1. #59901
    Quote Originally Posted by Ferlion View Post
    Being pedantic. But technically WoW's Alpha is it's beta. Blizzard is weird with it's naming schemes. A lot of gaming in general is. It wouldn't make much of a difference outside of marketing
    There's no hard definitions to be had in that area to begin with. So you might as well say the others are being weird.

  2. #59902
    Quote Originally Posted by huth View Post
    There's no hard definitions to be had in that area to begin with. So you might as well say the others are being weird.
    If I remember correctly game enter Beta when core (zones, dungeons) is complete and they focus on bugs & endgame. Plus of course they send mass invites (compared to amount of invites during Alpha) and we finally have keys for streamers/sites.

  3. #59903
    so season 4 runs from august to presumably late november if scaleface is still accurate
    testing starting some time soon i would hope so we have more than 5 months of testing

    it is definitely doable since theres fewer systems to test but still

  4. #59904
    So, when can we expect getting any news about the Dracthyr/Evoker? Any guess?

  5. #59905
    Fluffy Parrot Marlamin's Avatar
    Join Date
    Mar 2010
    Location
    The Netherlands
    Posts
    5,742
    Quote Originally Posted by Lorca View Post
    So, when can we expect getting any news about the Dracthyr/Evoker? Any guess?
    At this point, likely with the start of Alpha, albeit maybe purely based on datamining depending on if it's available or not, unless we get a preview post right before Alpha.

  6. #59906
    Quote Originally Posted by Marlamin View Post
    At this point, likely with the start of Alpha, albeit maybe purely based on datamining depending on if it's available or not, unless we get a preview post right before Alpha.
    i will assume huge dump on alpha day

  7. #59907
    The Lightbringer Nymrohd's Avatar
    Join Date
    Mar 2022
    Location
    Greece
    Posts
    3,089
    I think the new class was usually on the earliest builts?

  8. #59908
    Fluffy Parrot Marlamin's Avatar
    Join Date
    Mar 2010
    Location
    The Netherlands
    Posts
    5,742
    Quote Originally Posted by Nymrohd View Post
    I think the new class was usually on the earliest builts?
    If they want it to be done by prepatch it'll have to be (albeit the website is still saying it'll be playable "on or before launch" so they covered themselves just in case.

  9. #59909
    Quote Originally Posted by Marlamin View Post
    If they want it to be done by prepatch it'll have to be (albeit the website is still saying it'll be playable "on or before launch" so they covered themselves just in case.
    Prepatch most likely will be just 3 weeks long like they intended for SL, they already said plan for event (which will include Evokers I guess) is 2 weeks. So pretty much everything must be ready for prepatch.

  10. #59910
    Quote Originally Posted by Forum Man View Post
    so season 4 runs from august to presumably late november if scaleface is still accurate
    testing starting some time soon i would hope so we have more than 5 months of testing

    it is definitely doable since theres fewer systems to test but still
    I am not sure how often I still have to disagree on this, but two points:
    1. We still don't know what kind of systems they add that weren't in the reveal, so I wouldn't talk about 'fewer systems'.
    2. Talent trees alone will be a mess and I simply refuse to believe that they can fix them in 5 month when in past alpha cycles they were awfully slow with most changes. They oftentimes just worked on one or two classes each build.

    I still do not see DF releasing this year.
    That said I wouldn't be mad being wrong, it's just that I know how slow they are with such things.
    Last edited by ExiHext; 2022-07-01 at 09:29 AM.

  11. #59911
    The Lightbringer Nymrohd's Avatar
    Join Date
    Mar 2022
    Location
    Greece
    Posts
    3,089
    Quote Originally Posted by Dracullus View Post
    Prepatch most likely will be just 3 weeks long like they intended for SL, they already said plan for event (which will include Evokers I guess) is 2 weeks. So pretty much everything must be ready for prepatch.
    I think I remember them actually saying it would only be two weeks this time? I could be wrong.

  12. #59912
    Quote Originally Posted by Nymrohd View Post
    I think I remember them actually saying it would only be two weeks this time? I could be wrong.
    Correct.

    Prepatch is planned to be two weeks, have a Level 60 revamp of the current Uldaman (so not the new dungeon) and Evokers.


    - - - Updated - - -

    Quote Originally Posted by ExiHext View Post
    I am not sure how often I still have to disagree on this, but two points:
    1. We still don't know what kind of systems they add that weren't in the reveal, so I wouldn't talk about 'fewer systems'.
    2. Talent trees alone will be a mess and I simply refuse to believe that they can fix them in 5 month when in past alpha cycles they were awfully slow with most changes. They oftentimes just worked on one or two classes each build.

    I still do not see DF releasing this year.
    That said I wouldn't be mad being wrong, it's just that I know how slow they are with such things.
    I mean, your point two is kind of the crux to all of this, isn't it? Alpha/Beta cycles were always packed at the start and at the end (when they scrambled to get everything balanced), and dull in the middle with nothing really changing/getting fixed/getting balanced.

