1. #5901
    Quote Originally Posted by Sondrelk View Post
    I rather think you will get started at Exile's reach, then instead of being sent to BfA like now you are instead sent to a new levelling. That way they don't throw away Exile's reach quite as quickly, but also futureproofs the 10-50 levelling in a way that BfA really can't.
    NPE is a tutorial though, I don't think they want to force existing players to keep doing the "turn to face me in combat" tier thing over and over. Note that it's specifically the New PLAYER Experience and not New Character.

  2. #5902
    Quote Originally Posted by Nagawithlegs View Post
    NPE is a tutorial though, I don't think they want to force existing players to keep doing the "turn to face me in combat" tier thing over and over. Note that it's specifically the New PLAYER Experience and not New Character.
    They could easily fix that by either just remaking the old intros separately, or even make the option to just skip the intro entirely.
    The world revamp dream will never die!

  3. #5903
    Quote Originally Posted by Sondrelk View Post
    They could easily fix that by either just remaking the old intros separately, or even make the option to just skip the intro entirely.
    I guess I'm having a hard time thinking of how they could do a level 10 race storyline instead of a level 1. In my head it makes sense to have the NPE for new players and people who want to RP their character with an ambiguous backstory, and then racial storylines from level 1 to introduce them to their lore/culture.

  4. #5904
    Quote Originally Posted by Nagawithlegs View Post
    I guess I'm having a hard time thinking of how they could do a level 10 race storyline instead of a level 1. In my head it makes sense to have the NPE for new players and people who want to RP their character with an ambiguous backstory, and then racial storylines from level 1 to introduce them to their lore/culture.
    We will see I guess. I just think that the old racial intros are far too short to warrant new gear. Much better in that case to have new 10-50 questliens with the new gear.
    The world revamp dream will never die!

  5. #5905
    Quote Originally Posted by Nagawithlegs View Post
    I guess I'm having a hard time thinking of how they could do a level 10 race storyline instead of a level 1. In my head it makes sense to have the NPE for new players and people who want to RP their character with an ambiguous backstory, and then racial storylines from level 1 to introduce them to their lore/culture.
    Yeah, I was under the impression that the generic opening assisted in justifying certain new cosmetic options, like Sandfury Trolls and Wildhammer Dwarves.

  6. #5906
    Quote Originally Posted by huth View Post
    For that matter, it's far more likely at this point that 10.0 has been delayed than that it hasn't, based on their original production goals.
    That was the case the moment 9.0 was delayed

  7. #5907
    Quote Originally Posted by Sondrelk View Post
    I rather think you will get started at Exile's reach, then instead of being sent to BfA like now you are instead sent to a new levelling. That way they don't throw away Exile's reach quite as quickly, but also futureproofs the 10-50 levelling in a way that BfA really can't.
    I think this will be the case, I can't possibly imagine Blizzard wouldn't want to use the starting zone they made, and instead make new ones for each race. Rather, if a world revamp is happening, they will probably just keep it, and turn the old starter zones into leveling zones.

  8. #5908
    Quote Originally Posted by Sondrelk View Post
    We will see I guess. I just think that the old racial intros are far too short to warrant new gear. Much better in that case to have new 10-50 questliens with the new gear.
    I don't think those gear will keep players content for that many levels though. It looks like either the gear players start in OR gear they get at lower levels and then replace.

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    Quote Originally Posted by Gifdwarf View Post
    I think this will be the case, I can't possibly imagine Blizzard wouldn't want to use the starting zone they made, and instead make new ones for each race. Rather, if a world revamp is happening, they will probably just keep it, and turn the old starter zones into leveling zones.
    It would still serve the purpose of being there for new players though, who would still be forced to do it first. Then it just becomes an optional starting experience.

    But yeah I guess they can make racial storylines for the 10-60 experience.

  9. #5909
    the awakening leak is only a logo? not info?

  10. #5910
    Quote Originally Posted by Nagawithlegs View Post
    I don't think those gear will keep players content for that many levels though. It looks like either the gear players start in OR gear they get at lower levels and then replace.

