1. #63241
    Quote Originally Posted by Gaidax View Post
    This is what clueless people say.

    You would want to channel ES for full even ST because doing so gives you 8 seconds of Power Swell and -8 seconds CD on Dragonrage and Deep Breath.

    So it is assuredly a DPS increase even ST. The bonus is that you can cut it early and fuck off from incoming boss ability early and still get the damage.

    The other empower ability is nobrainer - more channel = longer DoT.
    Has nothing to do with clueless when it's been universally criticized by testers. That your fully charged empower gives you bonuses due to traits doesn't change the fact that's it's bad design or an oversight that a single target skill gets an AoE component without making it stronger for single target fights. Fact is, Empower single target skills are lacking at the moment, for both specs.
    MAGA - Make Alliance Great Again

  2. #63242
    Quote Originally Posted by Nyel View Post
    Has nothing to do with clueless when it's been universally criticized by testers. That your fully charged empower gives you bonuses due to traits doesn't change the fact that's it's bad design or an oversight that a single target skill gets an AoE component without making it stronger for single target fights. Fact is, Empower single target skills are lacking at the moment, for both specs.
    Right, so I was a bit stupid earlier and now that I looked at the whole tree/abilities it makes more sense (WoWheads formatting in their post about Evokers is atrocious and makes it incredibly confusing).

    I don't see how a talent making a spell viable in ST is bad design?

  3. #63243
    The Unstoppable Force Gaidax's Avatar
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    Quote Originally Posted by Nyel View Post
    Has nothing to do with clueless when it's been universally criticized by testers. That your fully charged empower gives you bonuses due to traits doesn't change the fact that's it's bad design or an oversight that a single target skill gets an AoE component without making it stronger for single target fights. Fact is, Empower single target skills are lacking at the moment, for both specs.
    "universally"

    okbruh

    You literally bitch about one total 30s cd spell and quite frankly - ok, lets give it to you, fine by me - make it do 10% more damage per charge on top of more targets.

    That was your big Evoker issue?

    lol

    - - - Updated - - -

    If you want to raise some issues try this.

    • Mastery losing power the further you are in boss fight.
    • No essential utility. Nothing like lust, battle shout, intellect and so on.


    But bottom line - it's what's alpha/beta for. If things will be bad (or OP) they will be changed and tuned as usual.

  4. #63244
    Quote Originally Posted by Makorus View Post
    I don't see how a talent making a spell viable in ST is bad design?
    It does not, which is the problem. All Empower spells add a cleave or AoE component (or are AoE / cleave skills to begin with) while doing nothing for single target. That's the case for Devastation and Preservation which makes empowering spells in a single target situation feel bad because you just do it for a passive buff. Whereas in AoE / cleave situations you always benefit from empowering skills (due to the skill itself being stronger and offering the passive buff).

    - - - Updated - - -

    Quote Originally Posted by Gaidax View Post
    But bottom line - it's what's alpha/beta for. If things will be bad (or OP) they will be changed and tuned as usual.
    That's what I said? And I'm not bitching, I'm pointing out the most glaring Evoker issue at the moment which is Empower skills - and yes, universally, because basically every Evoker gameplay review I've seen and read is talking about Empower skills being the only weak point of how they feel and that they don't even do anything in certain scenarios. I think top tier players that judge this have a point. If you don't see the issue, that's fine. Doesn't change anything though.
    MAGA - Make Alliance Great Again

  5. #63245
    Quote Originally Posted by Nyel View Post
    It does not, which is the problem. All Empower spells add a cleave or AoE component (or are AoE / cleave skills to begin with) while doing nothing for single target. That's the case for Devastation and Preservation which makes empowering spells feel bad because you just do it for a passive buff. Whereas in AoE / cleave situations you always benefit from empowering skills.
    In ST, you can either cast it longer and reduce the cooldown on your big abilities, or cast it quicker without that benefit.

  6. #63246
    The Unstoppable Force Gaidax's Avatar
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    Quote Originally Posted by Makorus View Post
    In ST, you can either cast it longer and reduce the cooldown on your big abilities, or cast it quicker without that benefit.
    You also get 50% class resource regeneration buff for 2 seconds for each level of Empowerment you do on top of it (8s at max). So you'd want to empower it to max anyway.

    Red build would take ES too, simply because of the buffs it gives alongside being a pretty powerful nuke.

  7. #63247
    I don't know how to explain it better, you both just seem to not understand the problem of Empower skills in single target scenarios. There they are significantly weaker than in AoE scenarios which is the problem.
    MAGA - Make Alliance Great Again

  8. #63248
    Quote Originally Posted by Nyel View Post
    I don't know how to explain it better, you both just seem to not understand the problem of Empower skills in single target scenarios. There they are significantly weaker than in AoE scenarios which is the problem.
    Because it really isn't an actual problem, just something you personally dislike.

  9. #63249
    Banned KOUNTERPARTS's Avatar
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    I see that Varx and TheFirstOnes have snuck in here from their account ban and account abandonment, respectively.

  10. #63250
    Quote Originally Posted by Makorus View Post
    In ST, you can either cast it longer and reduce the cooldown on your big abilities, or cast it quicker without that benefit.
    Stop making sense

  11. #63251
    Quote Originally Posted by Nyel View Post
    I don't know how to explain it better, you both just seem to not understand the problem of Empower skills in single target scenarios. There they are significantly weaker than in AoE scenarios which is the problem.
    I mean, there are a lot of spells that are significantly weaker in ST compared to AOE.

  12. #63252
    From my limited messing with the trees
    Red build seems like more aoe
    Blue build is quicker and cleave with more procs
    Middle is big CD and using empowered buffs to our advantage while also making mastery more useful

  13. #63253
    tbh, I like the mastery.

    There are enough execute mechanics in the game already anyway, so it's nice to have a reverse-execute. Plus, there's the fact that there's a lot of abilities that make it do full damage anyway.

  14. #63254
    Quote Originally Posted by JDBlou View Post
    Do we know what shows up on the Evoker from the tier sets in dracthyr form?
    We do not. All we know is that Zion said that they can “do more” than just shoulders and belts with Evoker-specific gear.

  15. #63255
    Only warriors should get execute mechanics

  16. #63256
    So when will this topic be replaced with 10.X Patches & 11.0 Speculation Thread?

  17. #63257
    The Insane Raetary's Avatar
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    Looking through all the creature models, there seems to be some issues with art style consistency.


    Formerly known as Arafal

  18. #63258
    Void Lord Aeluron Lightsong's Avatar
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    Quote Originally Posted by MightyWarrior View Post
    Only warriors should get execute mechanics
    We already have one and we're already dependent on it as it is. Too dependant on it if you ask me.
    #TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde

    Warrior-Magi

  19. #63259
    Over 9000! Makabreska's Avatar
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    Quote Originally Posted by MightyWarrior View Post
    Only warriors should get execute mechanics
    This ship has sailed ages ago.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  20. #63260
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    Quote Originally Posted by Arafal View Post
    Looking through all the creature models, there seems to be some issues with art style consistency.
    I noticed some smoothness with some models that almost look disneyfied in a way. Especislly Nozdormu has this.

    Its different to me.

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