The world revamp dream will never die!
I suppose so, though I do wonder precisely how much the added surplus would distort the leather economy. How much does the scarcity of leather increase due to the smaller population of things that could be skinned?
I suppose one interesting fix for this could be to make it so that they could only skin humanoids, but that would also be a little iffy—it could still be a bit problematic for the supply of leather, plus Blizzard would have to go through the trouble of giving all humanoids a leather drop, so I suppose it's much harder to execute than it is to imagine.
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I agree. I very much like that they're portraying ethical hunting accurately.
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Everything's a political issue now, sadly. It's got to be one way or the other for some people.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
Gnolls don't have female bodies (I think this is a reference to how hyenas are IRL?) but if Dracthyr are any indication, this doesn't really matter for the future. Drakonids too (the Drakonid with tits from Hearthstone didn't make it in, unless that model is still being worked on)
Also, I still don't understand the Gnoll kids. Is there a group of friendly Gnolls I havent found in AS, or are we going to leave a bunch of orphans?
I don't understand peoples mentalities when they compare pixel characters and what they do to real people. It's a friggin GAME for Christ sake. For one, hunting to provide food for your family, if you use all of the animal is fine. If you want to trap a lion (or any other animal) in an enclosed area where he can't escape then go kill it for no good reason other than you want his head...then fuck you. That's real life. If a pixel person asks you to go kill 10 random pixel critters is that okay? It's a game, yes, it's okay. If you say no, then maybe you should quit the game because all you do is kill. To progress you kill, to have fun, you kill...always killing. Separate reality from fantasy.
Also, I understand it makes sense for the story, but I'm surprised that the final boss of Vault of the Incarnates is just one of the Incarnates, aka a fancy Protodrake.
That's a fair assessment. While I do understand the need to reflect current values, it's comical how much people are bursting into hysterics over being reminded of the fact there used to be big game hunting in WoW. Of course, I actually like the new direction, too, because it is a very good and realistic (if slightly exaggerated) representation of ethical hunting.
Admittedly, there could be more personality than the art we've seen, but agreed. Why would the boss of a fancy Proto-Drake raid not be a fancy Proto-Drake?
Now, there are some things to be said about the first set of bosses being fancy proto-drakes to begin with, but it's not particularly surprising. It fits the theme well enough.
Last edited by AOL Instant Messenger; 2022-07-18 at 03:27 PM.
Is there more than the lightning one in the raid? It looks a lot more like an elemental/shaman raid with a big proto-drake at the end.
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I'm pretty sure the stone one is a dungeon boss. The centaur dungeon maybe?
I'm shocked, I just did a quest that asked me to kill 4 pigs
how can a company like that allow an online game to encourage the killing of animals????
So, out of curiosity, what do people expect the white flag in the new meeting hall of the Aspects to represent? A new flight, if there will be one, has not yet been discovered, so there's no reason for that to already have flags in place. Is it for mortal representatives? The Drakthyr?
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Also, I ought to add that the new Infinite Dragonflight models are very nice. I've always liked their designs, and it seems they haven't ruined them.