1. #59021
    Quote Originally Posted by Skildar View Post
    It's less the datamining than the reporting that is bad. Wowhead and icyveins are both horrible journalistic sites that will create 2-3 news articles on a patchnote and many speculation (and often very wrong ones) on every piece of info they can get theirs hands on from datamining. They push people to come back to their site daily by harassing them with breadcrumbs of information and reminder of previous articles, etc. They encourage this negativity and over-analysis of nothingness
    No, datamining is bad. How much datamining do you see of other major AAA games?

    None.

    We get trailers and maybe an occasional gameplay video which is very limited.

    Its almost as if spoiling story and game environments isn't a good idea?

  2. #59022
    Pit Lord boyzma's Avatar
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    Quote Originally Posted by Santandame View Post
    How is it belittling others?

    I've just been told it's weird that I'm coming to a site where people want to discuss datamined info(spoilers) and now you are telling me this is a place to discuss the game in general - which is something I actually outlined myself in my previous post. So which is it?

    This thread is about discussing current patch as well as future SPECULATION. Speculation and wishlists are different to spoilers etc.

    Also, for what it's worth one of the more prominent contributors to this thread known for their past datamining has said they intend to step away from datamining as it tends to be spoiler heavy and isn't good for the health of the game as people get burnt out early on because they know and experience too much before the actual game is released.

    Says it all really, doesn't it?
    Funny how people remember things differently. I remember said contributor to say they were stepping back for their own personal well being...nothing like what you're suggesting. So no, doesn't say what you're trying to imply it says.

  3. #59023
    Quote Originally Posted by boyzma View Post
    Funny how people remember things differently. I remember said contributor to say they were stepping back for their own personal well being...nothing like what you're suggesting. So no, doesn't say what you're trying to imply it says.
    Their own personal wellbeing AS WELL as what you have quoted.

  4. #59024
    Quote Originally Posted by Santandame View Post
    No, datamining is bad. How much datamining do you see of other major AAA games?

    None.

    We get trailers and maybe an occasional gameplay video which is very limited.

    Its almost as if spoiling story and game environments isn't a good idea?
    I'm pretty sure it happens for a lot of games using public testing environments. Now I'm not a big fan of datamining especially when it involves story bits or even whole campaigns...
    But I see no harm in testing classes, mechanics, features, etc. It should mostly be carried by QA but on many businesses you will rely on canary deployment to ensure stability and quality of product.
    Last edited by Skildar; 2022-06-25 at 10:54 PM.

  5. #59025
    The Unstoppable Force Chickat's Avatar
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    Quote Originally Posted by Slowpoke is a Gamer View Post
    More like next month. They're gonna give LKC chance to be tested before everyone leaves to go test DF.
    They cant afford to wait till next month. Unless you mean early July. If you mean this time next month, that's really bad.

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    Quote Originally Posted by Nyel View Post
    I mean this is kinda true. Raids, dungeons and open world zones are the bare minimum of content in every expansion and we get that. But besides that there is absolutely nothing in Dragonflight. There is no progression system, there is no additional type of content, there's just nothing. The last expansion that had this little stuff was WoD and we know how that ended.

    People will be bored to death by reaching max level and having no further progression anymore besides getting a higher gear score. People will abandon Dragonflight faster than any expansion before by just how shallow and devoid of "new" types of content it is. I know some are praising the back to the roots approach and it's good for the game, but not when there is exactly zero progress anymore. I am sure people that welcome the less-is-more-approach now will hate it after 4 weeks of DF because of how incredibly boring the expansion will be when there's no progress at all.

    I'm still amazed how they're trying to sh*t out this expansion within the next 5 months when there has been zero communication about it in the last two months. Why were they helding back information when they are so far ahead? Something's not right. For sure it helps that the talent trees are 99% copy and paste from what we have now and Dragonriding is just restricted flying with a nice coat, but 5 months from now on until launch? Good luck with that.
    I honestly think they have no intention of releasing this year. The suits wanted pre-orders started and the devs will have to delay it to Q1 2023.

