1. #65281
    Quote Originally Posted by huth View Post
    I think you underestimate just how common this plot is in games.
    The artifact? Yes, it's all over the place. But still, it amazes me how many people keep missing the whole point.
    All I said is that it's generic, formulaic and uninspiring concept. It doesn't matter how many games have this theme, in fact, the more games the worse. That's it.

  2. #65282
    Legendary! Makabreska's Avatar
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    Quote Originally Posted by Shelldor View Post
    You guys are just being picky at this point. One of the most widely beloved video games of all time is The Legend of Zelda: Ocarina of Time, where the title literally contains a huge maguffin, and each of the temples literally contains the macguffin required to beat said temple. It's a common trop in video games, and has been since the 80's. This isn't just some WoW crutch, it's almost an industry requirement. Collect the thing before the other guys do to beat the other guys is the plot for almost every remotely fantasy based story ever created, dating back beyond even King Arthur.
    I don't think anyone plays Zelda for a plot. Or Mario, with Peach being kidnapped 24/7. Or goddamn Pokemons. They all have more or less throwaway plot, and everyone just play for their gameplay. WoW story is more than that. But collect x things is really not much of a problem here.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  3. #65283
    The Insane Arafal's Avatar
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    After 12 years, they finally stretched the Kal and EK loading screens.
    https://twitter.com/keyboardturn/sta...19843478032385

    If only they could update the art to reflect current times, that'd be great.



  4. #65284
    Legendary! Makabreska's Avatar
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    Quote Originally Posted by Arafal View Post
    After 12 years, they finally stretched the Kal and EK loading screens.
    https://twitter.com/keyboardturn/sta...19843478032385

    If only they could update the art to reflect current times, that'd be great.
    What's wrong with tiny head Varian???
    Last edited by Makabreska; 2022-08-05 at 05:01 PM.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  5. #65285
    The Insane Arafal's Avatar
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    Quote Originally Posted by Makabreska View Post
    What's wrong with tiny head tiny head Varian???
    Mostly that his tiny head is supposed to look like this:



  6. #65286
    The Insane Feali's Avatar
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    Meanwhile:


  7. #65287
    VD I think is gorgeous, but it does have the look of leftover Nightborne parts
    Now Suramar is stunning, but it's elven
    Not dragon or titan
    Originally Posted by Blizzard Entertainment
    wE doN't kNoW wHaT pLaYeRs WaNt FoR cHarAcTeR CrEaTiOn MoDeLs

  8. #65288
    There are modular Horde and Alliance themed walls and tower "pieces" being worked on in the files and have "10" attached. Some have the codename "frontier".

    If not a revamp, maybe some kind of base building/housing thing? Check this twitter thread.

    https://twitter.com/keyboardturn/sta...ViEVcXDtgGhGgA

  9. #65289
    Quote Originally Posted by Makabreska View Post
    I don't think anyone plays Zelda for a plot. Or Mario, with Peach being kidnapped 24/7. Or goddamn Pokemons. They all have more or less throwaway plot, and everyone just play for their gameplay. WoW story is more than that. But collect x things is really not much of a problem here.
    Honestly? No, it isn't. Definitely not more than Zelda. Mario depends on the genre, the Platformers tend to be rather barebones, the RPGs are a different matter. Some don't even have Peach being kidnapped as the main plot.

  10. #65290
    Pls be revamp 11.0

  11. #65291
    Immortal Zelk's Avatar
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    Quote Originally Posted by Makabreska View Post
    I don't think anyone plays Zelda for a plot. Or Mario, with Peach being kidnapped 24/7. Or goddamn Pokemons. They all have more or less throwaway plot, and everyone just play for their gameplay. WoW story is more than that. But collect x things is really not much of a problem here.
    wow story is and always has been the weakest part of the game, just like zelda and mario. It's fine to want more but no need to lie about it.

  12. #65292
    Void Lord Aeluron Lightsong's Avatar
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    Quote Originally Posted by Zelk View Post
    wow story is and always has been the weakest part of the game, just like zelda and mario. It's fine to want more but no need to lie about it.
    Its more likely people exaggerate how bad something is.
    #TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde

    Warrior-Magi

  13. #65293
    Quote Originally Posted by Cheezits View Post
    There are modular Horde and Alliance themed walls and tower "pieces" being worked on in the files and have "10" attached. Some have the codename "frontier".

    If not a revamp, maybe some kind of base building/housing thing? Check this twitter thread.

    https://twitter.com/keyboardturn/sta...ViEVcXDtgGhGgA
    Garrisons 2.0!

    Jk, idk but I am very interested to what all these building updates end up being. Definitely the biggest running mystery since Shadowlands at least.

  14. #65294
    People have higher expectations for WoW's story because it's directly competing with XIV, which is incredibly story focused. So a macguffin based leveling storyline will disappoint some people.

    I do want to remind people that this is the LEVELING storyline, and if the dragons get their powers back very early it means they can focus on more character driven storylines in the max level questing. Note that we barely see Khadgar and Tyrande isn't even here yet.

    I will say the Primalists are definitely the most interesting antagonist faction since the Legion: it's basically what the Twilight Cult should've been, with direct elemental themes instead of purple and metal.

  15. #65295
    It's not like FFXIV isn't Macguffin and very by-the-book.

  16. #65296
    Quote Originally Posted by Makorus View Post
    It's not like FFXIV isn't Macguffin and very by-the-book.
    FF14's strength lies in the writing and dialogue. The overarching story on paper isn't that amazing (though it's still pretty good). The execution is just leaps and bounds better than WoW (and most games).

  17. #65297
    Quote Originally Posted by infinitemeridian View Post
    FF14's strength lies in the writing and dialogue. The overarching story on paper isn't that amazing (though it's still pretty good). The execution is just leaps and bounds better than WoW (and most games).
    Is it though?

    The only MMO that has somewhat passable writing and dialogue is GW2, and even that is kinda hit or miss.

    WoW and FFXIV has dialogue that sounds like it was written by people that were never actually included in a conversation.

  18. #65298
    Quote Originally Posted by Feali View Post
    Meanwhile:

    Terrible art imo.

    Varian, lortemar and sylvanas all look terrible still to this day.

  19. #65299
    The questing gear on Wowhead looks somewhat decent. Not a big fan of the colors of the robes, and the plate needs the gloves and boots to have more thickness to them.

  20. #65300
    The Plate Questing Gear could use some more 3D Armor looks, but overall I LOVE THE MEDIEVAL KNIGHT LOOK!!!

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