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    It would still serve the purpose of being there for new players though, who would still be forced to do it first. Then it just becomes an optional starting experience.

    But yeah I guess they can make racial storylines for the 10-60 experience.
    It's not about whether players are "happy" with them necessarily, more that they don't get gear they already have. And yes, these new gear pieces don't look amazing, but they do look good enough for me to think that if Blizzard made a set of 10-50 questlines then they would be good enough.

    For that matter they could be incomplete though. They don't seem to have shoulders, and the belt could easily not have been added yet.
    The world revamp dream will never die!

  11. #5911
    Quote Originally Posted by MoFubuki13 View Post
    Thank you. I haven't sat in on any pitch meetings myself, but from what I hear it is impossible to sell an idea without being able to tie them to metrics / KPIs. Player engagement matters because engagement can be measured and really for no other reason. Unfortunately, "fun" cannot be quantified.
    This is utterly damning. If I were you my top priority would be finding a new job in a different company.

    https://en.wikipedia.org/wiki/Goodhart%27s_law
    "There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
    "The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
    "Do you want a game with no casuals so about 500 players?"

  12. #5912
    Quote Originally Posted by Sondrelk View Post
    For that matter they could be incomplete though. They don't seem to have shoulders, and the belt could easily not have been added yet.
    I had a realization that maybe they are for new characters entirely, as I don't think players start with a belt (and I know they don't start with shoulders or a helm).

  13. #5913
    Quote Originally Posted by Nagawithlegs View Post
    I had a realization that maybe they are for new characters entirely, as I don't think players start with a belt (and I know they don't start with shoulders or a helm).
    That is a definite possibility, though I think classes all start with the same cloth chest and pants these days.
    The world revamp dream will never die!

  14. #5914
    Let's hope they sneak in some additional race-themed buildings that signify new settlements. Nelf stuff got a great new update (with multiple tints, just like vanilla Kalimdor) in BFA and they're currently working on Human stuff (revamped Alterac Valley + the new houses Marlamin linked). I guess you could say WoD also brought in updated Draenei and Orc assets they could use.

    - - - Updated - - -

    Also something that has been bugging me is that there is no toy item to turn into the covenant races (aside from Maldraxxus half-liches), and they usually introduce that when the race is intended to solely be an NPC. See: the Ankoan and Gilbin toys.

  15. #5915
    Bringing in playable races from the afterlife would be a huge jumping the shark moment.

  16. #5916
    Quote Originally Posted by draugril View Post
    Bringing in playable races from the afterlife would be a huge jumping the shark moment.
    And how would it be worse than letting the Zandalari join the Horde as a subfaction?
    The world revamp dream will never die!

  17. #5917
    Quote Originally Posted by Sondrelk View Post
    And how would it be worse than letting the Zandalari join the Horde as a subfaction?
    Zandalari are still grounded. All this cosmic stuff... the example I always go to is Elder Scrolls, if you've played in that world. Going to the Shadowlands has been like going to Akavir. And playing as those races would be like getting playable Dwemer. Fantasy worlds have aspects of them that are interesting because they are mysterious background elements - to shine the spotlight on those elements is to rob them of what made them interesting in the first place.

  18. #5918
    Quote Originally Posted by draugril View Post
    Bringing in playable races from the afterlife would be a huge jumping the shark moment.
    I think you're a bit late if you're worrying about the lore jumping the shark.

  19. #5919
    Quote Originally Posted by Yarathir View Post
    I think you're a bit late if you're worrying about the lore jumping the shark.
    This is very true.

  20. #5920
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    Quote Originally Posted by Sondrelk View Post
    And how would it be worse than letting the Zandalari join the Horde as a subfaction?
    I mean... the Zandalari are still a grounded Azerothian faction, them joining the horde isn't some unfathomable idea.
    Whereas tge covenants are part of a cosmic plot and are meant to keep Death itself running, living mortals were never even meant to interact with them.

    They aren't exactly comparable.


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