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    Quote Originally Posted by Atriel View Post
    WoD had nothing in it by later patches. Not at launch. Dragonflight is poised to set the base game up, which it should. Story, exploration, collector drive with Dragon Riding (Arguably this is the progression system since you need to train your dragon to reach new, higher areas in the zones). Dungeons and raiding to keep people busy. If the expansion patch is basic, they can push out the .X content patches faster, and we could always see new systems in those too.
    Thats true.

    WoD had garrisons and 1 daily fill the bar quest. Dungeons were worthless at launch. World content was light and useless. It was do garrison stuff or raid/pvp.

    DF will have no bp like WoD, but will at least have M+ and world quests to help it along. There is virtually zero chance DF could be as bad as WoD.

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    Quote Originally Posted by Nyel View Post
    Yes and I already told you days and weeks ago. Instead of copying stuff like Dragonriding from other games they should rather copy their horizontal progression and improve that.

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    What? WoD has exactly the same stuff going as Dragonflight: dungeons (with different difficulties), open world elite zones and raids. As of now Dragonflight offers exactly the same kind of content as WoD and nothing more. I didn't count Garrisons because they're trivial, but if you're counting Dragonriding as "content", so can we count Garrisons.

    By the way, they never added a completely new progression system in a patch. They iterated on their previous expansion feature systems and improved / tweaked them, but they never went out and said "hey, here we have a completely new system for you that we kept away from the expansion feature list just because we could".
    Nah, WoD had heroic dungeons and challenge mode dungeons. Neither were end game content. WoD had 1 daily fill the bar quest in an elite area and you were done. DF will at minimum still have World quests and Mythic+ dungeons, + not have the massive dev time drain that garrisons and new player models caused. DF has no chance of being as bad as WoD Like I said a sec ago.

  6. #59026
    Quote Originally Posted by Shadochi View Post
    Can't wait for November 22nd for DF to drop
    Isnt that Thanksgiving week? When does that fall this year?

  7. #59027
    The Unstoppable Force Chickat's Avatar
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    Quote Originally Posted by Nyel View Post
    I gave you one quite simple idea last week how they easily could keep progression going: you can still earn talent points at max level. It will take way more time and effort to get one, but you still can get them. So you can unlock more and more talents over time. Or you can earn things that add stacks to existing talents, e.g. giving talent A an additional stack so you can put two points into said talent. Now you work towards getting stacks for some (basic) talents and getting more skill points to unlock them. There you have an easy way to keep progression going on max level instead of earning nothing at all (besides new gear and new cosmetics). Because you can be sure that people will instantly complain about the lack of progression the minute they reach max level in Dragonflight.
    They did mention the idea of that in an interview as well as sockets in the talent tree like the Relic slots on Artifact weapons. You could earn a boost relic to boost the power or effects of a talent. If Divine Storm is a talent, you could socket a relic in that gives it the wave effect where it shoots out in a cone dealing half damage again etc. No I'm not going to find where the info is from, I just remember it being mentioned in an interview. We will see if they end up doing something like that, but IMO its a good idea.

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    Quote Originally Posted by TriHard View Post
    I don't even consider it a full class at this point, it's a mini-class.
    Two spec classes are mini classes, just because they get unique customizations / race options, doesn't change the fact that these are still classes that could've easily had a third spec.
    Demon hunter isn't a class?

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    Quote Originally Posted by Lady Atia View Post
    Also, from the wotlk classic design:



    Didn't we find datamining strings for a living world feature for retail? Maybe they are gonna add classic EK and Kalimdor to retail during Dragonflight if they follow the same design pillar? With WotlK classic serving as the initial testbed for it - maybe with a toggle for classic and wotlk Naxx?
    NGL, I forgot about the living world thing. I wonder what that is? Some unannounced feature? Some kind of scenario world quest system where world quests lead into other world quests like in Gw2?

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    Quote Originally Posted by Marlamin View Post
    Animation names are shared between all branches of WoW, Living World could just as well end up being a Classic thing (although I personally feel that's unlikely). On that note, there's also some new skinning specific animation names that showed up that haven't had a use either yet.
    New feature. Aoe skinning. Twirl around like a ballerina skinning everything in your path.

