I think its fair to say we're in WOW4 because of the feel of the game during the time periods every 3 expansions
I think its fair to say we're in WOW4 because of the feel of the game during the time periods every 3 expansions
I think we have to adjust the expansions differently. This is how I would group them, thematically:
a) WotLK and Shadowlands
b) TBC, WoD and Legion
c) Cataclysm, MoP, BfA and Dragonflight
The only outlier is BfA, which would fit into a) as well due to the terrible Sylvanas storyline. But it fits the MoP - Dragonflight line, too, in my opinion.
Make Alliance Great Again

What you're suggesting is more along the lines of using "Elf" to refer to a particular breed of "Elf", then using a wholly different word for the other breeds. That's quite different. Why would they use "Aqir" to refer to a specific specimen? Among the breeds of "Duck", there isn't one that is simply called "Duck".
Of course, you could use that as a blanket, but as you said, that doesn't mean their evolution didn't diverge over time instead of those groups being preexisting in the same sense that High Elves only evolved after separating from the Night Elves.
Last edited by AOL Instant Messenger; 2022-07-21 at 02:08 PM.
Core systems overhauls happening every three expansions (counting vanilla as one) is definitely a pattern at this point, though it's too early to say how much different Dragonflight will be. Cataclysm and Legion both overhauled classes pretty drastically; I'm curious to see if the new talent system has a similar effect or if most classes will continue to feel like alterations on their Legion iterations.


I don't really think DF is the "start of a new era", even if the devs implied it with what they said about the end of Arthas and the Jailer. It feels more like a prequel to the new era, which would start with something evergreen like a world revamp, with how the Horde and Alliance is now (basically swapped places with leadership styles) and how all the racial stories have been updated to a cliffhanger save for Night Elves, which looks to finish its build up in DF.
Like, it doesn't look like any racial story will matter besides Dracthyr and Night Elves in this expansion. Once those two stories conclude here, then it is the time to follow up on things like the Forsaken and the Scarlets.
I don't think that BFA or Dragonflight will be the mandatory first expansion for newcomers next expansion, but that there will actually be EK/Kalimdor content for leveling up. The fourth war and Sylvanas no longer really matter as we are now focusing on their effects.


It isn't filler in that the aspects coming back with powers is likely going to have an effect on Azeroth and the plot (and beyond the plot, it will LIKELY have full content for an expansion). But I don't think anything is going to seriously affect Azeroth besides that, and especially not EK/Kalimdor.
It's more every two expansions honestly.
Vanilla and TBC with open world focus. Then WotLK and Cata with the raid or die mentality. Then you have MoP and WoD with even heavier focus on being an Action RPG, then finally Legion and BfA with focus on infinite grinds at endgame.
SL is a bit of an outlier in this in that it fits better with Legion and BfA than it does with DF, but that is really just because of the talent tree revamp and the lack of external power, but even with that I would say SL is closer to DF than to BfA.
The world revamp dream will never die!

I figure this is the jumping-off point into the meat of the new Azeroth, so-to-speak. This expansion is probably going to get the ball rolling – a prequel, as you said – and then all the little bits being built up will culminate in the next expansion, which will show the more global effects of the events here and in SL.

I will say the one racial story that doesn't seem relevant to DF and doesn't really have something set up in BFA or SL is Orcs. Besides Thrall... there's no real ball to play with here, though maybe that's the point? They may just focus on them expanding their civilization on Kalimdor.
Trolls have Vol'jin loa and Zandalari ties, Tauren have the Grimtotem coming back. Forsaken have the Scarlets coming back (see a pattern?), and Belves are being used as the forefront of the Horde for right now.
Orcs... nothing really at the moment.
There's even something for every Alliance race. Humans have Turalyon and maybe the nobles coming back as an important plot. Gnomes have their new kingdom. Dwarves have a stronger presence and titanic stuff coming back. Draenei have Yrel and Worgen just got Gilneas back. Nelves are self-explanatory.
Last edited by Cheezits; 2022-07-21 at 02:17 PM.

I consider it a fresh start in that we've been following the same unbroken narrative thread since MoP until now. The narrative threads of everything happening in SL can be directly traced back bit by bit all the way to Garrosh escaping to alt Draenor, every expansion directly tying into the next. This is the first time in a decade where an expansion got to actually end and not feel like it's just immediate setup for the next one with no time to rest.
"Aqir" is used to refer to a specific species of entities, the progenitors of the nerubians, mantid, and qiraji. In that sense, it's not really a catch-all or category name for Azeroth's various sentient insectoid races, and some true aqiri still exist today such as Zek'voz. Similarly, the Kaldorei (Night Elves) are the progenitors for the rest of the elven species who exist on Azeroth today - though, unlike the aqiri's many offshoots, there hasn't been a huge number of phenotype differences in the various elven extractions (save for the mutated Felblood, Fal'dorei, and the undead San'layn).
"We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see." ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

For sure. The fact that the villains of the first raid are an OC Grimtotem and a fancy protodrake are both funny and exciting in terms that they came out of nowhere and, so far in the alpha, are set up very well (their motivations are crystal clear too).
As for the Aqir debate, the Scythid don't seem intelligent/sentient and I am going to assume that they are simply the bug race that existed before the first Old Gods got their hands on them.
The human army is in shambles post BFA so unless he’s going to get support from
Another part of the alliance there’s no way he’d have the power to turn the alliance or even stormwind into an actual police state.
Between the night elfs gilneans and dwarfs if he tries to act up he’d get smacked down almost instantly unless blizzard just retconned all of there end of BFA alliance lore to increase human army size by a ton.
Evil only wins when it spreads. It can cause destruction, it can cause death—but those are consequences of its nature, not its victory. Not its goal. The danger of evil, the purpose of evil, is that it causes those who would oppose it to become evil also.

If Turalyon gets power to do something weird with Stormwind it's 100% going to be based on the appearance of Yrel's Lightbound. This may even be caused by Lothraxion, which SL sets up as being a double agent and with the Nathrezim continuing on as a villain post Jailer will likely be a big character again.

That's what I was arguing—my interlocutor seemed to think they were just groups of Aqir which took on new names with their new cultures, with their varying physiology only being the result of the preexisting dimorphism of the race. Your post puts what I was saying more eloquently, though.
The reason I was citing using "Aqir" to refer to a specific specimen was because I think that implicitly suggests what you were saying—if the Aqir were a vast classification, as opposed to a distinct predecessor race, it would be odd for Blizzard to label a particular breed with what my interlocutor stated was a blanket term for all of them.