    That's exactly why I think a shorter testing cycle is doable. All they have to do is not take 3 months to balance the classes based on feedback given early on like they always do.

  13. #59913
    Quote Originally Posted by Makorus View Post
    All they have to do is not take 3 months to balance the classes based on feedback given early on like they always do.
    But do you really really REALLY believe they are going to do it differently this time? When every experience screams that they won't?
    As I said I would gladly be proven wrong, but I don't see any signs for this just yet. I'd rather say they show us the exact opposite at the moment.

  14. #59914
    Quote Originally Posted by ExiHext View Post
    But do you really really REALLY believe they are going to do it differently this time? When every experience screams that they won't?
    As I said I would gladly be proven wrong, but I don't see any signs for this just yet.
    I mean, I would imagine they intend to. Them delaying the expansion would be a net-loss for them, because I don't think the reaction would be as it was for Shadowlands.

  15. #59915
    The Lightbringer Nymrohd's Avatar
    Join Date
    Mar 2022
    Location
    Greece
    Posts
    3,089
    Quote Originally Posted by Makorus View Post
    Correct.

    Prepatch is planned to be two weeks, have a Level 60 revamp of the current Uldaman (so not the new dungeon) and Evokers.


    - - - Updated - - -



    I mean, your point two is kind of the crux to all of this, isn't it? Alpha/Beta cycles were always packed at the start and at the end (when they scrambled to get everything balanced), and dull in the middle with nothing really changing/getting fixed/getting balanced.

    That's exactly why I think a shorter testing cycle is doable. All they have to do is not take 3 months to balance the classes based on feedback given early on like they always do.
    I think if you go far enough back, they were more gradual. I remember in the TBC beta, new zones and levels were released somewhat slowly. They were also far buggier than they are now; I don't remember the last time the entire server froze when we got to a new zone while back then there was a reason the No Man's Land debuff existed; you could crash everything if you tried to get to the zones that were not released. Really by the time we get beta a lot of things are at a very high level of polish.

  16. #59916
    I wonder if the new talent trees are really that complicated to implement in an at least ok state. If they map the current standard builds for each spec as a baseline onto the new trees and then add alternatives, would that be really hard to do for them? Yeah ppl would bitch and moan about that, but as a fallback if stuff happens it would be ok for me.

    Also i expect a lot of the talent trees to change all through the expansion, release will only be the first iteration of that new system...
    Last edited by LordKharon; 2022-07-01 at 10:39 AM.

  17. #59917
    Herald of the Titans Lady Atia's Avatar
    Join Date
    Nov 2015
    Location
    The Rumour Tower
    Posts
    2,500
    Quote Originally Posted by Makorus View Post
    Correct.

    Prepatch is planned to be two weeks, have a Level 60 revamp of the current Uldaman (so not the new dungeon) and Evokers.


    - - - Updated - - -



    I mean, your point two is kind of the crux to all of this, isn't it? Alpha/Beta cycles were always packed at the start and at the end (when they scrambled to get everything balanced), and dull in the middle with nothing really changing/getting fixed/getting balanced.

    That's exactly why I think a shorter testing cycle is doable. All they have to do is not take 3 months to balance the classes based on feedback given early on like they always do.
    No, we will get the new Uldaman for pre-patch, not an upscaled old one. It's the same as with Karazhan back in Legion - they no longer replace old Dungeons but add a second wing as a revamp. Something they learned with Zul Gurub (I still want a timewalking version of the raid ...)

  18. #59918
    Quote Originally Posted by Nymrohd View Post
    I think I remember them actually saying it would only be two weeks this time? I could be wrong.
    Yes, two weeks for event means 3 weeks for whole pre-patch (well, 20 days for EU, expac is midnight Monday/Tuesday). First week is always for class changes. And fighting ton of bugs.

  19. #59919
    Quote Originally Posted by Lady Atia View Post
    No, we will get the new Uldaman for pre-patch, not an upscaled old one. It's the same as with Karazhan back in Legion - they no longer replace old Dungeons but add a second wing as a revamp. Something they learned with Zul Gurub (I still want a timewalking version of the raid ...)
    I mean, the interview literally states that Uldaman will be a revamped Level 60 dungeon in the prepatch. They specifically say "Uldaman" and not "new wing of Uldaman" or whatever.

    I am aware that the new dungeon will be a different wing.

  20. #59920
    The Lightbringer Nymrohd's Avatar
    Join Date
    Mar 2022
    Location
    Greece
    Posts
    3,089
    I am hoping Uldaman gets a full revamp as in both visual and storyline. Storyline because I hope we can get Archaedas back to ease my conscience and visual cause while very interesting it also looks like crap and really, vanilla Titan architecture just doesn't look like anything we saw later.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •