized that strength in any way shape or form due to what I assume is the Teams feeling on the subject matter being "Roleplayers bad"/"Too costly" and the management stance is to stay firmly in the "Content Checklist" (Hi, Timeless Isle forever) territory until the product fades into the blue skies yonder.
The modern WoW model is literally competing with the likes of Fortnite and other types of session based games just like WoW where the update rate is far higher due to better profit margins for continuous development compared to WoW's old school development of Patches. (Masking it as seasons to stay up to date with the industry is just silly.)
When you boil down WoW's content to just instanced content it does push the game in a direction where it cannot compete with other titles due to its production pipeline being fucked and the management of the company knowing that and echoing it to investors since Legion. The concepts and creativity that a MMORPG does give to the developers is just not utilized at all anymore and instead they've pidgeonholed the game into New Raids+New Megadungeon+2/3 Content Islands.
(iterated on from Mists of Pandaria that don't even have any connection to the user beyond "New place we go to due to writers telling you so rather than even introducing the concepts of them in the base product and so forth.")
Besides it is uncertain if the spiky nature of the engagement as we've seen in the modern era is bad or not. It may be that it is benefitial for the company in ways that we don't realize and is why they did move into this direction in the first place.
It doesn't mean its benefitial for the consumers but the company may have found this model of WoW Token + Spiky Engagement with Marketing around Seasons to be the best solution with least amount of cost issues.
Last edited by Foreign Exchange Ztudent; 2022-06-12 at 07:19 PM.
I no longer reply to quotations beyond if you're asking a genuine question or have a non-confrontational stance.
Wow, I'm more surprised about Overwatch 2. Free to play (including single player, right?) and coming October this year? So 2023 is pretty easy to guess: 1st half Dragonflight, 2nd half Diablo IV. Hopefully normal Blizzcon '23 in November after merger with 10.2 (I hope not 10.1) news and new survival game full reveal.
Same reason why would there be Diablo 4 or Overwatch news. But right now there is nothing to announce for broad audience. Beta or pre-order is something important for WoW community, for rest only release day or something like releasing game on pass would be big enough.
Last edited by Dracullus; 2022-06-12 at 07:23 PM.
D4 beta and release year, OW release date, guess we are getting wow beta and preorders soon.
Formerly known as Arafal
Based on the preliminary release date of the Prequel book, the expansion would be placed in March 2023 based on previous estimations of Prequel book to Expansion release.
Last edited by Foreign Exchange Ztudent; 2022-06-12 at 07:31 PM.
I no longer reply to quotations beyond if you're asking a genuine question or have a non-confrontational stance.
I mean it is an issue of management and cost. The management has recognized that the fanbase will stick around for the bare minimum for the first 3 months regardless. Those who stick around longer or return will not mind the specific content checklist that has been in place for a while. Seasons are effective marketing for big spikes of 1-3-6 month subs that remain dead until the next season.
A team that is dedicated to EK and Kalimdor would be too expensive and while it is very surprising to see them not utilize Timewalking for 10.0 with a massive revamp with the 20K+ DisplayIDs that are left unused that could be put on a vendor for free engagement. I mean, they may just be too crunched in their current position to have any resources beyond getting Dragonflight out the door, collect the shipped game bonus and fucking off leaving a Shadowlands scenario available for us to go through once more and since the community are totally okay with the concept of "Cut & Run". It may occur once again with full acceptance from everyone.
Last edited by Foreign Exchange Ztudent; 2022-06-12 at 07:54 PM.
I no longer reply to quotations beyond if you're asking a genuine question or have a non-confrontational stance.
Simply: no. We've lived through Cata- no world revamp will ever be evergreen. It will become as worn through as vanilla and cata. If scaling and events were an answer, then we'd have seen that work in GW2 and every other game that's employed them. Timewalking certainly hasn't. Next weeks Cata dungeons are not as fresh now as they were years ago simply by having to suffer them once more. If Timewalking was evergreen, then why ever have new dungeons and raids? Scale Black Temple for every season. Adding old dungeons to the current season rotation is nothing more than a sad sleight of hand, trying to pretend there's something new here when it's just old ass dungeons.
You can never reexperience novelty. You only have a first time once. Unless you have a severe head injury or drop acid.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."