1. #63221
    I'm just crossing my fingers that the shoulders from my visage transmog work with the body armor on Dracthyr and doesn't clash horribly -.o

  2. #63222
    I am Murloc! Wangming's Avatar
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    Quote Originally Posted by Gaidax View Post
    The gameplay is pretty smooth either way and structured well.

    Blue spec - you have a weak instant filler that cleaves and a strong spender/CDs and it's mostly ST/cleave oriented.
    Red spec - you have a strong casted ST filler and full AoE spender/CDs.

    There is also potential mixed spec of mostly Red with some Blue. All of them play very smoothly.
    That's pretty clear so far. So what's the central class mechanic?

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    Quote Originally Posted by Kiriastrasza View Post
    The more I see of evoker the further behind my Hunter is falling... Yikes I can't believe after 16 years I'll be moving on from Hunter!
    .
    That's pretty much a standard with old races and classes.

    1. New stuff comes and is better than old stuff.
    2. Old stuff is updated to be newer stuff.
    3. New stuff is now old stuff and needs to be updated.
    4. Repeat

  3. #63223
    Quote Originally Posted by Makorus View Post
    Remember guys: Do not engage and just report.

    Anyway:

    I am a bit confused by the Evoker rotation. They have two filler spells and both of them don't really do... anything? Azure Strike seems to be an Ice Lance with no actual Fingers of Frost mechanic.
    Yeah, seems they're running a bit dry on the mechanical department.
    Hopefully those guys from Proletariat and the HotS team can help with that.
    This is a signature of an ailing giant, boundless in pride, wit and strength.
    Yet also as humble as health and humor permit.

    Furthermore, I consider that Carthage Slam must be destroyed.

  4. #63224
    Over 9000! Makabreska's Avatar
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    Fixed lock set, looks really good:

    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  5. #63225
    The Lightbringer Valysar's Avatar
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    Priest, lock, DK and druid look good, but the rest... meh

  6. #63226
    Quote Originally Posted by Makorus View Post
    Remember guys: Do not engage and just report.

    Anyway:

    I am a bit confused by the Evoker rotation. They have two filler spells and both of them don't really do... anything? Azure Strike seems to be an Ice Lance with no actual Fingers of Frost mechanic.
    The essence burst mechanic is the closest thing

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    Quote Originally Posted by Valysar View Post
    Priest, lock, DK and druid look good, but the rest... meh
    Monk with the gold color instead of white

  7. #63227
    Quote Originally Posted by Makorus View Post
    Remember guys: Do not engage and just report.

    Anyway:

    I am a bit confused by the Evoker rotation. They have two filler spells and both of them don't really do... anything? Azure Strike seems to be an Ice Lance with no actual Fingers of Frost mechanic.
    That's what i'd expect from a filler. The other spells get the spiffy mechanics, this is just what you do when you have nothing better available.

    Frost Bolt isn't the most interesting thing to cast either. Ice Lance is not a filler.

  8. #63228
    Quote Originally Posted by huth View Post
    That's what i'd expect from a filler. The other spells get the spiffy mechanics, this is just what you do when you have nothing better available.

    Frost Bolt isn't the most interesting thing to cast either. Ice Lance is not a filler.
    Except Frost Bolt has a purpose. Arcane Blast has a purpose. Fireball has a purpose.

  9. #63229
    Quote Originally Posted by Wangming View Post
    That's pretty clear so far. So what's the central class mechanic?

    - - - Updated - - -



    That's pretty much a standard with old races and classes.

    1. New stuff comes and is better than old stuff.
    2. Old stuff is updated to be newer stuff.
    3. New stuff is now old stuff and needs to be updated.
    4. Repeat
    Not really with myself, Death knight, Monk and Demon Hunter I havent even touched never had an interest in them to begin with so always stuck with my Hunter.

  10. #63230
    Quote Originally Posted by Valysar View Post
    Priest, lock, DK and druid look good, but the rest... meh
    Warrior, shaman, and mage are also great.

  11. #63231
    Quote Originally Posted by Cosmicpreds View Post
    There are 8 dungeons, but they're gonna switch between 4 new ones and 4 old ones for M+ each season.

    - - - Updated - - -

    Am I the only one that saw and read the Dev stuff?
    Ignore them, they're posting in bad faith to troll, it makes these threads much easier to read.

  12. #63232
    Over 9000! Makabreska's Avatar
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    Quote Originally Posted by Makorus View Post
    Except Frost Bolt has a purpose. Arcane Blast has a purpose. Fireball has a purpose.
    They do nothing, not even building up a resource?
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  13. #63233
    Quote Originally Posted by Makabreska View Post
    They do nothing, not even building up a resource?
    Frost Bolt procs Fingers of Frost + Brain Freeze. You don't just cast it because there is nothing else to cast.

