I hope they will announce heritage armor so people will shut up about it on twitter. 99% of players wear random crap as mogs anyway unless you're on an RP server.
If you think i'm kidding, join any pug raid.

I hope they will announce heritage armor so people will shut up about it on twitter. 99% of players wear random crap as mogs anyway unless you're on an RP server.
If you think i'm kidding, join any pug raid.
By adapting feedback from SL alpha 6-12 months later, as I said? Hardly what I call action. But yes, you must know that nothing would be good enough for me anyway, thanks for keeping me updated.
- - - Updated - - -
If they do this with the Legion patch cadence, I could see this work. But not if everything stays for 6 months. 3 months seems like a reasonable lenght. And yes, god awful was hyperbole. But that's how many players received the drop in quality after Legion. Maybe it was their own fault by making Legion so good and BfA subsequently so bad. But as we know from the past, Blizzard is not capable of the "middle-of-the-road" approach. See daily quests. See borrowed power. It's either 110% (too much) or 0% (nothing at all).
- - - Updated - - -
Nothing wrong with optimism when it's based. Right now in regards of Dragonflight, it is not. Alpha can change that though.
MAGA - Make Alliance Great Again

I’ve played every expansion, admittedly, not all the way through MoP or WoD. I’ve played ALL of Shadowlands. Every expansion has had pros and cons, although I can say that Shadowlands (at-least for me) certainly had quite a bit MORE cons than pros. All in all, the game has never been in a bad enough state (IMO) for me to either quit or stop being optimistic.
Yeah, I hold my final judgement until alpha and we see how a) the continent is build and b) how Evoker works. If one of those options is truly outstanding, I'll be optimistic again. Priest talent trees were a good indicator for me of what they can do if they want. Unfortunately, the Hunter talent trees a week later let me down again. Pretty inconsistent quality so far in that regard (Druid was absolutely meh for me, Priest was amazing, Hunter was meh again, Rogue was very nice), but who knows what's final and what's not when it comes to talent trees.
- - - Updated - - -
WoW was never universally bad. No expansion. BfA had almost completely different issues than Shadowlands (the only thing both have in common was the wack and terrible main plot). Of which Legion had none, funny enough, there were other issues though. WoD had more of SL's issues again.
MAGA - Make Alliance Great Again

IDK what's lame about the Hunter trees, I see a lot of people pining for Wild Spirits but it's such a braindead boring ability I'm sort of unsure why.
I totally agree. After all Wow is a game....one definition of game is "A game is a structured form of play, usually undertaken for entertainment or fun" If you don't have fun or aren't entertained and can only complain and declare how bad it is (before you even see it all) then it's probably time you step aside. I'm an optimist...I KNOW I will have fun no matter what it is. Once the fun is gone I will unsub...pretty simple really. Just saying.
so you guys think we'll get anymore talent tree's before alpha starts next week? really wanna see warrior and demon hunter!


Regardless of what side you are on in this forum (pro DF or con DF), Alpha is next week. Now, I can’t say we’ll get ALL or “enough” information from the first Alpha build to take a firm stance (Alpha is usually a bit more targeted). However, I would love to see what the Dragon Isles look like, Evoker gameplay, or have more info about endgame.
I disagree, I think that's fine. Optimism is by definition, or at least in mine, a "hope" of things going the best possible way they could go, regardless of the situation.
Assuming things won't go well is the status quo of this thread, the WoW community and arguably of most people in general these days. Nothing wrong with being optimistic in such an otherwise pessimistic environment, whether or not it's "based" doesn't really matter imo, if everyone were on the pessimistic side this thread would be even worse off than it already is. Hoping for improvement is always fine, regardless of how dark things might seem or be.

I think the problem in this thread is that people post their feelings on DF (which is fine), but then try to argue to defend their feelings (which is borderline pointless) and CONSTANTLY DO IT (which is annoying).
Just say your two cents and move on to the next topic instead of spamming.

Here’s an interesting topic that we’ve all been discussing (underneath the surface) but not actually providing surface. What do you hope to see/want from outdoor content in the Dragon Isles? For example, Zereth Mortis had rares, some puzzles, Pocopoc, chests, Cypher system, etc.

Blizzard talked about ancient glyphs to discover to unlock customization for our Dragons. They also mentioned challenges in the world to complete for customizations, too. I’m really curious to see what types of content they can create in the open world since:
A). We’re getting flying from the beginning (Dragonriding)
B). The continent is designed from the shores to the peaks (vertical landscape)
C). Dragonriding has the “potential” to allow for some truly unique gameplay loops.

Legion seasons lasted 5.5 months (22 weeks). Patches lasted 11 weeks, because we had minipatches midway through season (that also launched raids).
So 9.2+9.2.5 is EXACT return of Legion schedule. Season 3 last 22 weeks, we got small patch midway in late May. Season 4 for sure (if DF launch in November) will be too short, you will see a lot people complaining they didn't have time to finish their goals.

This is exactly what I would like also, especially the transmog and evoker points. I don't need a powerful urge to log in every day to do 4 world quests to progress my character. I'd like to log in to raid, or do exciting m+ with my usual team, farm amazing looking transmog or do bits and bobs with professions. We're not asking for the world here, just a fun time
- - - Updated - - -
100%! Did you manage to get some rest and remedy your eye a bit before the exciting week to come?


I want 3 things NOW (please):
1). Location of the Dragon Isles on the world map (to see where they are and the size since it’s being compared to Northrend)
2). The Dragon Isles map and each individual zone map to see their design/size
3). Gameplay of the Dragon Isles! I’m so excited to see how vertical they are. The concept for leveling blows my mind (start on the shores Zone 1, climbing up to the apex/peaks/capital city by Zone 4)!