1. #59661
    Quote Originally Posted by rhorle View Post
    I would prefer it just gets baked in to Demonic Tyrant rather then having another ability to manage. I'd hate to see different tyrants locked behind talent choices but it could be cool to have a different model based on a talent you pick. Obelisk, Pit Lord, Void creature, Imp Mother, and more could easily be viable additions.

    I could also see a passive that summons a obelisk interesting as well. Dogs or Imps could proc it and offer a small buff.
    I wish we could customize our Tyrant. Like, maybe use Alythess or Sacrolass; we captured them back in legion. OR as you said, use a Pit Lord or an Imp Mother. Heck I think Shivarra make far more sense as a Tyrant than as a Succubus glyph.

  2. #59662
    I feel like Warlocks should get a hunter-esque system where you can customize every single demon type with different types of demons.

    Legion added so many cool demon types, and I am sure you could add them as a customization for some of the demons.

    Only difficult ones to add something to would be Void Walkers, I guess.

  3. #59663
    The Unstoppable Force Chickat's Avatar
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    Quote Originally Posted by Makorus View Post
    I feel like Warlocks should get a hunter-esque system where you can customize every single demon type with different types of demons.

    Legion added so many cool demon types, and I am sure you could add them as a customization for some of the demons.

    Only difficult ones to add something to would be Void Walkers, I guess.
    A pocopoc customization style demon tree. Dress up, change the colors, armor, spell effects of every demon. Collect all the appearances.

  4. #59664
    Quote Originally Posted by Chickat View Post
    A pocopoc customization style demon tree. Dress up, change the colors, armor, spell effects of every demon. Collect all the appearances.
    To be honest, they should add all the "Change the customization of your pet/summon" to either the barber shop or some other UI. Glyphs are so clunky to use.

  5. #59665
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    Quote Originally Posted by Makorus View Post
    To be honest, they should add all the "Change the customization of your pet/summon" to either the barber shop or some other UI. Glyphs are so clunky to use.
    I wish they would do that fake glyph system that was leaked pre 10.0 announcement. It was cool.

  6. #59666
    Quote Originally Posted by Chickat View Post
    I wish they would do that fake glyph system that was leaked pre 10.0 announcement. It was cool.
    Almost every class could use its own tab under collections that would let people do simple customizations. Sure it's not class skins (which could also end up there) but it would still be better than glyphs. And yeah obviously some classes would have far more than others.

  7. #59667
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    At some point I would love if we could switch our race on the fly (I mean in the barber for gold). I know, I know, it would kill their shop profit... but no one asked and they removed payment to switch gender. Now they are slowly removing server boundaries - after 9.2.7 all is left are guilds, armor pieces on AH and Mythic raiding for first half of tier.

  8. #59668
    Quote Originally Posted by Dracullus View Post
    At some point I would love if we could switch our race on the fly (I mean in the barber for gold). I know, I know, it would kill their shop profit... but no one asked and they removed payment to switch gender. Now they are slowly removing server boundaries - after 9.2.7 all is left are guilds, armor pieces on AH and Mythic raiding for first half of tier.
    No way that's ever gonna happen.

    The reason it happened with the Customization one is because I would be very very surprised if there was even a small number of people buying that. It was probably worth the good faith over the minimal profits they get from it.

    - - - Updated - - -

    Quote Originally Posted by Chickat View Post
    I wish they would do that fake glyph system that was leaked pre 10.0 announcement. It was cool.
    Another player thing I hope they will implement at some point, even if its a modified version of that, is this Legacy Instance talent tree idea. Would actually make me play a lot more. The fact that we can't add appearances we can't use to our wardrobe is actually so fucking stupid. Every other MMO lets you do that.
    Last edited by Makorus; 2022-07-03 at 10:31 AM.

  9. #59669
    Quote Originally Posted by Makorus View Post
    Another player thing I hope they will implement at some point, even if its a modified version of that, is this Legacy Instance talent tree idea. Would actually make me play a lot more. The fact that we can't add appearances we can't use to our wardrobe is actually so fucking stupid. Every other MMO lets you do that.
    Really the alt gameplay in WoW is insane in this regard and I think it has heavily influenced drop chances for rare cosmetics. I feel they design some things under the presumption that people who want collectibles (mogs included) will run the content at minimum more than 10 times per day/week.