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    Quote Originally Posted by micwini View Post
    I think an example of what you mean is plaguefall. It exists but barely accessed for world content, so I'll give you that, you have a point there. But stuff like Freehold, Halls of Atonement and Upper mechagon? Packed with world content and visited almost daily, outside of the dungeon. And yes we do have less zones than we used to. They are also smaller in size. Especially Legion, where everything was cramped on top of that as well. Some empty space needs to exist. The worlds need to breathe. Not every m² needs to have mobs or a building or a chest.
    Luickly for you blizzard agrees. The zones are larger and have more negative space in the world. You have this poi here and this poi over there with 500 yards in between them. In the negative space is a big lake that lots of animals come to drink from. No quests there, just for zone immersion, plus as a skinner areas like that are awesome. Players are rarely there, so its a skinners paradise. I love little places like that, that have niche uses.

  8. #59028
    The Unstoppable Force rhorle's Avatar
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    Quote Originally Posted by Chickat View Post
    I honestly think they have no intention of releasing this year. The suits wanted pre-orders started and the devs will have to delay it to Q1 2023.
    That is silly. They will release this year and the suits wouldn't have forced them to say an incorrect time just to get pre-orders. They could have done pre-orders with out giving a release time frame (or even date). It is crazy the conspiracies people invent.
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  9. #59029
    The Unstoppable Force Chickat's Avatar
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    Quote Originally Posted by rhorle View Post
    That is silly. They will release this year and the suits wouldn't have forced them to say an incorrect time just to get pre-orders. They could have done pre-orders with out giving a release time frame (or even date). It is crazy the conspiracies people invent.
    We will see. In some counties you have to have a release date for them to be allowed to start pre-orders.

  10. #59030
    The Unstoppable Force rhorle's Avatar
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    Quote Originally Posted by Chickat View Post
    We will see. In some counties you have to have a release date for them to be allowed to start pre-orders.
    That date is meaningless though. In those countries Blizzard is obligated to give refunds if they don't deliver on or before December 31st, 2022. In countries that don't have that law the date is just a place holder for the point of sale systems. This was all brought up when Shadowlands was delayed and people thought Blizzard had a legal obligation to release it in 2020 because of that place holder date.

    It is, and always will be, silly to think Blizzard did something just because corporate told them and have no intention of following through.
    "Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
    You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."

  11. #59031
    Quote Originally Posted by rhorle View Post
    That date is meaningless though. In those countries Blizzard is obligated to give refunds if they don't deliver on or before December 31st, 2022. In countries that don't have that law the date is just a place holder for the point of sale systems. This was all brought up when Shadowlands was delayed and people thought Blizzard had a legal obligation to release it in 2020 because of that place holder date.

    It is, and always will be, silly to think Blizzard did something just because corporate told them and have no intention of following through.
    if the leaks are to be believed its mid november
    considering bfa short testing cycle it might be possible

  12. #59032
    Quote Originally Posted by Santandame View Post
    No, datamining is bad. How much datamining do you see of other major AAA games?

    None.

    We get trailers and maybe an occasional gameplay video which is very limited.

    Its almost as if spoiling story and game environments isn't a good idea?
    Are you kidding? There's a metric ton fo datamining of AAA games.

    People dig into the files of everything. Like, hell, people dug into the recent Sonic Origins stuff and found info for the upcoming Sonic game. People tear into any little release of Pokemon. There's more datamining of Elden Ring and other Fromsoft games than you can shake a stick at. And so on.
    Last edited by Kiivar86; 2022-06-26 at 04:05 AM.

  13. #59033
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    Quote Originally Posted by Bindanda View Post
    Isnt that Thanksgiving week? When does that fall this year?
    2 (3 if we count Monday as release day) before Thanksgiving, just like Shadowlands release.

    If (optimist scenario, I know) seting 2022 is not some rushed or forced decision, probably they avoid this week and release even earlier. In SL they picked literally latest possible date, they had to delay but still for sure there was pressure to release in 2020.

