Shadowlands lore has seriously fudged up alot of the standing lore... I hate it.
Shadowlands lore has seriously fudged up alot of the standing lore... I hate it.
That is definitely a likely reason. Though it still begs the question of why they were in the employ of the Jailer from at least right after the Lich King died.
In the end I guess it doesn't matter at all, but still interesting hat they use Kyrian weapons rather than Mawsworn ones.
The world revamp dream will never die!
no
odyn saw the kyrian and jacked their style for his new homeboys
- - - Updated - - -
but the lore is so rich and amazing
dreadlords arent demons they are beings from the shadowlands hence why they revived in argus...like a demon...
well the jailer sent the legion to azeroth by giving them the helm and blade of domination to...get a servant on a planet he already had servants on
the eternal ones united to stop him and when the drought happened...fought each other because...drought??
but sylvanas would never serve the jailer and hated arthas so she...became arthas and served the jailer
Anyone else stuck at lvl 68 on the Beta?^^ Guess I have to do quite a few side quests now?
It is weird that Sargeras who was specialized in dealing with demons and the Fel did not realize those were not demons yet (since at that point they were conferring with the Void, not Fel). Also weird how the Eredar, most gifted magic users in the universe, never realized what the nathrezim were doing to Argus' soul.
There is no lore that says he didnt. We barely know anything about the inner workings and drama of the legion.
Far as we know sargeras and archi and killyj knew everything about thr nathrezim and so long as they got what THEY wanted it didnt matter. If u find out you have a double agent one option is keep em around and use that to your advantage.
And then there is the fact that the nathrezim seem UNIQUELY gifted in magical subterfuge. The books suggest the lightnound one might be a traitor to the army of light.
So its really silly to have a blatant example of how a nathrezim can be magically transmuted into a being from a different magical aspect and then suggest its counter to the lore that sargy didnt know they werent demons.
You might as well say "well he doesnt LOOK like an orc , so maybe that changeling isnt him". Their entire scticht is disguise. If that guy can become a light elemental version of himself and work with them for a thousand years then surely some demonic looking creaturs that are masters of shadowmagic can pretend to be fel. In fact the legion ones probably are. Elf biology is extremely suseptible to elemental changes, why not a race specifically crafted to be?
Romance doesnt detract from a story. Its a Genre, like horror or comedy or adventure. The game was ruined when we got Horror in drustvar or nazmir. It wasnt ruined when we had funny quests. So if you think a little man on man love ruins the game, then yes you are either a homophobe or just a spoil sport that goes "ewww kissing is yucky" like a baby. Furthermore, if a character has never expressed interest in any gender, then its not proof they are straight. straight people are not the default
We don't actually know whether the Nathrezim were demons at that point or when they set up on what would become Nathreza. Even if they weren't it's not like it makes a difference, converting races he fancies into demons is the Legion's gimmick. Notwithstanding how many'd actually have access to Argus's soul in the first place and that the Dreadlords are the Legion's go-to necromancers, considering it was done to speed up the regeneration of his armies and it did accomplish that, Sargeras'd have no reason to stop them even if he knew they originally worked for the Bald Man. Why would he?
If Sargeras wins and swordfucks the planet, the Bald Man can't put her soul in his machine and his convoluted plan can't go forward. The MO of the Legion in turning souls to fuel for fel means that the Legion ontologicaly can't help the Bald Man and the last time the Dreadlords struck out on their own in the Legion's absence in TFT, they got foiled by 1 (one) banshee, the zombies she had on hand and fucking Garithos. He can take advantage of the Dreadlords working for him consequence-free no matter whether he thinks they're on the level or not. For the time being they're pulling their weight in helping him.
Last edited by Super Dickmann; 2022-09-06 at 07:54 AM.
Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.
Tinkers will be the next Class confirmed.
I just find it weird that a genius like Kil'jaeden would not know he had an entire race of double/triple agents working for them and would not have researched what they were doing. It's not like the Eredar are not accomplished necromancers (Auchenai necromancy certainly seems far more advanced than what Scourge necromancers do tbh)
Of course they could have known and like you say, not cared. Their plans were just not incompatible.
And yeah always felt that if anything, the Legion was the worst thing that could have happened for the realms of Death. Death must have starved for anima compared to each peak gains long before the Arbiter got BSOD because the Legion was destroying souls (and thus potential anima) at a massive scale and Death barely did anything against them.
But hey Zovaal is probably peak failing upwards vibes.
