1. #64821
    Quote Originally Posted by infinitemeridian View Post
    FF14's strength lies in the writing and dialogue. The overarching story on paper isn't that amazing (though it's still pretty good). The execution is just leaps and bounds better than WoW (and most games).
    I dunno, having watched a bunch of cutscenes FF14 isn't very impressive. Maybe because I don't play very many JRPGs so the usual tropes such as overly cutesy critters, people looking like teenagers, anime grunts and endless ellipses just grate me but it didn't feel any better than the average WoW cutscenes (which definitely have their own idiosyncrasies, such as overdramatizing everything and having characters. speak. very. slowly. and. pointedly.).

    Then again the only MMO story I found legitimately good was the Agent's story in SWTOR.
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  2. #64822
    The Insane Nymrohd's Avatar
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    I remember when the gaming community wanted games to be more than cutscenes and quick time events. I've no idea why we think cutscenes are something to strive for.

  3. #64823
    The Unstoppable Force Raetary's Avatar
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    Quote Originally Posted by Rathwell View Post
    There's a sort of diamond shape to to the visor, so perhaps that's meant to be where you'd see from. A bit like this,
    It's not a visor though.

    Nor does that edit make any sense.
    The thing is attached to the plating at the back and connected rather high up.
    Unless the beak is actually just floating there and can be detached, it wouldn't look like in your edit.



    If you pull it down from where it's attached would look like this:

    With your face squished in.

    Even if you rotate it with a different anchor point, you'll just get another detached beak:


    And in every case, you won't be able to see through that thing.




  4. #64824
    Void Lord Aeluron Lightsong's Avatar
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    Quote Originally Posted by Nymrohd View Post
    I remember when the gaming community wanted games to be more than cutscenes and quick time events. I've no idea why we think cutscenes are something to strive for.
    Cutscenes are a far cry to stupid quick time events.
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  5. #64825
    The Insane Nymrohd's Avatar
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    That "visor" sure won't let you see any dragons flying overhead.

  6. #64826
    Merely a Setback Lorgar Aurelian's Avatar
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    Quote Originally Posted by Rathwell View Post
    There's a sort of diamond shape to to the visor, so perhaps that's meant to be where you'd see from. A bit like this,

    https://i.imgur.com/AygrwJM.png
    Ya this is what I expect it’s suppose to look like in practical use but wow just doesn’t have helm toggles to lower bits so they are always up.
    Evil only wins when it spreads. It can cause destruction, it can cause death—but those are consequences of its nature, not its victory. Not its goal. The danger of evil, the purpose of evil, is that it causes those who would oppose it to become evil also.

  7. #64827
    To be fair, analysing the practicality of armor in WoW is one heck of a rabbit hole. Admittedly leveling gear is usually supposed to be more simple and practical but I just think the mail helm is supposed to have a raised visor and whoever modeled it didn't care much about having it make sense.

    Everyone bows down to the plate master race which gets the best looking stuff yet again anyway.
    It is all that is left unsaid upon which tragedies are built -Kreia

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  8. #64828
    Over 9000! Makabreska's Avatar
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    Quote Originally Posted by Nymrohd View Post
    That "visor" sure won't let you see any dragons flying overhead.
    But it will protect the wearer from any dragon "bombardment", which may be the case. :v
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  9. #64829
    The Insane Nymrohd's Avatar
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    Quote Originally Posted by Makabreska View Post
    But it will protect the wearer from any dragon "bombardment", which may be the case. :v
    Oh god can you imagine? Flocks of reptilian pigeons! I'll need to pack an umbrella.

  10. #64830
    glad i havent preordered. the expansion doesnt look good at all
    "You know you that bitch when you cause all this conversation."

  11. #64831
    Quote Originally Posted by TheramoreIsTheBomb View Post
    glad i havent preordered. the expansion doesnt look good at all
    Why do you think that then?

    Personally I think it looks amazing given the flying revamp, talent tree revamp, and a return to tier sets and bonuses.
    The world revamp dream will never die!

  12. #64832
    The Lightbringer Valysar's Avatar
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    People won't enjoy dragonriding, yes certainly it's fast, "innovative" (for wow anyway), but there is a certain lack of freedom

  13. #64833
    Void Lord Aeluron Lightsong's Avatar
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    Quote Originally Posted by Valysar View Post
    People won't enjoy dragonriding, yes certainly it's fast, "innovative" (for wow anyway), but there is a certain lack of freedom
    Riiiight sure.
    #TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde

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  14. #64834
    Quote Originally Posted by Cheezits View Post
    There don't seem to be covenant armor sets for the new renowns, the only ones that match are the dungeon sets (Tuskarr is leather, Centaur is Mail)






    If we aren't getting a lot of armor at launch like Shadowlands (dungeon, questing, 4x4 covenant sets, raid) maybe we are going to get heritage this expansion to balance out? They had to pump 16 sets for the covenants but they have more free time now.
    People asked for tier back. The consequence of having to make 13 class sets per tier (+13 PvP sets) is you're not going to get the number of sets elsewhere that we got in BfA and SL.
    Last edited by Hitei; 2022-08-06 at 10:45 PM.

  15. #64835
    The Insane Nymrohd's Avatar
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    Quote Originally Posted by Valysar View Post
    People won't enjoy dragonriding, yes certainly it's fast, "innovative" (for wow anyway), but there is a certain lack of freedom
    I expect dragonriding to be my favourite part of WoW since forever (but then again I spend a summer getting perfect scores on PilotWings64). I loved in Legion using toys to glide around and did not really miss flying for that reason. Getting there is supposed to be half the adventure after all.

  16. #64836
    Quote Originally Posted by Lorgar Aurelian View Post
    Ugh I hate stuff like this, the helm is completely
    Ruined by not being able to put down the vizier just like the ICC pally set.

    That looks terrible..

  17. #64837
    Over 9000! Makabreska's Avatar
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    Quote Originally Posted by Sondrelk View Post
    Why do you think that then?

    Personally I think it looks amazing given the flying revamp, talent tree revamp, and a return to tier sets and bonuses.
    Wouldn't bother. This guy comes here every now and then to remind us he is not playing the game.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  18. #64838
    I don't hate or have any concerns about Dragonriding, as long Blizzard stick to their word and allow standard flying later in the expansion.
    "There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite." - Ghostcrawler

  19. #64839
    Quote Originally Posted by Luck4 View Post
    I don't hate or have any concerns about Dragonriding, as long Blizzard stick to their word and allow standard flying later in the expansion.
    I’m fine with that as long as we can knock those guys off their sitting duck mounts with dragonriding in War Mode.

  20. #64840
    I just hope Dragonriding wasn't designed to replace standard flying in the future.

    - - - Updated - - -

    Quote Originally Posted by draugril View Post
    I’m fine with that as long as we can knock those guys off their sitting duck mounts with dragonriding in War Mode.
    lol, that would be funny.
    "There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite." - Ghostcrawler

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