  14. #59034
    The Insane Raetary's Avatar
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    Quote Originally Posted by Santandame View Post
    So the last 1000 pages have been talking about it? That doesn't validate your initial point lol
    My point is that people are talking more about news than begging for alpha access.

    Talking about alpha development is not, in fact, the same as begging for access.


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  15. #59035
    The Lightbringer Lady Atia's Avatar
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    Quote Originally Posted by Arafal View Post
    My point is that people are talking more about news than begging for alpha access.

    Talking about alpha development is not, in fact, the same as begging for access.
    Yeah, the initial round of datamining containing the new models, mounts, pets and transmogs is 1000000 times more interesting than the alpha playing itself. I would be more than happy if they just decrypt an early build but say invites will come out next month tbh.

  16. #59036
    Quote Originally Posted by Chickat View Post
    Luickly for you blizzard agrees. The zones are larger and have more negative space in the world. You have this poi here and this poi over there with 500 yards in between them. In the negative space is a big lake that lots of animals come to drink from. No quests there, just for zone immersion, plus as a skinner areas like that are awesome. Players are rarely there, so its a skinners paradise. I love little places like that, that have niche uses.
    Yes they did mention larger zones with more empty stuff in between, so that is something I'm looking forward to. That is the thing that gave charm to the older zones and has lacked often with the newer ones


    I also look forward to alpha/beta just because of the news. I won't get access anyway lol. Just very curious to see more talent trees/professions/dragonriding, etc.
    I will not reply to posts that are non-constructive or contain flaming and/or trolling.

  17. #59037
    Quote Originally Posted by micwini View Post
    Yes they did mention larger zones with more empty stuff in between, so that is something I'm looking forward to. That is the thing that gave charm to the older zones and has lacked often with the newer ones


    I also look forward to alpha/beta just because of the news. I won't get access anyway lol. Just very curious to see more talent trees/professions/dragonriding, etc.
    I'd just like to see Thaldraszus and Forbidden Reach more. Hard to really get a read on what those two zones feel like from what was shown, they're both fairly vertical and the screenshots and video previews are angled more towards bits of the terrain and less towards the full view.

  18. #59038
    Quote Originally Posted by Hitei View Post
    I'd just like to see Thaldraszus and Forbidden Reach more. Hard to really get a read on what those two zones feel like from what was shown, they're both fairly vertical and the screenshots and video previews are angled more towards bits of the terrain and less towards the full view.
    Honestly one of my favourite parts with alpha builds is getting on a sandbox and exploring the terrain.

  19. #59039
    Quote Originally Posted by Chickat View Post
    I honestly think they have no intention of releasing this year. The suits wanted pre-orders started and the devs will have to delay it to Q1 2023.
    I don't know, delaying the second expansion in a row isn't showing some good project planning oder scheduling skills. I just think Dragonflight itself will be so reduced that they - more or less - can pull off a release this year without major problems. If that's what the game needs is another question though.

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    Quote Originally Posted by Chickat View Post
    They did mention the idea of that in an interview as well as sockets in the talent tree like the Relic slots on Artifact weapons. You could earn a boost relic to boost the power or effects of a talent. If Divine Storm is a talent, you could socket a relic in that gives it the wave effect where it shoots out in a cone dealing half damage again etc. No I'm not going to find where the info is from, I just remember it being mentioned in an interview. We will see if they end up doing something like that, but IMO its a good idea.
    Anything that continues your progression after hitting max level is a good idea. It doesn't have to be what I suggested, but they must give us something. Putting the last talent point you'll earn at max level in your talent tree and then two years of nothing would be a massive problem.
    MAGA - Make Alliance Great Again

  20. #59040
    Quote Originally Posted by Nyel View Post



    Putting the last talent point you'll earn at max level in your talent tree and then two years of nothing would be a massive problem FOR ME.
    Fixed that for you. I have absolutely no problem with gear progression being the only max level progression.
    That said, I'm sure we haven't seen everything that the devs have planned for maxlevel so f...ing calm your tits finally.

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