Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
Also, from the wotlk classic design:
Didn't we find datamining strings for a living world feature for retail? Maybe they are gonna add classic EK and Kalimdor to retail during Dragonflight if they follow the same design pillar? With WotlK classic serving as the initial testbed for it - maybe with a toggle for classic and wotlk Naxx?The third and final design pillar of the Classic WoW team is: The World is the Main Character. We want you to maintain the feeling of being immersed in a living world (of Warcraft). We love your exploration and your player-driven stories and want to make sure you have a reason to visit various locations in the world over and over again. Gathering and crafting professions are important to that sense of world, and of its economy, where you are interacting with thousands of other players in a vibrant player community. This pillar means we need to preserve the world we have created from excessive changes. You should be able to collect the lost pages of the Green Hills of Stranglethorn, to rescue the town of Darkshire from Stitches, or to return to Tempest Keep and face off against Prince Kael’thas one more time (and hope for rare mount drop). You should be able to tell your personally unique stories about your exploits, even as you follow along the epic stories of Azeroth’s most famous personalities.
If you have no reason to want it bad you wouldn't be predicting it to be bad. There is a disconnect with what you keep saying. There is nothing that indicate Dragonflight will be bad yet you keep giving reasons for why you think it will be bad. On some level you want it to be bad because that is what you keep saying it will be based on little to no Dragonflight details.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
Has that ever been the case though? Even when Blizzard mad a concious decision to increase employee number and release content faster they couldn't deliver. Could this time be different? Sure. Even when he had the "basic" patches in expansions prior to WoD things still took a while. I'm using WoD because garrisons saw expansion with the Shipyard and was a "core" featured of the expansion even if it wasn't borrowed power.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
We keep them? They can give us as much talent points as we have talents to spend points on available. As they're going to keep the talent trees around, five points more or less do not matter when a new expansion hits.
By restricting "new" talents at the bottom you can even prevent players from filling out those bars instantly than slowly over time when you level up in the new expansion.
That's the entire point of the talent tree revamp, isn't it? Having one system they can build upon. And so we don't even lose progression we made, it transitions flawlessly into the next expansion. One of the main problems of borrowed power was that your character was reset to zero each time a new expansion hit while losing all the progress that was made and invalidating two years of "work" by just that. This shouldn't be the case in the future, should it?
MAGA - Make Alliance Great Again
I really, really doubt it. What would even be the point? "No one" wants to level through wildly inefficient, poorly spaced out quests that take forever and for the people who are nostalgic and want to see those quests or un-cataclysm'd zones, there are three different classic server options they've been able to go do that on for years now.
This also ignores that the living world entries weren't just "living world" they referenced things that have nothing to do with classic continents (proximity, weather and time of day).
It is probably related to the stuff they've been a bit cryptic about regarding world content redesign. They've said a lot of stuff about how there's a bunch more to find and solve and stuff in the open world, they probably added a bunch of new functions related to that. Rares that only spawn in certain weather, doors or puzzles that only open at certain times of the day, etc.
Animation names are shared between all branches of WoW, Living World could just as well end up being a Classic thing (although I personally feel that's unlikely). On that note, there's also some new skinning specific animation names that showed up that haven't had a use either yet.
Garrisons were not trival to WoD. Majority of non-instanced content revolved around garrisons and Blizzard even tried to expand on it with Shipyards by giving us a "mini-garrison" with new resources and missions. Dragon Riding hasn't been shown to be anywhere near as expansive as Garrisons were.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
Seems to me the basic assumption here would be that they go with the new profession items.
Supposedly you auto-switch (visually) into the gear when you are doing the profession, so skinning would probably involve switching to a skinning knife and so need a new animation that isn't just the dumb *rub hands together over body* thing.
It becomes alt friendly. The issue that arose with expansive end-game systems is that you had to do it on all alts as well. With out those things there then playing multiple alts increases in viability. So when you finish on your main you can have fun with a new class and play style. That always exist in any expansion new classes or races are added but obviously being more alt friendly changes things up.
Dragonflight has indicated that professions will offer some content in the form of quests, gear, and what not. Is it likely to be anything robust? Nope. But it is silly to say it isn't content.
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It hasn't really so far or every other game would be crap, right? People are dunking on Blizzard because it has become the fashionable thing to do. More often then not the criticism exists just to be negative. It is also strange that you think Microsoft would be any different or drastically change things up. They haven't in the past with acquisitions nor has Microsoft ever been some benevolent company.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
I suppose Drac'thyr could have a third spec but.... can we stop with this insistence that its the worst thing ever or a "Mini" class. Just made up jargon to hate on it. Personally I would add a new tank spec cause why not, but they didn't but thats not the end of the world.
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi