Last edited by Makabreska; 2022-08-26 at 04:19 PM.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
Ashen Hallow is going away and completely distorted both Holy and Prot for this expac, giving us a spot when Prot was rather mediocre. Holy is great for raids and will most likely remain great for raids simply because of Beacon and Defensive Aura. Without Ashen Hallow though, Holy is mediocre for M+.
Prot was carried by Hallow in raids; it has consistently been among the weakest tanks in mitigation for years (which will forever be weird to older players who remember Tankadins having the smoothest damage intake) and carried by damage and utility. In DF they are moving back to making full time of Active Mitigation for Tankadins impossible; if it ends up like Legion when we would simply get gimped outside AM and had to plan cooldowns for every break in uptime the spec will suffer.
The discussion started about Mistweavers' place in raids, and I think that these two comments are absolutely spot on.
I only raided the first tier(CoN) this expansion, though, but from what I remember, everyone preferred bringing Resto Shaman(Spirit Link), Holy Pala(Aura Mastery + Ashen Hallow), or Disc Priest(Spirit Shell) and there was absolutely no reason to take Holy Priest, Resto Druid or MW Monk, over the first three, if both were available(with the exception of the Kael fight, I guess).
Almost every raid having BM as one of the tanks, sorted the problem with Mystic Touch. At least I don't recall anyone bringing a MW to a raid in order to get this debuff.
unclench your jaw
Question since I've seen this used here and elsewhere - where did CR come about as a term? I've only ever seen BR for Battle Rez before but in the last 24 hours I see CR (combat rez I'm guessing) all over the place, as though it was the agreed upon term since forever.
Was it used frequently in many places or something before and I just missed it? It strikes me as odd.
Oh my god thank you, I thought I was having a stroke reading CR and going "...combat rez I guess? I really haven't raided in a while because I forgot what to call it."
I did forget what to call it but the fact combat rez didn't sound familiar was tripping me up.
Battle rez.
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I just went to read what they called in on the Ion interview summary in case that was the culprit but MMOC called it "battle resurrection". Too lazy to watch the full interview to hear what Ion himself called it.
Oh the irony, conisdering those were the three most powerful (hps wise, but not only) specs in s3 and saw A LOT of play.
Players gonna moan, that's what players do, but in reality, everyone has their time to shine - and outside of the very top, you can play whatever you want anyway. When you read discussions like this, you always start to wonder how much those people who complain the most play the actual game.
Again I point out how much of this is a matter of interpretation, as nothing of the sort has been concretely explained: The Twisting Nether and Disorder are not depicted anything like how Death & the Shadowlands are on the cosmology chart (the shadowlands & death regions are touching: the twisting nether isn't on the chart at all) As well as I don't think the canon has mentioned "the great dark beyond" for over a decade. Who's to say they aren't different in-universe cultures' names for the same thing.
That being said: Remember when I insisted it didn't make sense that there would be a Zereth for all 6 of the cosmic forces? We've gotten confirmation that I was wrong, but it still doesn't make any sense: If the Automa were creating the basis for all living things in Zereth Mortis, the question remains what the hell would they be doing in Zereth Vitae? That's the life one, then why is life being created at Zereth Mortis?
As much as I want to give Danuser some slack I don't think he likes thinking through any of these things.
Maybe it'a an EU vs US region thing? I remember calling it CR (in Combat Resurrection vs out of Combat Resurrection) since I remember the ability existing but I have seen it called battle rez as well online.
Chronicle vol. 1, p. 12
Oh my, it seems like the 2 are established as 2 individual planes of reality.Originally Posted by Realms of Existence
Who'd have thought.
They HAVE expanded upon the cosmology.
And all they did was just reaffirm the 6 forces - 6 planes - 6 Zereths division.
That is canon.
That's how canon works.
You can't disregard current canon just because the writers might change it in the future.
The Twisting Nether IS the plane of Disorder, just like the Shadowlands are the plane of Death.
The automa at Zereth Mortis were creating the afterlifes, not all living things. Zereth Vitae would prolly spawn stuff in the gardens of life, wild gods, etc., while for example Zereth Tumult would create new Daemons and new parts of the Twisting Nether, if they all have a similiar purpose. One could also argue that Mortis might be the oldest of the Zereths, as it makes sense that you would create the Afterlife first before mortal souls start to go there.