I mean you failed with your "mr awesome complex" because you don't even know this catchprase and where it is from, but seeing you're from Poland and your stance with blizzard, maybe it's the 500+ that doesn't let you question anything with blizzard, because you just use that free money to buy anything from them. xD
Anyway, You didn't say that stuff directly, but what you said and words you're using are really up in that alley of Blizzard ass kissing at this point.
Alpha is there not only for testing but also for customers that are careful with their money, and its the alpha and overall progress, development of it give them idea if they want to spend it on and if it has a good amount not only enjoyable but working content.
Alpha will never mean that game will come out perfect, but testing is needed on higher scale for different reasons.
Last edited by ImTheMizAwesome; 2022-06-22 at 08:05 AM.
People thinking that Alpha is some kind of early access demo is exactly why we don't need Alpha.
Majority of people don't use the alpha to bugtest, but rather to play the game early without paying for it, just to then shit about how boring it is because they've already done everything on the alpha.
People are burned out on the game before the game is even out. Have test weekends where people can log in, do a dungeon or two to test talent builds. Have test weekends where you can test dragonflying.
You don't need an alpha or beta to test quest chains.
I mean you have any proof to back it up?
I've seen group of people on various discords dedicated to testing specific stuff, people on secrets discords testing and checking for secrets and in the same time reporting bugs with art and other stuff.
People from various streamers discords(Towelliee for example) testing for stuff, didn't shadowlands alpha had the most involvement when it comes to bug testing during alpha with small amount of people 5-10k?
People that were in alpha got emails from blizzard sharing the statistics about that.
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Last edited by ImTheMizAwesome; 2022-06-22 at 08:21 AM.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
Speculations are dangerous and only lead to people arguing about content that may not or ever even exist, all we can do is wait and see and the argue/debate that and hope Blizzard pay attention.
I don't know how Hellfire and Gorgrond had their quest flow changed exactly (Unless you refer to the OLD-OLD Gorgrond which got changed WAAAAY before there was any public testing), and while you are totally right about Jade Forest, it was probably the worst designed zone Blizzard has ever done.
Hellfire was weird, it was really late in the beta and they removed several questlines and replaced them (I can barely remember the old ones but I do remember having no trouble with them).
Anyway I'm sorry but the suggestion that the alpha and beta are pointless is just . . .
I have been in every beta except the original and Cata. I know my feedback has been useful; got quests changed, mob abilities that caused evade bugs removed, fixed terrain bugs that could drop you off the world.
Last edited by Nymrohd; 2022-06-22 at 08:40 AM.
The people pre-ordering this already are one of the main problems why the game is the way it is.
Pre ordered the Epic Edition and got all my goodies, Dragonflight is gonna be awesome!
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
Pre-ordering is completely pointless and insane these days. There is no supply or shipping problems to be worried about. You can buy the game the minute it launches and be playing it as soon as the clowns who bought it 6 months ago.
This logic doesn't really hold up when games were riddled with bugs and lacked polish long before preorders became a common thing. Preorders being less popular in 2008 didn't stop Wrath from being absolutely riddled with bugs, or cutting/scaling back a bunch of planned features. Just like it didn't stop Fallout 3 from being unstable crashy garbage compared to 4 or 76.
Because, vaporware indie scams aside, devs generally don't go "oh we've reached x million units, cease all testing and development". Games that are unpolished and full of bugs would have been unpolished and full of bugs regardless of preorders being open or not. Devs generally want a game to be good and well received, and executives, despite what extremely vocal people might think, also want a game to be good and well received, because preorders are always a minority total sales, and there's no point in banking on preorders to carry your game.
Giving devs money through preorders does incentivize them to make a smooth and polished game at launch, because it gives them they are on the right track and it's okay to keep working on the things and getting them more towards a nice end product. When you tank sales (or interest), the dev is left up in the air, and feels like they shouldn't keep investing in polish and smoothing (because what is the point if people don't like the base thing?) so they start trying to hedge their bets by backing off of development of the things they've been doing (leaving them without polish) and trying to come up with some new option that also does not get full dev time, because it was started in desperation halfway+ through development.
Pre-ordering is entirely sensible for anything that you know you are going to be buying. I have been playing the game since 2005, and have played every expansion at launch. I know that I am going to play Dragonflight at launch, so why wait until release, having to deal with it before I log on, and potentially running into issues with busy web servers or payment processing servers, or whatever other shit when I can just buy the thing I'm gonna buy anyway at some point in the next few months?
Last edited by Hitei; 2022-06-22 at 10:22 AM.