Honestly, the whole story would've made much more sense if she was just a mindless bot that simply follows her programing.
Formerly known as Arafal
I gotta say I don't quite understand the big backlash to the robot origins of the eternal ones. Like @Makorus aluded to, most beings in WoW are either constructs, or derived from constructs. I don't think people had issues with that, from what I could tell. And in this expac, it sort of goes with the theme of pre-determinism vs free will.
Sry, but Makorus is absolutely right.
Comparing them to Earthen may be a stretch, but the Eternal Ones are living beings as much as Earthen got living beings after the curse of flesh. They may have started like a robot but they came to life in the process. It can also be argued that Earthen were already living beings but more like some kind of silicon based lifeform instead of carbon based. You just classify them as 'robots' because of them being artificially made. Then again new life forming has a lot in common with artificial programmes (dna being a blueprint and so on).
You could on the other hand say they are highly evolved robots…but what distincts a highly advanced sentient robot from a living being? Or, to put it the other way round, what are humans other than biological robots. Sure, we have feelings…but every psychologist will tell you that feelings are nothing more than chemical reactions triggered through certain stimuli.
Ok, I guess this gets too philosophical.
Last edited by ExiHext; 2022-06-29 at 11:17 AM.
I mean, the robotic part is literally just a Vessel for the soul of the Eternal Ones. While we fight a Denathrius "robot" in the encounter, this is not the actual Denathrius, because the thing that shapes a person, the soul, is missing. There is only one Denathrius. It's the one with the actual soul of the Eternal One. While they are both made up of the same thing, a robotic body, one is an actual person, while one is just an automaton coldly doing things they were programmed to do (Redeeming souls, I'd imagine).Bereft of the cosmic spirits of the Eternal Ones, these incomplete host bodies can only carry out their base directives without mercy or compassion.
That's why the Arbiter is so computer-like. Because the Arbiter doesn't have a soul.
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I mean, they aren't robots. Their bodies are robotic i.e. artificial, but they are not robots.
To get theological, they are empty shells infused with a soul by a creator deity. Which is pretty close to humans in multiple major religions. They are also not robots since they are not animate before being infused with souls. The Arbiter itself though, that might be a robot.
But I was only trying to make a joke and people had to start the same discussions again. Marlamin is right, we are going insane here.
Blizzard has acquired the studio Proletariat, developers of Spellbreak, a wizard battle royale game (that's getting shuttered).
The studio is being acquired specifically to work on WoW.
This could prove interesting. I had heard Spellbreak was decent, but the battle royale genre is pretty damn packed at this point.
Interesting that they are specifically being acquired for WoW. I wouldn't think the two games would have much of a cross section. Perhaps they are looking at some sort of new battle royale mode for the game? Or maybe they think they can quickly turn around a full studio & teach them the code base for DF in time for them to do some minor dev work.
This is great news! I'm wondering how many devs we currently have for WoW though. Would be nice to know how much the team got boosted (as in, how many people are currently there in comparison to the new 100). Hopefully they will use the extra peoplepower to make sure seasons will be shorter this time, aswell as doing a world revamp and housing for 11.0.
Last edited by Lady Atia; 2022-06-29 at 01:24 PM.
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi
I think a lot of people misinterpret the robot thing because they see the council fight and stop there. It was honestly a mistake to make them talk in the raid because it confuses people and makes them think that the Eternal Ones are just robots.
Only the body is a robot. The soul is 100% a unique entity (see: Pelagos entering the Arbiter body). But the raid boss makes it look like they talk and act fairly normally WITHOUT their soul, which is likely done just to give the fight some flavor, but absolutely muddles the lore.
They should've said stuff life "ENGAGING HOSTILES" in a robot voice instead of sounding like their usual selves.
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The updated stables in the main cities point to the revamp happening sooner than later. The stormwind one is especially glaring as it uses updated Mage Quarter textures for the first time since Cata.
He didn't blame anyone but ok. For the record though, people should take responsibility for not understanding it even though its clear. The architechture of Oribos is very Titanesque another group of Order esque stuff and machines. The "Machine of death" is broken and we then learn the Arbiter that looks very robot esque is broken, then we see that host body for a new arbiter, strange the original Arbiter was Zovaal, could that mean he to has a robo oh actually he does. We even have a boss fight of a prototype eternal ones council(Without their souls mind you).
The kyrians may be dogmatic but I don't necessarily see it as theme of a robot or what not. Shadowlands in general is very ordered. Most noble souls are SUPPOSED to go to Bastion, Animals and related go to Ardenweald(Emerald Dream spirits go there to). Revandreath is for sinners who have committed bad deeds and such.
THe Maw is for the worst souls ever.
Very systematic. This isn't completely what I thought originally but really the signs were there.
Last edited by Aeluron Lightsong; 2022-06-29 at 02:48 PM.
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi