1. #66661
    Quote Originally Posted by Catastrophy349 View Post
    Discussing Shadowlands lore on a Sunday...must be a slow day.
    I mean other than the Malfurion thing, there isn't very much controversial stuff about DF to discuss. That or they are doing a good job keeping the big stuff hidden and encrypted.

  2. #66662
    Quote Originally Posted by Catastrophy349 View Post
    Discussing Shadowlands lore on a Sunday...must be a slow day.
    I've been talking First Ones stuff with Nobbel today, so there's that lol

  3. #66663
    Quote Originally Posted by Khaza-R View Post
    I mean other than the Malfurion thing, there isn't very much controversial stuff about DF to discuss. That or they are doing a good job keeping the big stuff hidden and encrypted.
    There's certainly a lot of evidence to suggest that they are keeping quite a bit of story stuff encrypted which is SO awesome.

  4. #66664
    Quote Originally Posted by Catastrophy349 View Post
    There's certainly a lot of evidence to suggest that they are keeping quite a bit of story stuff encrypted which is SO awesome.
    And worrisome. Mostly worrisome.

  5. #66665
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    Quote Originally Posted by Khaza-R View Post
    I mean other than the Malfurion thing, there isn't very much controversial stuff about DF to discuss. That or they are doing a good job keeping the big stuff hidden and encrypted.
    Honestly the biggest controversy is comparing the state of different class talent trees. I am fairly disappointed with my main's tree for sure and wish they could make it look anything like shaman.

  6. #66666
    Quote Originally Posted by Xilurm View Post
    And worrisome. Mostly worrisome.
    What's worrisome? If your answer is "not knowing what crap they could possibly come up with to ruin the lore" then you are wrong. Keeping story hidden (regardless of what it is) is FAR superior to spoiling ALL of it on the PTR/Alpha/Beta.

  7. #66667
    Quote Originally Posted by Catastrophy349 View Post
    What's worrisome? If your answer is "not knowing what crap they could possibly come up with to ruin the lore" then you are wrong. Keeping story hidden (regardless of what it is) is FAR superior to spoiling ALL of it on the PTR/Alpha/Beta.
    I'd agree if this was FFXIV. But it's not. Actually this is pretty specific to WoW. I don't know any other popular video game franchise that has writers that handle the story with such indifference and makes the fanbase so divided.

  8. #66668
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    Quote Originally Posted by Xilurm View Post
    I'd agree if this was FFXIV. But it's not. Actually this is pretty specific to WoW. I don't know any other popular video game franchise that has writers that handle the story with such indifference and makes the fanbase so divided.
    I mean on rare occasion we've managed to get them to slightly moderate frankly insulting storylines (Vol'jin and the Alliance before SoO? Tyrande Night Warrior going from absolutely useless to only moderately useless in Darkshore?)

  9. #66669
    Quote Originally Posted by Xilurm View Post
    I'd agree if this was FFXIV. But it's not. Actually this is pretty specific to WoW. I don't know any other popular video game franchise that has writers that handle the story with such indifference and makes the fanbase so divided.
    I agree, but I also don't think it matters if it's encrypted or not in that sense - there's nothing we can do or say to affect it anyway. I'd much rather have the story beats (and mostly everything else, tbh) encrypted, even if they end up being disappointing. Better than to have everyone know everything months before the expansion launches.
    Last edited by Shrouded; 2022-08-28 at 06:55 PM.

  10. #66670
    Quote Originally Posted by Shrouded View Post
    I agree, but I also don't think it matters if it's encrypted or not in that sense - there's nothing we can do or say to affect it anyway. I'd much rather have the story beats (and mostly everything else, tbh) encrypted, even if they end up being disappointed. Better than to have everyone know everything months before the expansion launches.
    100%. Doesn't matter if it's going to be good or not. I rather it stay encrypted. However, I also do a REALLY good job at not spoiling the story for myself even when it is available (I simply ignore story related threads, videos, etc. or at-least glance over them just barely).

  11. #66671
    Quote Originally Posted by Xilurm View Post
    I'd agree if this was FFXIV. But it's not. Actually this is pretty specific to WoW. I don't know any other popular video game franchise that has writers that handle the story with such indifference and makes the fanbase so divided.
    I don't think having a poorly-told story is WoW-specific. It's really not the sacrilegious travesty of fiction that people like to blow it up as.

    I agree that it's better for them to keep as much under wraps as they can. Blizzard doesn't really gain anything worthwhile by being fully transparent about every major endgame story beat with this community just because they've been telling a bad story recently. Some teasers and synopses of the zones are more than enough. Keep the rest encrypted until launch, there's no reason not to.

  12. #66672
    Quote Originally Posted by Catastrophy349 View Post
    So, I love everyone’s response to this question so far and some really good ideas. However, here’s my opinion on lore/bosses/etc.

    Personally, I hate the whole “big bad of an expansion” and “defeat big bad at the end of the expansion” theme. What would I prefer? Regardless of your personal feelings on Garrosh, Guldan, and Sylvanas, something I really liked about these characters was the fact that they were built up over the course of an expansion and moved into the next.

    For example, Sargeras and the Burning Legion. It was SO cool to see that story build up in WC3, then we had the Burning Crusade, Wrathion questline in MoP, WoD Guldan and HFC ending, and finally, the Legion expansion and Argus.

    Then, there’s Zovaal (the complete opposite). His character was basically “rickrolled” onto us at the VERY end of BFA (kind of), then introduced “properly” in SL and, unfortunately, discarded in SL (the same expansion), too. This felt awful.

    What I don’t want to see in Dragonflight is another SL “big bad then kill”, and instead, a Burning Legion, Sylvanas, Guldan, or Garrosh situation where maybe Murozond is finally introduced and takes us into 11.0 similarly to Garrosh (MoP to WoD) and Guldan (WoD to Legion), and Sylvanas (BFA to SL). That would be awesome, again, IMO.
    Hmm, I'm somewhere in the middle
    I like the seemless transitions between expansions. On the other hand, I don;t believe that MMORPG is not a proper genre to tell ambitious and mysterious stories, since the timespan between content deliveries is just way too broad. At some point I simply lose interest, especially when the storywriting is poor and too complex to keep track on that.
    That's why "big bads" come handy. You can still introduce a character, develop it and put it to the final rest within a single expansion. Better - you can do that within a single PATCH (Lei Shen). On top of that, have secondary characters, leave some breadcrumbs, to lead the story into another expansion.

    Zovaal is just a bad example - it was a lackluster, one-dimensional character, which served no other goal than to be a "big bad".
    But then... Sylvanas - she was being developed since the beginning of Legion - just to become a total failure and possibly the biggest disappointment I ever experienced in this game storywise.

    I guess there's a middle ground

  13. #66673
    WoWs story would be better if they just didn't give a shit about the whiny playerbase complaining about "unfair treatment" or "I don't care about that character" and just told a coherent story without changing it 5000 times because baby Timmy doesn't like Sylvanas and wants more Arthas and how it's not fair that the Night Elf tree burns down.

  14. #66674
    Quote Originally Posted by Makabreska View Post
    Ion kinda confirming we will have more classes added in the future:

    "This is something we talk about a lot. Evoker not having a tank spec, I think, is more a reflection on the fantasy of what being a draconic being is and how you would expect it to act. A breath weapon and wings and mobility and all that felt like it lent itself more to a ranged-based class, a caster. And caster abilities don’t always work well with tanking, so we didn’t go in that direction with that fantasy. Future classes may have tank specs."
    I mean, yeah? Why would they stop adding them?

  15. #66675
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    Quote Originally Posted by Kiivar86 View Post
    I mean, yeah? Why would they stop adding them?
    BREAKING NEWS! World of Warcraft will add more content in the future!

  16. #66676
    Quote Originally Posted by Lahis View Post
    BREAKING NEWS! World of Warcraft will add more content in the future!
    Yeah I saw some people posting this bit elsewhere too like that and again just leaves me scratching my head.

    It'd be news if they confirmed they wouldn't add new classes.

  17. #66677
    Quote Originally Posted by Makabreska View Post
    Ion kinda confirming we will have more classes added in the future:

    "This is something we talk about a lot. Evoker not having a tank spec, I think, is more a reflection on the fantasy of what being a draconic being is and how you would expect it to act. A breath weapon and wings and mobility and all that felt like it lent itself more to a ranged-based class, a caster. And caster abilities don’t always work well with tanking, so we didn’t go in that direction with that fantasy. Future classes may have tank specs."
    Funny, their "reflection on the fantasy of what being a draconinc being is and how one would expect it to act" seems to be way off from what people conceptualized for so many years on these forums. They made them slim AF, and caster suits this concept well. But then, they could have implemented bulkier guys to serve as tanks or something? And in the end... this logic doesn't work really. What keeps a DRAGON that embraced the power of all 5 ASPECTS from being able to tank. Kinda meh. I guess it's about the lack of time/resources to go for three specs. But the feedback from playerbase may still change their mind about it in the future.

  18. #66678
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    Quote Originally Posted by Nebron View Post
    Funny, their "reflection on the fantasy of what being a draconinc being is and how one would expect it to act" seems to be way off from what people conceptualized for so many years on these forums. They made them slim AF, and caster suits this concept well. But then, they could have implemented bulkier guys to serve as tanks or something? And in the end... this logic doesn't work really. What keeps a DRAGON that embraced the power of all 5 ASPECTS from being able to tank. Kinda meh. I guess it's about the lack of time/resources to go for three specs. But the feedback from playerbase may still change their mind about it in the future.
    They need playable Drakonids as a more typical draconic humanoid race with access to normal classes.

  19. #66679
    Over 9000! Lahis's Avatar
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    Quote Originally Posted by Nebron View Post
    Funny, their "reflection on the fantasy of what being a draconinc being is and how one would expect it to act" seems to be way off from what people conceptualized for so many years on these forums. They made them slim AF, and caster suits this concept well. But then, they could have implemented bulkier guys to serve as tanks or something? And in the end... this logic doesn't work really. What keeps a DRAGON that embraced the power of all 5 ASPECTS from being able to tank. Kinda meh. I guess it's about the lack of time/resources to go for three specs. But the feedback from playerbase may still change their mind about it in the future.
    Dragons are primarily magical beings and Evoker's spellcasting focus mirrors that.

    Sure, dragons are also physically strong, but that is merely a byproduct of their immense size, something which the Dracthyr lack.

  20. #66680
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    Quote Originally Posted by Lahis View Post
    Dragons are primarily magical beings and Evoker's spellcasting focus mirrors that.

    Sure, dragons are also physically strong, but that is merely a byproduct of their immense size, something which the Dracthyr lack.
    I'd say that is a product of their anatomy, not their size. Plenty of animals are extremely lethal in a physical fight without being huge. Dracthyr possess claws, talons as well as wings strong enough to produce a wing buffet and a tail strong enough to produce a tail sweep.

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