So to discuss a different topic.
How would everyone feel about Tuskarr and Gnolls becoming new ARs. We have found some Gnolls who are at least decently able to not be rabid, and Tuskarr of course can seemingly already wear regular player armor.
Would you want these two as AR? And more importantly which factions do you think they will end up in?
Personally feel like Gnolls would go to Alliance given the Hogger connection, but equally this could be a good reason to have them be Horde. Not sure about reasons for Tuskarr to join either though. I guess shamanistic connections for Horde, and being similar to Kul Tirans culturally for Alliance.
Honestly I just want to play a cool Gnoll doing fun Gnoll stuff.
The world revamp dream will never die!
We did have a friendly Gnoll female in the Traveler comic as well. Would be nice to know a bit more about either of them before.
THey did make them a lot more player-friendly in appearance and I assume that mogs would work for Gnolls like they do for Worgen (badly).
The Tuskar are interesting. I thought they die if you move them to warm climates? They have their fans, their racial mount is adorable and we will probably get significant world building when it comes to their culture (we already had a decent amount of information tbh).
Honestly I hate the forced faction connection that comes with ARs. Just make them neutral and let them choose a faction. Pepper a few NPCs on either side in the future so people who choose them feel represented. That said I cannot see a gnoll walking in Stormwind making sense. It would be like a quillboar walking in Orgrimmar. So if it had to be that pair, I'd say Alliance for Tuskar and Gnolls for Horde? Still would prefer both for both.
Last edited by Nymrohd; 2022-09-06 at 08:56 AM.
Gnolls and Tuskar, and probably most of Allied Races that they become playable from now on (if they ever add more), should be neutral, especially with cross faction content and cross faction guilds soon enough.
The problem that I have with Allied Races is that ok, I get it, its cool to have more options, but none of these races (or the original ones) are being developed at all. More playable races means more damage to the lore IMO, but Blizzard clearly do not give a damn about Warcraft lore, so they might do It.
Although historical neutral races like Murlocs, Gnolls, Tuskarr, etc. should stay that way IMO. They should never be playable. I mean, we have commited genocide against them multiple times, I cannot see why they would join us (not against the Tuskarr though).
Last edited by Darkarath; 2022-09-06 at 08:56 AM.
Do not take life too seriously. You will never get out of it alive.
Gnolls walking around Stor Wind wouldn't necessarily make less sense than Dracthyr or Death Knights walking around. Worgen as well were considered a beast with no redeeming qualities until Cata.
Just make a clear distinction that the gnolls we play are more civilized than the ones we kill in Elwynn. We don't have any issues with the humans in Storm wind despite the cutpurses and bandits being just as big a problem for travellers.
The world revamp dream will never die!
There isn't anything in the Legion necromancy line-up that works off the scale of what Dreadlords have made it, be it runeblades, Apocalypse or the Blade, so it makes sense they'd be given more dibs on handling Argus than the Eredar. There's also the question of how much the Auchenai are actually using Void, given the naaru working as soul magnets are the reason the place works.
That said, the only time the Dreadlords work outside the bounds of the Legion before the SL retcon, notwithstanding swaying Sargeras in the first place is in TFT, where they fail spectacularly. Since it's a retcon, we never actually see any of this, but as far as retcons go, it slots fairly neatly in KJ believing he could put them to work without cost to himself as he effectively does at all times. He also doesn't trust them more than he can throw them, tasking Illidan with going after the Lich King after the Legion loses in Hyjal instead of the Dreadlords still active in the Scourge, despite controlling the Lich King being their whole job, which only makes more sense post-SL.
That the Legion screwed over the Bald Man is stated obliquely in BFA and is pretty implicit afterwards since souls end up there, so while the above is just conjecture that lines up well, it's a case where anything except the extremely specific set of events that lead to the PCs killing Argus would've ruined the Bald Man's plan and ended up in Sargeras's victory. The story could've made this even smoother by any number of ways, from retroactively explaining the ease with which we crash into Antorus with Lothraxion and the Dreadlords coordinating so the Legion never nabbed the ship and Antorus's defenses were sabotaged, to having the Bald Man literally adjust fate to make it happen with his weird machine or, the simplest of all, have the entire Argus plan of breaking the Arbiter be a reserve option in case the Legion lot to still keep them on the winning side with all the rest being posturing to say that, no, really, they always meant to do that. But it at best implies some of these things, so here we are.
Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.
Tinkers will be the next Class confirmed.