    Arcane Blast builds up Arcane Charges + Clearcasting. You don't just cast it because there is nothing else to cast. (Then again, that is less of a point if you play Kyrian, but let's disregard that).

    Fireball builds up Pyroblasts. You don't just cast it because there is nothing else to cast.

  14. #63234
    Quote Originally Posted by Makabreska View Post
    They do nothing, not even building up a resource?
    From what I understand, their resource is on a 5sec timer per regen, but they get a buff that gives them freecasts very frequently and other ways to mitigate or manipulate it along their talent trees.

    So their filler spells would end up being cast in a situation where you have really unlucky rolls of the dice on freecasts, and not something you're using because X is on cooldown persay like other caster's basic spells.

  15. #63235
    Over 9000! Makabreska's Avatar
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    Quote Originally Posted by Makorus View Post
    Frost Bolt procs Fingers of Frost + Brain Freeze. You don't just cast it because there is nothing else to cast.

    Arcane Blast builds up Arcane Charges + Clearcasting. You don't just cast it because there is nothing else to cast. (Then again, that is less of a point if you play Kyrian, but let's disregard that).

    Fireball builds up Pyroblasts. You don't just cast it because there is nothing else to cast.
    I was asking about those Evoker fillers.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  16. #63236
    Quote Originally Posted by Makabreska View Post
    They do nothing, not even building up a resource?
    They proc Essence Burst, completely erasing Makorus' point.

  17. #63237
    We are set for a 2022 release
    The dungeons look cool from the journal
    The raid looks cool
    The gear looks cool
    Story is dragons which I like
    Devs have a different attitude towards feedback which is refreshing and definitely welcome since for the last 4 years we've had "no you're wrong...wait you're right please don't leave"
    We have them saying they won't make the game needlessly complicated just to slow down the top guilds
    We get group loot back which personally I'm just happy the ilvl restrictions are being removed
    We get them saying you won't feel the need to log in every day but when you do log in you'll have a bunch of stuff to do

    Idk what happened but I'm happy with it

  18. #63238
    The Unstoppable Force Gaidax's Avatar
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    Quote Originally Posted by Wangming View Post
    That's pretty clear so far. So what's the central class mechanic?
    1) Essence - spender skills require essence to cast which is a resource on timer, you can speed up essence generation with Empower skills and occasionally get a free essence skill use via filler spells. There are 3 general spender skills as DPS - main AoE spam spell, ST channel spell with big dam and ST instant nuke on CD.

    2) Empower Skills increase essence regeneration and decrease cooldown of your DPS CDs - Dragonrage and Deep Breath.

    3) Dragonrage and Deep Breath allow you to use 100% of your mastery value and provide big AoE nuke and/or Essence Burst procs from fillers guaranteed.


    It works pretty damn smooth.

    The gameplay would be to cast Empower Skills on CD (but paced at 8 seconds gap of each other because of Power Swell talent to maximize uptime on essence regeneration buff), then use spenders when you proc burst or capped or need to pump ST or AoE and finally use either of two fillers when you have nothing else depending on spec and circumstance.

    You want to fit as many Empower Skills as you can with various CDR talents, so your Dragonrage and Deep Breath CD gets reduced and you can use it again sooner. Then of course you don't want to waste essence/burst charges by sitting on them capped

    It's like a mix of Fire Mage and Destrolock.
    Last edited by Gaidax; 2022-07-17 at 01:14 PM.

  19. #63239
    While Empower seems to be the core standout for Evokers, it's universally rated as the weak point of the class as of now because it's clunky and there are some questionable design choices (making a single target skill an AoE when it's empowered for example, which is worthless in a ST fight; usually lacking a strong empower ST skill in general etc.) - this is the case for both Preservation and Devastation and has been criticized by quite a lot of Alpha testers already.

    I too like the concept of Evoker and how they play, especially Preservation, but they really need to improve or change Empower skills. They have time to do so, though.
    MAGA - Make Alliance Great Again

  20. #63240
    The Unstoppable Force Gaidax's Avatar
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    Quote Originally Posted by Nyel View Post
    making a single target skill an AoE when it's empowered for example, which is worthless in a ST fight
    This is what clueless people say.

    You would want to channel ES for full even ST because doing so gives you 8 seconds of Power Swell and -8 seconds CD on Dragonrage and Deep Breath.

    So it is assuredly a DPS increase even ST. The bonus is that you can cut it early and fuck off from incoming boss ability early and still get the damage.

    The other empower ability is nobrainer - more channel = longer DoT.

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