1. #63161
    Quote Originally Posted by Worldshaper View Post
    Not saying you're wrong, and I'm also on "Team World Revamp 11.0". But man, your exact argument has been used for like 5 expansions in a row now. Just replace the name of the final boss.

    "It'll be a time skip, and then we'll get WC4 in the meantime, and..."
    Well, the time skip had never really much sense, the closest I can think of would be a speculation about Shadowlands time, which goes slower there, so once we return, we are a few years into the future.
    But Murozond, dude, it's few level of magnitude above all of them it's literally a corrupted Bronze Dragon, who's the lord of time. If that idea is not utilized, I can't think of anyhting that comes even close to that. Even WoD was just some random bullshit, initially with some hourglass stuff.

  2. #63162
    I'm liking this first new raid tier way, way more than the Zereth Mortis ones.


  3. #63163
    Quote Originally Posted by Nymrohd View Post
    But that is exactly what Dragonriding was created to solve. 3D movement in wow is crap, you are just swimming through the air. More importantly part of the problem with Occulus and Malygos was that there was no time to practice the vehicle controls. Occulus only was available inside the dungeon; Malygos' drakes were available in a daily to train but how many people bothered?

    - - - Updated - - -



    I'd love a huge open air battle with him. We get an instanced version of the entire Dragon Isles and we chase him around using Dragonriding, stopping at different points to engage him.
    I really don't think that Dragonriding changes anything in that regard. Flying works because you concentrate on that and just on that. But intense combat, especially in HM or Mythic while you're flying a dragon? Nope.

    This would work if the dragons are "on rails" or controlled by an AI. Players flying and fighting at the same time will never be received positively by the playerbase.
    MAGA - Make Alliance Great Again

  4. #63164
    The Insane Feali's Avatar
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    Quote Originally Posted by Nyel View Post
    I really don't think that Dragonriding changes anything in that regard. Flying works because you concentrate on that and just on that. But intense combat, especially in HM or Mythic while you're flying a dragon? Nope.

    This would work if the dragons are "on rails" or controlled by an AI. Players flying and fighting at the same time will never be received positively by the playerbase.
    It might work for like the first or second boss. But as an endboss? No way. Too clustered. The fight would either be way too easy or way too hard.

  5. #63165
    Quote Originally Posted by Nyel View Post
    I really don't think that Dragonriding changes anything in that regard. Flying works because you concentrate on that and just on that. But intense combat, especially in HM or Mythic while you're flying a dragon? Nope.

    This would work if the dragons are "on rails" or controlled by an AI. Players flying and fighting at the same time will never be received positively by the playerbase.
    I think you are trying to translate player combat into dragonriding combat. In that regard I'd agree. My idea would be to use the combat system that Dragonriding may have to offer, of course if it's interesting / engaging enough.

    I can imagine a fight where dragonriding is only a part of combat, like, maybe throwing the dragon on the ground and continue the fight in a player combat. Maybe that boss having some weak points in "air phase" so that you need to assault it properly, dodge the attacks and defeat the adds? Also, in such fight they could remove annoying constraints that are applied in regular, outdoor flying.

    I don't know, there are dozens of possibilties

  6. #63166
    I could see dragonriding being used in part of a raid, maybe even the penultimate version (i.e. instead of being on Deathwing's spine, chasing him, that sorta thing) but it strikes me also as potentially very chaotic and difficult to perform.

    Has potential, though.

  7. #63167
    The Insane Arafal's Avatar
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    Do we have images of the priest set?

    ^Click for Hype Train^


  8. #63168
    Quote Originally Posted by Atticon View Post
    I'm liking this first new raid tier way, way more than the Zereth Mortis ones.

    Any more pics of the other sets? The ZM sets were have grown on me quite a bit.

  9. #63169
    Quote Originally Posted by Worldshaper View Post
    Not saying you're wrong, and I'm also on "Team World Revamp 11.0". But man, your exact argument has been used for like 5 expansions in a row now. Just replace the name of the final boss.

    "It'll be a time skip, and then we'll get WC4 in the meantime, and..."
    My ideal WC4 would be set in the War of the Ancients, imo that's the perfect place to have it without directly having it be in the way of WoW.

  10. #63170
    So do we know if Dragonriding will have combat associated with it?

  11. #63171
    Quote Originally Posted by infinitemeridian View Post
    So do we know if Dragonriding will have combat associated with it?
    Based on the talents, yes.

    Turns out I'm wrong.
    Last edited by Kiivar86; 2022-07-15 at 01:29 PM.

  12. #63172
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    Quote Originally Posted by Atticon View Post
    I'm liking this first new raid tier way, way more than the Zereth Mortis ones.
    As a Monk player, I have already accepted the fate I will not be getting any tokens since we will share them with Evokers.

  13. #63173
    Quote Originally Posted by Kiivar86 View Post
    Based on the talents, yes.
    Where can I see the talents? I didn't see a wowhead post.

  14. #63174
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    Quote Originally Posted by infinitemeridian View Post
    Where can I see the talents? I didn't see a wowhead post.
    https://www.mmo-champion.com/threads...riding-Talents

  15. #63175
    Quote Originally Posted by Gurkan View Post
    My ideal WC4 would be set in the War of the Ancients, imo that's the perfect place to have it without directly having it be in the way of WoW.
    If they ever wanted to go with Warcraft 4, it would need be set in totally new environment, with new characters and places. War of the Ancients, although cool, doesn't work for Warcraft series as this is the story that's already been told. It may work for WoW's raid, but not for a brand new game from the Warcraft series.

  16. #63176
    Actually now that I reread them, I realized that there seems to be only one in-flight combat thing, the ability to spin and dismount other players in PVP.

    The other talent I (and others) took seems to be more summoning your dragonriding mount(s) to attack while you're on the ground:

    Fire from Above (New) Tier 7, Column 3. Spell: [TEMP] [ACTIVE] Your drake swoops down and uses a breath attack against enemies in a cone in front of you.

  17. #63177
    Quote Originally Posted by infinitemeridian View Post
    Any more pics of the other sets? The ZM sets were have grown on me quite a bit.
    Grabbed it from the second half of the WoWhead datamining stream.
    https://www.twitch.tv/videos/1531695127

  18. #63178
    Hmm, it doesn't seem like there's actual combat while dragonriding, but spells you can use normally to summon your drake to do things (like a mini Frostwyrm's fury). That's a shame.

  19. #63179
    Quote Originally Posted by Nebron View Post
    I think you are trying to translate player combat into dragonriding combat. In that regard I'd agree. My idea would be to use the combat system that Dragonriding may have to offer, of course if it's interesting / engaging enough.

    I can imagine a fight where dragonriding is only a part of combat, like, maybe throwing the dragon on the ground and continue the fight in a player combat. Maybe that boss having some weak points in "air phase" so that you need to assault it properly, dodge the attacks and defeat the adds? Also, in such fight they could remove annoying constraints that are applied in regular, outdoor flying.

    I don't know, there are dozens of possibilties
    I wasn't aware that Dragonriding has any kind of combat attached to it.
    MAGA - Make Alliance Great Again

  20. #63180
    Quote Originally Posted by infinitemeridian View Post
    Hmm, it doesn't seem like there's actual combat while dragonriding, but spells you can use normally to summon your drake to do things (like a mini Frostwyrm's fury). That's a shame.
    Yeah seems I (and some others) were a bit presumptive and mistook that talent. I had been wondering how one could combat like that with things on the ground since you'd naturally be beyond them in a few moments while flying.

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