  10. #59670
    Quote Originally Posted by Makorus View Post
    Another player thing I hope they will implement at some point, even if its a modified version of that, is this Legacy Instance talent tree idea. Would actually make me play a lot more. The fact that we can't add appearances we can't use to our wardrobe is actually so fucking stupid. Every other MMO lets you do that.
    The first thing I'm reading amongst the rewards is "more loot" which dooms the whole thing.

    I'm not sure about the gial of such system as well, is it for new players to feel like they have one hand strapped in the back or are lacking compared to rerolls? I'm pretty sure the game is better without these.
    If anything guild systems are what the game currently needs to create better social environments for big groups

  11. #59671
    Quote Originally Posted by Skildar View Post
    The first thing I'm reading amongst the rewards is "more loot" which dooms the whole thing.

    I'm not sure about the gial of such system as well, is it for new players to feel like they have one hand strapped in the back or are lacking compared to rerolls? I'm pretty sure the game is better without these.
    If anything guild systems are what the game currently needs to create better social environments for big groups
    I mean, maybe the first thing you should have read should have been the "Legacy Raid & Dungeon" part.

  12. #59672
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    We’re not even ready for this coming week. It’s going to be grand.

  13. #59673
    Quote Originally Posted by Skildar View Post
    If anything guild systems are what the game currently needs to create better social environments for big groups
    They need to find a way to reward you for playing with the same people. PuG mentality brought the game to this state.

  14. #59674
    Quote Originally Posted by Makorus View Post
    I mean, maybe the first thing you should have read should have been the "Legacy Raid & Dungeon" part.
    maybe I'm understanding things differently than most but to me legacy dungeons is also what you do when you do old dungeons with lower level players

  15. #59675
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    Quote Originally Posted by Makorus View Post
    No way that's ever gonna happen.

    The reason it happened with the Customization one is because I would be very very surprised if there was even a small number of people buying that. It was probably worth the good faith over the minimal profits they get from it.
    As I said in my post, you could say same thing about server change. Since then over years we got cross-realm, sharding, de facto joining some servers, cr mythic in 2nd half of season, communities, now regional AH for mats.

  16. #59676
    Quote Originally Posted by Nymrohd View Post
    They need to find a way to reward you for playing with the same people. PuG mentality brought the game to this state.
    Seems like an entirely needless way to penalize primarily solo players for no particular reason while accomplishing absolutely nothing.

  17. #59677
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    Quote Originally Posted by Nymrohd View Post
    They need to find a way to reward you for playing with the same people. PuG mentality brought the game to this state.
    I mean, you are rewarded by doing better than PUGs. Not sure why we blame them now for w/e.
    Last edited by Makabreska; 2022-07-03 at 12:05 PM.
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  18. #59678
    Quote Originally Posted by Skildar View Post
    maybe I'm understanding things differently than most but to me legacy dungeons is also what you do when you do old dungeons with lower level players
    The Legacy loot system kicks in when a player that is a certain amount of levels (6, I think) over the Level of the instance. It makes it so a full party worths of loot drops even if you are on your own, when before, it would just use the Personal loot system (i.e. you are not even guaranteed to get one item).

  19. #59679
    Quote Originally Posted by Hitei View Post
    Seems like an entirely needless way to penalize primarily solo players for no particular reason while accomplishing absolutely nothing.
    having groups of solely solo players encourages bad behaviours, so there is a need.
    The game is greatly lacking tools to manage and organize group activities and that is hurting communities and people trying to build them.

  20. #59680
    Quote Originally Posted by Makorus View Post
    The Legacy loot system kicks in when a player that is a certain amount of levels (6, I think) over the Level of the instance. It makes it so a full party worths of loot drops even if you are on your own, when before, it would just use the Personal loot system (i.e. you are not even guaranteed to get one item).
    Should also be mentioned that legacy loot activated even with more than one person. If a boss drops 6 items for instance then two players would get three items each, three players two items each, six players one each, etc.

    With a larger group this might then look like personal loot, though with completely random drops instead of useable loot.
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